FenrisWolf44 Posted April 23, 2022 Posted April 23, 2022 It's the one set I never really dabbled with back on live. Now I've read some Homecoming posts I found back in 2019 saying it's poor, but then read some more recent posts saying it's really good. Did something change in the last few years? Is one good? Or are they both good? I have an idea for a energy/energy or an energy/electric character for solo levelling 1-50 missions. But before I invest time in it I'd like to know if it's good or a damp squib (I know electric armor is great already). Thanks for your feedback.
Without_Pause Posted April 23, 2022 Posted April 23, 2022 Both got reworked. EM is the ST king. EA is A tier. It has a bit of a psy hole, but I feel comfortable soloing on +2/x8 with my Scrapper when I just want to disconnect and blow through missions. 1 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Snarky Posted April 26, 2022 Posted April 26, 2022 Energy Melee is very good since the rework. Top notch revision from the Homecoming Team. I stick to Invulnerability and Dark armors so can offer no opinion on Energy Armor 1
Troo Posted April 26, 2022 Posted April 26, 2022 (edited) On 4/23/2022 at 2:59 AM, FenrisWolf44 said: Thanks for your feedback. You should go for it. Energy Melee / Energy Aura probably for a broot, the other for a Tank. Energy Melee is solid and can hit hard after getting the T9. If someone never played any of the older versions they won't notice the revamp. Energy Melee had a combo mechanic added, and for a broot, some additional AoE. Total Focus was sped up a bit and we are nearly forced to use it often. There were many additional small changes. Spoiler Powerset Revamp: Energy Melee Energy Melee has received a series of changes aimed at improving the performance of the set. Total Focus now acts as an opener for three different Energy Focus combos, including a Total Focus > Energy Transfer combo which provides fast, potent single target damage. Stun has been reworked into Power Crash, a cone attack, in order to provide a small amount of additional AoE capability to the set. Power Changes Barrage If used with Energy Focus: 100% chance for stun and applies a weakening (-special and -regen) effect to the target Energy Punch Recharge increased from 4s to 5s End cost increased from 5.2 to 6.032 Damage increased from scale 1 to scale 1.16 Bone Smasher Cast time reduced from 1.5s to 1.27s Power Crash (Replaces Stun) Power Crash is now a minor cone that can hit up to 5 targets (10 for Tankers) No longer takes melee damage sets, now takes PBAoE damage sets (any existing enhancements will remain slotted until the character respecs) If used with Energy Focus: Target cap increased to 10 targets (16 for Tankers) If you previously had Stun in your build, you'll now have Power Crash Stalkers only: This power has a 16s recharge (instead of a 9s recharge for other ATs), with proportional damage and endurance cost increases per the standard damage formulas As Stalkers do not have Whirling Hands, they rely entirely on Power Crash for AoE damage Whirling Hands Damage increased from scale 1 to scale 1.1819 (it was slightly below what the damage formula dictated) Total Focus Cast time reduced from 3.3 seconds to 2.53 seconds Total Focus grants a charge of Energy Focus (even if power misses) Energy Focus Energy Focus is consumed when casting certain Energy Melee powers in order to provide bonus effects (Energy Focus is not consumed if the power misses) Energy Focus expires after 15 seconds Stalkers / Scrappers only: This power only crits for 28% additional damage, but when it crits, it will also generate a backup Energy Store that will re-activate Energy Focus after the current Energy Focus is used or expires (essentially it provides two stacks of Energy Focus) Energy Transfer Energy Transfer self damage is now 10% of base max HP for all ATs, and no longer costs any endurance Damage is now 100% energy Recharge lowered from 20s to 10s If used with Energy Focus: Cast time reduced from 2.67s to 1.0s Stalkers / Scrappers only: This power only crits for 28% additional damage, but when it crits, it will not only avoid the self-damage, it will actually heal you for 10% of your base max HP Other Changes The stun chance for Energy Punch, Barrage and Bone Smasher for Stalkers was lower than the Tanker and Brute versions - this has now been corrected The AE version of this powerset has been updated with missing powers and to match current power effects Powerset Proliferation: Energy Melee for Scrappers Energy Melee has been proliferated to Scrappers, with all the changes mentioned above. Power Order Energy Punch Barrage Bone Smasher Build Up Power Crash Confront Whirling Hands Total Focus Energy Transfer I've switched from Energy Melee to Stone Melee for the former feel of no combos, hard hitting with some active mitigation. Edited April 26, 2022 by Troo pronouns and Stone Melee mention 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
PLVRIZR Posted April 26, 2022 Posted April 26, 2022 (edited) Other than my only farming Brute (classic Spines/Fire), this guy was researched and built, since Energy Aura armor isn't available for tanks, so my experience consists of exactly two broots. Great defense (Neg e- and psi holes, as previously mentioned) and killer ST damage. I cobbled it together from several sources, so not remembering who I should give credit to, but here's the build: https://www.midsreborn.com/builds/download.php?uc=1526&c=693&a=1386&f=HEX&dc=78DA6594494F53511886CF696F29858E32B4A58CB5A550A4B480896322021591264412E318D2C86DA992D2B405A9AEDDB972E34E17C69D73FC09FE0C77AE199C7575FD7ADFEF30A437699F9CF77CF339F766B6669CB95CFA8290ADD36BD94A65F96279A3AA376736AAD96A61BD28E871A7A7A66797324B7357FB37C713493B4901D36A39A3AFE97A62B6A897F3352C82D898D1737AB1B2BF35B551CE0AE7E2FAFA5A6241CF960AC5BCCB5CA40BF9D52AAD3C6A6B452F57560BA51673BD54D2F595E06CA970773F45B652D5CB35D418A03A62F4B3CB7A91E69F61133E4D889426DABD4C0FD8E966BAC080137CBDEF5B77DEB39AA2E5077307D476C1A6EFA0F31BD82CEBBE9C59DE61A3DBBC790B3C769379030C5C07DF909795334BEB3867F293D2A389B7A4DA7853B3754844BC0CA3DE7970200D462E817E3A19BBE088F610C4B12F16932D14C3A16A759C67F11CF32CE83C03BA4F334F81EFC8AB159D1AA2754098A283962E4E6771BD84E5E00B70F839F89E763D6ABE9E9368C43BC94C82C313603CC51C073BA91B1F3B0B1F4FE103ADDA54C43616233C92088F64904735C8A349CDF18952C40E8929888EC7A8D14AA25F45F4FF8365FF5FE61FE66F1EFA2FE64F3E31720E2AE7E015885D5C4E1797D1CDE9BBB99C5E2ED347CE2175CC21EE25D6C6536907C77C60CA0B7E24EB1E5C5A43F68CE0307A994FA242F47183B6BE4710E30FC11335E616F30138BA09BAC92FACEE48F83EC4E3F79805E62A3BE5C1540E0C532F51BE0E22CAE5387C420CA9790F3DE35B46E288124758749198509737F1156FE75817C27C222455EC24CF29AD1DBCBA46B726D463D4D78621168E484D48B3A8291F126508E1B75B4854F74C8E42DC39220E41DC3545946E91DB38C5D83514343A4F8C6962EF909194DC5FEC29F82A7EA8EACFF18337D68837B6906C94528DD244A334D92839BCF4BD51B9FE033D72D60A I'm a tanker, so I'm sure there are some broot wizards who could make it even better... Edited April 26, 2022 by PLVRIZR reworded 2 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present
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