doctorevilface Posted November 4, 2021 Posted November 4, 2021 Anyone got a Street Justice/Fire build they're willing to share? I'm kinda new to working out proper builds for my toons. Doesn't have to be god-tier or anything, just something relatively comfortable to play.
Bill Z Bubba Posted November 4, 2021 Posted November 4, 2021 (edited) It's EM/Fire but I bet it'll give you all the info you need. The build is in the second spoilers link of first post. Edited November 4, 2021 by Bill Z Bubba
Sovera Posted November 17, 2021 Posted November 17, 2021 Just made this for myself so I might as well share. Spoiler This Villain build was built using Mids Reborn 3.0.6.0https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: Street JusticeSecondary Power Set: Fiery AuraPower Pool: FlightPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Energy Mastery Villain Profile:Level 1: Heavy Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(17), SprBlsCol-Dmg/EndRdx/Acc/Rchg(19), FrcFdb-Rechg%(19)Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), StdPrt-ResKB(11)Level 2: Blazing Aura -- SprUnrFur-Acc/Dmg/EndRdx/Rchg(A), SprUnrFur-Dmg/EndRdx/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/Rchg(23), SprUnrFur-Acc/Dmg(23), SprUnrFur-Rchg/+Regen/+End(25)Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(29)Level 6: Hover -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(33), Rct-Def/EndRdx(47), Rct-ResDam%(48)Level 8: Rib Cracker -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(21), TchofDth-Dmg/Rchg(21), TchofDth-Acc/Dmg/EndRdx(27), TchofDth-Dmg/EndRdx/Rchg(29), TchofDth-Dam%(7)Level 10: Fly -- WntGif-ResSlow(A)Level 12: Combat Readiness -- GssSynFr--Build%(A), RechRdx-I(33), RctRtc-ToHit(34)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(34)Level 16: Plasma Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(36), TtnCtn-ResDam(36), TtnCtn-ResDam/EndRdx/Rchg(36)Level 18: Spinning Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(37), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37), SprFrzBls-Acc/Dmg/EndRdx(37), FrcFdb-Rechg%(39)Level 20: Consume -- SynSck-EndMod(A), SynSck-Dam/Rech(39), SynSck-EndMod/Rech(39), SynSck-Dam/Rech/Acc(40), SynSck-Dam/Acc/End(40), SynSck-EndMod/+RunSpeed(40)Level 22: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(48)Level 26: Boxing -- Empty(A)Level 28: Burn -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(42), SprBrtFur-Rech/Fury%(43), Arm-Acc/Dmg/Rchg(43), Arm-Dam%(43), Erd-%Dam(45)Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(31), TtnCtn-ResDam(31), TtnCtn-ResDam/Rchg(31)Level 32: Crushing Uppercut -- Hct-Dmg/EndRdx(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dam%(46), UnbCns-Dam%(46)Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(47)Level 38: Focused Accuracy -- EndRdx-I(A), RctRtc-ToHit(49), RctRtc-Pcptn(49)Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(48)Level 44: Physical Perfection -- PrfShf-End%(A)Level 47: Superior Conditioning -- PrfShf-End%(A)Level 49: Temperature Protection -- GldArm-3defTpProc(A)Level 1: FuryLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-RunSpd(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Empty(A)Level 1: Hurdle -- Empty(A)Level 1: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(13)Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3Level 50: Musculature Radial ParagonLevel 50: High Pain ThresholdLevel 50: InvaderLevel 50: MarshalLevel 50: Born In BattleLevel 10: Afterburner------------ It's minmaxed to make use of the scaling resist IO and Barrier to finish capping S/L defenses and resistances. ST chain is something like Crushing Impact, Burn, Heavy Blow, Rib Cracker, Heavy Blow. It's not perfect since there's about a second to start the loop, but slots being so sparse as usual I didn't feel like adding another attack. It can be circuited by changing the rotation to Crushing Impact, Heavy Blow, Burn, Heavy Blow, Rib Cracker, Heavy Blow. It's not terrible to spam Heavy Blows since it has the FF proc in there. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
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