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Strange problem with pet emotes...?


Ultimo
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So, I have a Mastermind with Mercs.  I wanted to bind a key to make them all stand at ease.

I typed in the following: /petsayall <em atease>

I expected they would all stand at ease, but instead they all SAID "<em atease>"

I asked about it in chat, and someone typed out the same command, which I then copied and pasted into the chat bar, and THAT made them stand at ease.  The text was IDENTICAL, so I have no idea why it wouldn't work when I typed the whole thing in.

So, I pasted the command again, but added a bind command: /bind numpad3 petsayall <em atease>

When I pressed Numpad 3, once again they didn't do the emote, they SAID the words "<em atease>"


I can't figure out why this isn't working, everything I've read and done suggests it SHOULD work.

Edited by Ultimo
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Thanks for the cross-link.

 

And no, the problem has not been fixed in any subsequent patch or release. You have to work around this parsing bug for pet emotes.

v3.20 Technical Guide (27p3)... 140 pages of complete, comprehensive and validated info on on the nuts and bolts!
ALSO:  GABB Bindfile  ·  BadgeDRADIS  ·  City of Zeroes  ·  Teleport Guide  all at  www.Shenanigunner.com

 
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If the macro works, and you would rather use a key instead of a clicky, you can bind the desired key to execute the macro based upon its tray position.

 

/bind NUMPAD3 "powexec_tray  A B" where A=slot and B=tray where the macro is located.  Slot 0 on your screen is actually slot 10 for the binding.

 

GL!

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