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Posted

Hey Devs,

 

Knockback and fear effects make it really difficult to efficiently clear mobs on speed runs.  I was wondering if you could just code all the mobs to be immune to fear and knockback.  Also, if you could make them clump together in one spot and make them perma-placated, this would really improve my speed run times.

 

Thanks very much.  -CC-

  • Haha 10
Posted

Just love the absolute stones on this one. 

  • Like 1

@Aurora Girl - Excelsior - BSOD
 Aurora Girl  (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server  Straye  (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane  Aurora Snow  (Corruptor) - Ice/Cold, AV Humiliator  Terraflux  (Controller) - Earth/Rad, Bass Exploder  Spynerette  (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing  Snowberrie  (Tank) - Ice/Spines, Disco Ball and Lady of Winter

Posted
37 minutes ago, Cancrusher said:

@Everyone...  Pst...  this was sarcasm folks.  😉

 

I guess tone really does translate poorly through text.  😁🤷‍♂️

We didn't see your sly grin or sarcastic smirk.

  • Like 1

https://www.twitch.tv/boomie373

The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.

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