Jump to content

Considering a demons / cold / mace MM - Does the build seem reasonable?


EnjoyTheJourney

Recommended Posts

Below is a not-very-busy MM build. If the pets and the MM can all stay upright then the debuffs should be enough to take down pretty much anything. Clarion core would be the destiny incarnate choice and void radial the judgment incarnate choice. 

 

The key questions are ...

 

1. Does this build look like a reasonable way to put together a demons / cold MM, or is there another build plan that would do waaayyy better? 

2. On a connected point, does this build look likely to help keep minions upright relatively well?

3. Are there any small tweaks I'm missing that would make the build stronger?  

 

Feedback is welcome and appreciated. 

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Rime Demon: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Demonlings -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(5), SprCmmoft-Acc/Dmg/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(7), SprCmmoft-Rchg/PetAoEDef(9), OvrFrc-Dam/KB(46)
Level 1: Infrigidate -- Acc-I(A), IceMisTrmt-+ColdDmg(39), ImpSwf-Dam%(40), TchofLadG-%Dam(40), ShlBrk-%Dam(40), AchHee-ResDeb%(43)
Level 2: Ice Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def(3), RedFrt-Def/Rchg(3)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(5), WntGif-ResSlow(19)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(11), RedFrt-Def/EndRdx(11)
Level 12: Summon Demons -- SprMarofS-Acc/Dmg(A), SprMarofS-Dmg/EndRdx(13), HO:Nucle(13), OvrFrc-Acc/Dmg/End(15), SvrRgh-PetResDam(15), SlbAll-Build%(17)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34)
Level 16: Frostwork -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(43), Prv-Heal(46)
Level 18: Hell on Earth -- SprMarofS-Acc/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(19), HO:Nucle(21), SlbAll-Dmg(25), CaltoArm-+Def(Pets)(25), ExpRnf-+Res(Pets)(27)
Level 20: Arctic Fog -- ShlWal-Def/EndRdx(A), ShlWal-Def(27), ShlWal-Def/EndRdx/Rchg(31), GldArm-End/Res(31), GldArm-ResDam(21), GldArm-3defTpProc(33)
Level 22: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(34), AdjTrg-EndRdx/Rchg(23), AdjTrg-ToHit/EndRdx(23), AdjTrg-Rchg(50)
Level 24: Boxing -- Empty(A)
Level 26: Summon Demon Prince -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg(34), HO:Nucle(36), SlbAll-Acc/Dmg/Rchg(36), EdcoftheM-PetDef(36), ImpSwf-Dam%(37)
Level 28: Benumb -- Acc-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(50)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Sleet -- RechRdx-I(A), RechRdx-I(48)
Level 38: Heat Loss -- SynSck-EndMod(A), SynSck-Dam/Rech(39), SynSck-EndMod/Rech(39), SynSck-Dam/Rech/Acc(45), SynSck-Dam/Acc/End(45), SynSck-EndMod/+RunSpeed(42)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def(42), Rct-ResDam%(43)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Weave -- ShlWal-Def/Rchg(A), ShlWal-ResDam/Re TP(48), ShlWal-Def/EndRdx(48), ShlWal-Def(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(37)
Level 1: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(37)
Level 50: Degenerative Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Support Core Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
Level 50: Cardiac Core Paragon 
------------

Link to comment
Share on other sites

Thank you for your input!

 

Your observation about resistance primary, defense secondary got me to do some back-of-the-envelope math about defense totals. Turns out that switching the alpha incarnate to agility core leads to the following defense totals for pets ...

 

power boosted ice shields - 26.97% positional defenses

maneuvers - 6.29% all defenses

arctic fog - 8.91% all defenses

unique pet "all defense" IOs - 10% all defenses

unique pet "AOE defense" IO - 15% to AOE defense

 

... which adds up to a little over 52% melee and ranged defense, as well as a bit over 67% AOE defense.

 

If cardiac is chosen then defense totals stay just a little under softcap and a defense debuff cascade could easily happen for any pet. In fact, with 6 pets it's highly likely that during any given minute of combat a defense debuff cascade will affect at least one pet, and perhaps multiple pets.

 

With that in mind, here is a revised build ...

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Rime Demon: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Demonlings -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(5), SprCmmoft-Acc/Dmg/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(7), SprCmmoft-Rchg/PetAoEDef(9), OvrFrc-Dam/KB(46)
Level 1: Infrigidate -- Acc-I(A), IceMisTrmt-+ColdDmg(39), ImpSwf-Dam%(40), TchofLadG-%Dam(40), ShlBrk-%Dam(40), AchHee-ResDeb%(43)
Level 2: Ice Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def(3), RedFrt-Def/Rchg(3)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(5)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(11), RedFrt-Def/EndRdx(11)
Level 12: Summon Demons -- SprMarofS-Acc/Dmg(A), SprMarofS-Dmg/EndRdx(13), HO:Nucle(13), OvrFrc-Acc/Dmg/End(15), SvrRgh-PetResDam(15), SlbAll-Build%(17)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(46)
Level 16: Frostwork -- Prv-Absorb%(A), Prv-Heal/Rchg(19), Prv-Heal(43)
Level 18: Hell on Earth -- SprMarofS-Acc/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(19), HO:Nucle(21), SlbAll-Dmg(25), CaltoArm-+Def(Pets)(25), ExpRnf-+Res(Pets)(27)
Level 20: Arctic Fog -- ShlWal-Def/EndRdx(A), ShlWal-Def(27), ShlWal-Def/EndRdx/Rchg(31), GldArm-End/Res(31), GldArm-ResDam(21), GldArm-3defTpProc(33)
Level 22: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(34), AdjTrg-EndRdx/Rchg(23), AdjTrg-ToHit/EndRdx(23), AdjTrg-Rchg(50)
Level 24: Boxing -- Empty(A)
Level 26: Summon Demon Prince -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg(34), HO:Nucle(36), SlbAll-Acc/Dmg/Rchg(36), EdcoftheM-PetDef(36), ImpSwf-Dam%(37)
Level 28: Benumb -- Acc-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(50)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Sleet -- RechRdx-I(A), RechRdx-I(48)
Level 38: Heat Loss -- SynSck-EndMod(A), SynSck-Dam/Rech(39), SynSck-EndMod/Rech(39), SynSck-Dam/Rech/Acc(45), SynSck-Dam/Acc/End(45), SynSck-EndMod/+RunSpeed(42)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def(42), Rct-ResDam%(43)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Weave -- ShlWal-Def/Rchg(A), ShlWal-ResDam/Re TP(48), ShlWal-Def/EndRdx(48), ShlWal-Def(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(37)
Level 1: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(37)
Level 50: Degenerative Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Support Core Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
Level 50: Agility Core Paragon 
------------

Link to comment
Share on other sites

10 minutes ago, Apparition said:

Power Boost does nothing for Cold shields nor Arctic Fog.

 

 

 

I never knew this. Thank you for mentioning it. The thread which you are highlighting also points out that arctic fog isn't boosted by power boost. And, Mids does boost ice shield defense totals and arctic fog defense totals when power boost is engaged, so that would have been confusing.

 

Revised math for pet defense totals with agility core alpha selected follow ...

 

ice shields - 19.59% positional defenses

maneuvers - 6.29% all defenses

arctic fog - 6.45% all defenses

unique pet "all defense" IOs - 10% all defenses

unique pet "AOE defense" IO - 15% to AOE defense

 

... which adds up to 42.3ish% melee and ranged defense, as well as a bit over 57% AOE defense.

 

On reflection, cardiac core may be a better pick to make endurance management better for both the MM and all the pets. It means a loss of about 0.5% from defense totals, with a noticeable rise in resistance totals as a result. A range increase would help for the pets' cones, as well. The (newly) revised build is as follows:

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Rime Demon: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Summon Demonlings -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(5), SprCmmoft-Acc/Dmg/Rchg(7), SprCmmoft-Acc/Dmg/EndRdx/Rchg(7), SprCmmoft-Rchg/PetAoEDef(9), OvrFrc-Dam/KB(46)
Level 1: Infrigidate -- Acc-I(A), IceMisTrmt-+ColdDmg(39), ImpSwf-Dam%(40), TchofLadG-%Dam(40), ShlBrk-%Dam(40), AchHee-ResDeb%(43)
Level 2: Ice Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def(3), RedFrt-Def/Rchg(3)
Level 4: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(5)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(11), RedFrt-Def/EndRdx(11)
Level 12: Summon Demons -- SprMarofS-Acc/Dmg(A), SprMarofS-Dmg/EndRdx(13), HO:Nucle(13), OvrFrc-Acc/Dmg/End(15), SvrRgh-PetResDam(15), SlbAll-Build%(17)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(46)
Level 16: Frostwork -- Prv-Absorb%(A), Prv-Heal/Rchg(19), Prv-Heal(43)
Level 18: Hell on Earth -- SprMarofS-Acc/EndRdx(A), SprMarofS-EndRdx/+Resist/+Regen(19), HO:Nucle(21), SlbAll-Dmg(25), CaltoArm-+Def(Pets)(25), ExpRnf-+Res(Pets)(27)
Level 20: Arctic Fog -- ShlWal-Def/EndRdx(A), ShlWal-Def(27), ShlWal-Def/EndRdx/Rchg(31), GldArm-End/Res(31), GldArm-ResDam(21), GldArm-3defTpProc(33)
Level 22: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(31), AdjTrg-ToHit/EndRdx/Rchg(34), AdjTrg-EndRdx/Rchg(23), AdjTrg-ToHit/EndRdx(23), AdjTrg-Rchg(50)
Level 24: Boxing -- Empty(A)
Level 26: Summon Demon Prince -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Dmg(34), HO:Nucle(36), SlbAll-Acc/Dmg/Rchg(36), EdcoftheM-PetDef(36), ImpSwf-Dam%(37)
Level 28: Benumb -- Acc-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(50)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Sleet -- RechRdx-I(A), RechRdx-I(48)
Level 38: Heat Loss -- SynSck-EndMod(A), SynSck-Dam/Rech(39), SynSck-EndMod/Rech(39), SynSck-Dam/Rech/Acc(45), SynSck-Dam/Acc/End(45), SynSck-EndMod/+RunSpeed(42)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def(42), Rct-ResDam%(43)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45)
Level 47: Weave -- ShlWal-Def/Rchg(A), ShlWal-ResDam/Re TP(48), ShlWal-Def/EndRdx(48), ShlWal-Def(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(37)
Level 1: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(37)
Level 50: Degenerative Radial Flawless Interface 
Level 50: Banished Pantheon Radial Superior Ally 
Level 50: Support Core Embodiment 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
Level 50: Cardiac Core Paragon 
------------

 

 

Link to comment
Share on other sites

2 hours ago, EnjoyTheJourney said:

I never knew this. Thank you for mentioning it. The thread which you are highlighting also points out that arctic fog isn't boosted by power boost. And, Mids does boost ice shield defense totals and arctic fog defense totals when power boost is engaged, so that would have been confusing.

 

Revised math for pet defense totals with agility core alpha selected follow ...

 

ice shields - 19.59% positional defenses

maneuvers - 6.29% all defenses

arctic fog - 6.45% all defenses

unique pet "all defense" IOs - 10% all defenses

unique pet "AOE defense" IO - 15% to AOE defense

 

 

 

 

Do you play on fighting +4? 

 

Your accuracy for +4 is actually much worse than it might first look -- because mids likes to take the Build up from Soulbound and give it to you, or are you planning on missing until sleet comes down? Unless my Mid's is wrong, it's showing me 86% accuracy when soulbound is removed...

 

 

My route would be more like this, giving 75% S/l/E and Soft cap melee with 21-37% other defenses. Note that although I took lash and Thunderstrike, they don't have to be used - they're just mules for set bonuses, really.  I feel the pets will be "tanky enough" 

 

 

This Villain build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Cold Domination
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Summon Demonlings -- SprMarofS-Acc/EndRdx(A), SprMarofS-Dmg(5), SprMarofS-Acc/Dmg/EndRdx(7), SprMarofS-EndRdx/+Resist/+Regen(7), OvrFrc-Dam/KB(9), Acc-I(9)
Level 1: Infrigidate -- Acc-I(A), Acc-I(13), IceMisTrmt-+ColdDmg(15), ShlBrk-%Dam(15), AchHee-ResDeb%(46), TchofLadG-%Dam(46)
Level 2: Lash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34)
Level 4: Boxing -- Empty(A)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 10: Glacial Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Rchg/ResDam(13), LucoftheG-Def/Rchg+(37), LucoftheG-Def(39)
Level 12: Summon Demons -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(17), SprCmmoft-Acc/Dmg/Rchg(23), SprCmmoft-Dmg/EndRdx/Rchg(25), ExpStr-Dam%(25), SlbAll-Build%(31)
Level 14: Tactics -- HO:Cyto(A)
Level 16: Ice Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(37), LucoftheG-Def/Rchg+(39), LucoftheG-Def(39)
Level 18: Hell on Earth -- CaltoArm-+Def(Pets)(A), ExpRnf-+Res(Pets)(19), SvrRgh-PetResDam(19), EdcoftheM-PetDef(21), SprCmmoft-Rchg/PetAoEDef(21), SprCmmoft-Acc/Dmg/EndRdx/Rchg(23)
Level 20: Arctic Fog -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam(46)
Level 22: Frostwork -- Prv-Heal(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 26: Summon Demon Prince -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/Dmg(27), GldNet-Dam%(27), NrnSht-Dam%(29), GhsWdwEmb-Dam%(29), IceMisTrmt-+ColdDmg(31)
Level 28: Hover -- WntGif-ResSlow(A)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(45)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Sleet -- AchHee-ResDeb%(A)
Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/End(40), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Acc/Rech(42), PreOptmz-EndMod/End/Rech(42)
Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(43)
Level 44: Weave -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(45), LucoftheG-Def/Rchg+(45)
Level 47: Thunder Strike -- Obl-Dmg(A), Obl-Acc/Rchg(47), Obl-Dmg/Rchg(47), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48)
Level 49: Benumb -- Acc-I(A), RechRdx-I(49), RechRdx-I(49), Acc-I(50)
Level 1: Supremacy 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(5)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Cardiac Core Paragon 
Level 1: Cold Demonling 
Level 26: Demon Prince 
Level 12: Ember Demon 
Level 1: Fiery Demonling 
Level 1: Hellfire Demonling 
Level 12: Hellfire Gargoyle 
------------

 

Edited by kiramon
  • Thanks 1
Link to comment
Share on other sites

Thank you for the build, kiramon, as well as the observation about accuracy. I put an extra accuracy into both infrigidate and benumb; mobs with boosted defenses or to hit debuffs could be pretty difficult otherwise.   

 

When I've got a bit of free time to explore this build further I'll test out the (accuracy adjusted) build I put together and put it through the paces. If it comes up short then I'll give your build a try; your build looks very solid and in many teaming situations it is likely tougher than the build I put together above.

Link to comment
Share on other sites

1 hour ago, EnjoyTheJourney said:

Thank you for the build, kiramon, as well as the observation about accuracy. I put an extra accuracy into both infrigidate and benumb; mobs with boosted defenses or to hit debuffs could be pretty difficult otherwise.   

 

When I've got a bit of free time to explore this build further I'll test out the (accuracy adjusted) build I put together and put it through the paces. If it comes up short then I'll give your build a try; your build looks very solid and in many teaming situations it is likely tougher than the build I put together above.

Side note the accuracy is like 48 base vs +3 post incarnate; my mids is being stupid 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...