krj12 Posted December 8, 2021 Posted December 8, 2021 (edited) While I like the fact that more of the zone has been opened up, I don't care that the door for the (I believe) 2nd mission has been changed to be in a constant position in a remote part of the map, vs the old randomization. I've also had a couple runs where this particular door is guarded by a group of level 54s. Not a big deal for most of my runs, but it could be an issue for a level 35 team. Suggestions: Bring back the randomization. No level 54 door guards. Edited December 8, 2021 by krj12 1
Fira Posted December 12, 2021 Posted December 12, 2021 Yeah been on my mind as well, it is pretty inconsistent though I'd doubt it's going to really be a notable problem... Usually there's that western plateau with 3-4 54 Minotaurs, though i suppose you could usually fly/run past at least
krj12 Posted December 13, 2021 Author Posted December 13, 2021 One more change: fix the terrain issue where people who use TT sometimes get embedded in the ground in front of the 2nd mission entrance.
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