FrogTheToad Posted December 30, 2021 Posted December 30, 2021 Title says it. And I think(Not a game dev) it wouldn't be too hard to do. But I'm probably wrong.
SeraphimKensai Posted December 30, 2021 Posted December 30, 2021 I am in agreement on the condition that this request is expanded to any moving vehicle. Long have I wanted to surf the City atop the Monorail. 1 1
JasperStone Posted December 30, 2021 Posted December 30, 2021 boats too.... Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet.
krj12 Posted December 30, 2021 Posted December 30, 2021 I've wanted this for some time... however, to be devil's advocate: 1. You'd have to identify WHEN a person is on top of another object vs just being nearby. I suppose you could identify all of the "magnet" points in the mesh, but that would be a lot of work. Potentially, create standing points on the object, similar to the little star objects for exploration badges? Not ideal, but probably more doable. 2. You'd have to identify the center mass points of two objects and keep them equidistant as one of the objects moves, at the same time accounting for the rider object potentially also moving around. Probably not that easy. 3. You'd have to account for other objects getting in the way, or when the vehicle disappears. (i.e., the train going into the station) Most MMOs I've seen where you ride other objects (i.e., WoW with the flying mounts), make your character part of the mesh, and you're stuck unmoving until you land. Not viable in this MMO if you want multiple people riding on the object or want to move around a bit or pose.
aethereal Posted December 30, 2021 Posted December 30, 2021 Yeah, actually pretty hard to do technically if the engine doesn't have it built in, and it seems likely that the CoH engine doesn't have it built in.
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