Jump to content

Recommended Posts

Posted (edited)

Made this for someone and so decided to post it:

 

Spoiler

This Villain build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(13), StdPrt-ResKB(29)
Level 2: Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(23), TchofDth-Dam%(23), GldStr-%Dam(25)
Level 4: Blazing Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(29), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(33)
Level 6: Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(39), Erd-%Dam(39)
Level 8: Follow Up -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/EndRdx/Rchg(42), SprBrtFur-Acc/Dmg/EndRdx/Rchg(43), CrsImp-Dmg/EndRdx/Rchg(45), Hct-Dam%(45), GssSynFr--Build%(46)
Level 10: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27)
Level 12: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Plasma Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(31), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx/Rchg(33)
Level 18: Focus -- Apc-Dam%(A), Apc-Dmg/Rchg(27), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(47), Apc-Dmg/EndRdx(48), FrcFdb-Rechg%(48)
Level 20: Consume -- SynSck-EndMod(A), SynSck-Dam/Rech(36), SynSck-EndMod/Rech(36), SynSck-Dam/Rech/Acc(36), SynSck-Dam/Acc/End(37), SynSck-EndMod/+RunSpeed(37)
Level 22: Fly -- WntGif-ResSlow(A)
Level 24: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 28: Burn -- SprBrtFur-Rech/Fury%(A), SprBrtFur-Dmg/Rchg(40), SprBrtFur-Acc/Dmg/Rchg(40), Obl-%Dam(40), Arm-Dam%(42), Obl-Acc/Dmg/Rchg(42)
Level 30: Boxing -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(43)
Level 32: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(46), TtnCtn-ResDam(46), TtnCtn-ResDam/EndRdx/Rchg(50)
Level 35: Focused Accuracy -- EndRdx-I(A)
Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-ResDam%(50), Rct-Def/EndRdx(48)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Superior Conditioning -- PrfShf-End%(A)
Level 49: Temperature Protection -- GldArm-3defTpProc(A)
Level 1: Fury
Level 1: Brawl -- SprBlsCol-Acc/Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/Rchg(5)
Level 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(37)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(25)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-EndRdx(A), Clr-RunSpd(7)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Core Paragon
Level 50: Born In Battle
Level 50: Invader
Level 50: Marshal
Level 50: High Pain Threshold
Level 22: Afterburner
------------

 

Barrier to finish capping S/L defense and resists.

 

 

This is the leveling/cheap build. Remember to buy ATTUNED enhancements (/ah - Enhancements - Attuned) with the exception of the generic IOs like recharge in Hasten which is in /ah - Enhancements - Crafted - Other.

 

Spoiler

This Villain build was built using Mids Reborn 3.0.6.0
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(13), GldArm-3defTpProc(29)
Level 2: Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(23), TchofDth-Dam%(23), Mk'Bit-Dam%(25)
Level 4: Blazing Aura -- UnrFur-Acc/Dmg(A), UnrFur-Dmg/Rchg(11), UnrFur-Acc/Dmg/Rchg(11), UnrFur-Dmg/EndRdx/Rchg(29), UnrFur-Acc/Dmg/EndRdx/Rchg(33), UnrFur-Rchg/+Regen/+End(33)
Level 6: Spin -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)
Level 8: Follow Up -- BrtFur-Acc/Dmg(A), BrtFur-Dmg/EndRdx/Rchg(42), BrtFur-Acc/Dmg/EndRdx/Rchg(43), CrsImp-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(45), GssSynFr--Build%(46)
Level 10: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27)
Level 12: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(47)
Level 16: Plasma Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(31), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx/Rchg(33)
Level 18: Focus -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(27), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(47), Dcm-Acc/Dmg/Rchg(48), FrcFdb-Rechg%(48)
Level 20: Consume -- SynSck-EndMod(A), SynSck-Dam/Rech(36), SynSck-EndMod/Rech(36), SynSck-Dam/Rech/Acc(36), SynSck-Dam/Acc/End(37), SynSck-EndMod/+RunSpeed(37)
Level 22: Fly -- BlsoftheZ-ResKB(A)
Level 24: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 28: Burn -- BrtFur-Dmg/Rchg(A), BrtFur-Acc/Dmg/Rchg(40), BrtFur-Rchg/Fury(40), Obl-%Dam(40), Erd-%Dam(42), Obl-Acc/Dmg/Rchg(42)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(46), TtnCtn-ResDam(46), TtnCtn-ResDam/EndRdx/Rchg(50)
Level 35: Focused Accuracy -- EndRdx-I(A)
Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(45)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-ResDam%(50), Rct-Def/EndRdx(48)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Superior Conditioning -- PrfShf-End%(A)
Level 49: Temperature Protection -- Empty(A)
Level 1: Fury
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A), Clr-RunSpd(37)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(25)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-EndRdx(A), Clr-RunSpd(7)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Musculature Core Paragon
Level 50: Born In Battle
Level 50: Invader
Level 50: Marshal
Level 50: High Pain Threshold
Level 22: Afterburner
------------

 

 

For a few leveling tips consult the Brunker link in my signature and look at the leveling builds. It gives some ideas on slotting order and how and where to slot in order.

 

Once at 50 the ATOs (Brute's Fury and Unrelenting Fury sets) can be made attuned by buying Catalysts from the /ah.

 

Edited by Sovera
Posted

I'm working outside ATM so I haven't had chance to load the build into mids. Why a crushing impact in follow-up? As opposed to chase a set bonus or throw in another proc? Also since you have procs in it as well, why dmg/end/rech as that effects proc rates.

 

Otherwise I'm not sure what to think going with 2 slotted brawl and sprint/prestige power surge. Something tells me you can get better efficiency elsewhere.

 

Posted
1 hour ago, SeraphimKensai said:

I'm working outside ATM so I haven't had chance to load the build into mids. Why a crushing impact in follow-up? As opposed to chase a set bonus or throw in another proc? Also since you have procs in it as well, why dmg/end/rech as that effects proc rates.

 

Otherwise I'm not sure what to think going with 2 slotted brawl and sprint/prestige power surge. Something tells me you can get better efficiency elsewhere.

 

 

Crushing Impact for the raw stats. Follow-up is the linchpin of the attack chain and needs as much recharge as it can muster since the attack chain of Follow-up, Slash, Focus, relies on Follow-up being recharged so it can loop. Without the recharge it needs a fourth attack to cover the gap. The damage procs are hurt by the recharge, but I'm still slotting them in for that small extra boost of damage.

 

The reason Brawl is slotted is for the -recharge, and both sprints for the 5% S/L resistance total.

 

There's probably better ways to slot things though, I'm not laying down gospel.

  • Like 1
Posted
4 hours ago, SeraphimKensai said:

Otherwise I'm not sure what to think going with 2 slotted brawl and sprint/prestige power surge. Something tells me you can get better efficiency elsewhere.

The base slots are always on those powers.  So really he is only using up 1 slot on each of them to get those bonuses, which is a pretty good tradeoff for some builds.  You can also see it as picking up a "free" slot on that power that would be left vacant otherwise.  Investing 1 slot for 2.25% s/l resistance is as efficient of a return on resist bonuses as you can get.  Likewise 1 slot for 15% slow resist is pretty good assuming you've already slotted the 20% unique.

  • Thanks 1
  • Thumbs Up 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...