Soulbent Posted December 29, 2021 Posted December 29, 2021 can you please reinstate the missing -regen from poison trap in the poison set
kelika2 Posted December 29, 2021 Posted December 29, 2021 I think that was only the Trap's's's Poison Trap
Rudra Posted December 29, 2021 Posted December 29, 2021 (edited) Poison trap from the Poison secondary holds targets in its AoE, drains their END, weakens their Recovery, and does toxic damage over time. It is not flagged to have a -Regen component. Edited December 29, 2021 by Rudra Adding missing word "holds".
Rudra Posted December 29, 2021 Posted December 29, 2021 (edited) 2 hours ago, kelika2 said: I think that was only the Trap's's's Poison Trap Like kelika2 said, Traps secondary has a poison trap that inflicts choke/vomit, weakens Regen, and slows Recharge, but does no damage. The two powers are not the same. Edited December 29, 2021 by Rudra Correcting Recovery to Recharge.
Soulbent Posted December 29, 2021 Author Posted December 29, 2021 16 hours ago, Rudra said: Poison trap from the Poison secondary holds targets in its AoE, drains their END, weakens their Recovery, and does toxic damage over time. It is not flagged to have a -Regen component. Poison Trap from the Poison Set used to have -1000% Regen on it at the beginning of the year
Wavicle Posted December 29, 2021 Posted December 29, 2021 41 minutes ago, Soulbent said: Poison Trap from the Poison Set used to have -1000% Regen on it at the beginning of the year You're thinking of Traps>Poison Trap, not Poison>Poison Trap. Two different powers. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Rudra Posted December 30, 2021 Posted December 30, 2021 There are 2 Poison Trap powers. The one in the Traps secondary has a choke/vomit component that has a chance to act as a brief (4.6 s) hold, -1000% Regen, and -30% Recharge. The one in the Poison secondary has a (8 s) hold, -1000% Recovery, -10% Endurance, and a minor damage Toxic element that ticks for up to 31 times. It can be easy to get confused since both powers have the same name, but Poison's poison trap always did damage instead of weakening Regen. 1
Wavicle Posted December 30, 2021 Posted December 30, 2021 Maybe the devs ought to rename one of them. Like, Poisonous Trap or something like that. 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
srmalloy Posted December 30, 2021 Posted December 30, 2021 'Venom Trap' for the one in the Poison set, perhaps, to avoid the redundancy of 'poison' in the name of a power in the Poison set, and to reflect that it's the one with a damage component. 1
Rudra Posted December 30, 2021 Posted December 30, 2021 Could just as easily argue that since it is the power in the poison set, that it should be called Poison Trap. Which would make the traps one better suited to be called gas trap. Regardless, that is for the devs to decide (and would be nice if they did to stop the ongoing confusion of Poison Trap powers) and not particularly relevant to the original post. Better to submit that under a request topic than argue over names in a bug post. 1
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