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Posted (edited)

This is my Electric Blast/Temporal Manipulation Blaster build. Any guidance on polishing it is very welcome. I will volunteer that I think my defenses could be better but I am unsure how to approach it. Also is there anything I can do about being mezzed without going into Sorcery or Clarion incarnate power? (I would prefer to avoid Sorcery on this character for thematic purposes.)

 

I've considered dropping voltaic for Lightning Bolt but it seems the DPA of that attack may not be ideal? I could potentially drop Combat TP at level 49 and instead get Hasten, but I'm really not sure it's needed with what I have so far. I'm afraid it might cause endurance issues too, but I'm open to any suggestions.

 

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Thank you for any time/consideration spent here.

Edited by Zarmarus
Posted
  On 1/18/2022 at 5:34 AM, DarknessEternal said:

Voltaic Sentinel is your highest dps single target attack.  Don't drop it for anything.

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I was thinking about dropping Volty (on my Corr) because, while it may be true that it's a great ST damager, it's unreliable since you can't specifically target it. Great if you're fighting an AV or straggling boss maybe, but overall, I was thinking it would free up room in my build.

Posted
  On 1/18/2022 at 7:35 PM, Neogumbercules said:

 

I was thinking about dropping Volty (on my Corr) because, while it may be true that it's a great ST damager, it's unreliable since you can't specifically target it. Great if you're fighting an AV or straggling boss maybe, but overall, I was thinking it would free up room in my build.

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If you're fighting a bunch of guys, you're so crammed full of AoE on electric blast that you aren't using single target attacks anyway.

Posted

Volty has great set bonuses, great st damage, takes no animation time, and also saves attacks by last hitting mobs with slivers left. I'd have to have a really amazing benefit to consider dropping it.

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Posted

After taking @T3h Ish's build and post suggestions into account, I have come up with this. I have put it into practice and I am really happy with it currently. Any feedback is welcome.

 

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Posted

This Hero build was built using Mids Reborn 3.0.5.6
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Charged Bolts -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50)
Level 1: Time Wall -- Apc-Acc/Dmg/Rchg(A)
Level 2: Ball Lightning -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(11), SprBlsWrt-Rchg/Dmg%(43)
Level 4: Aging Touch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15)
Level 6: Short Circuit -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(15), PwrTrns-Dam/EndMod(17), PwrTrns-Dam/Acc/End(17), PwrTrns-Dam/Acc/Rech/End(19), PwrTrns-+Heal(19)
Level 8: Aim -- GssSynFr--ToHit/Rchg(A), GssSynFr--Build%(21)
Level 10: Chronos -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(21)
Level 12: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(23), StnoftheM-Acc/ActRdx/Rng(23), StnoftheM-Dmg/ActRdx/Rchg(25), StnoftheM-Dmg/EndRdx/Rchg(25)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 16: Super Speed -- Clr-RunSpd(A), Clr-Stlth(27)
Level 18: End of Time -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(29), Arm-Dmg/EndRdx(31), Arm-Dam%(31)
Level 20: Temporal Healing -- Prv-Heal/EndRdx(A), Prv-Heal(31), Prv-Absorb%(33), EffAdp-EndMod(33), EffAdp-EndMod/EndRdx(43)
Level 22: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(33), ShlWal-ResDam/Re TP(34)
Level 24: Kick -- KntCmb-Dmg/EndRdx(A), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48), KntCmb-Acc/Dmg(48)
Level 26: Voltaic Sentinel -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(34), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(36)
Level 28: Future Pain -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(46)
Level 30: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Max HP%(37), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(39)
Level 32: Thunderous Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(40), SprDfnBrr-Rchg/+Status Protect(40)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42)
Level 38: Time Lord -- Ags-Psi/Status(A)
Level 41: Time Shift -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(42), CldSns-Acc/Rchg(42), CldSns-ToHitDeb/EndRdx/Rchg(43)
Level 44: Summon Spiderlings -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(45), ExpRnf-Acc/Dmg/Rchg(45), ExpRnf-EndRdx/Dmg/Rchg(45)
Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(3)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PwrTrns-+Heal(A), PwrTrns-EndMod(5), PwrTrns-Dam/EndMod(5)
Level 49: Quick Form 
Level 16: Speed Phase 
Level 50: Agility Partial Core Revamp 
------------

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