thunder_crane Posted September 12, 2022 Share Posted September 12, 2022 7 hours ago, Sanguinesun said: Closest in update to that(ie a large map with easy spot for sitters) thus far that I've seen is 45721 by Patty. Its exp is just a sliver under the above talked about ones but survivability and length are there. Isn't this essentially big gotter mobs in a freakshow map that hasn't been updated? This is essentially identical to any of the big gotter carnie maps right? Except I suppose the Dreck map offers substantially worse density than the carnie city layout. Link to comment Share on other sites More sharing options...
Sanguinesun Posted September 12, 2022 Share Posted September 12, 2022 2 hours ago, thunder_crane said: Isn't this essentially big gotter mobs in a freakshow map that hasn't been updated? This is essentially identical to any of the big gotter carnie maps right? Except I suppose the Dreck map offers substantially worse density than the carnie city layout. Patty updated the mobs for her gotter version. Its not the same as the original. Link to comment Share on other sites More sharing options...
Astralock Posted September 18, 2022 Share Posted September 18, 2022 On 9/9/2022 at 5:25 PM, thunder_crane said: Is anyone working on an updated Carnie map? Try 51579. For some reason, I can only see mobs' XP up through level 49 (I suspect because I use a 1440p monitor), but minions and lieutenants are both at 100% XP for level 49. Bosses are at 95% XP for level 49 for specific reasons, but good enough for me. Link to comment Share on other sites More sharing options...
PainX Posted October 2, 2022 Share Posted October 2, 2022 On 9/10/2022 at 6:12 PM, Digirium said: Burn recharge speed on an AFK farmer does matter in edge cases where critters have swarmed. Rad/fire will always attain a little less hp/sec compared with spines/fire (with hp/sec a goal) because rad has no ranged attack (at least 1x ultimate regen less i.e. 16-28%). IG is a power I think few understand f.ex accuracy has to be added to the power so the pseudo-pet actually hits anything (all procs is no good if the power is whiffing all the time). Yes, Quills is easier to slot. I use three types of AFK farmer: spines/fire and rad/fire (brutes both with HP accolades), spines/fire brute without HP accolades (a clone of the other spines/fire to satisfy my curiosity that it can live the AFK life too). Page 4 has not stopped them yet while they AFK but I realise they are one-RNG extinction event away from being stopped (fire blasts all rolling a hit simultaneously for a long moment) so I am curious to witness if that actually happens. on the topic of IG you can get away with 33% on the AFK build it aint perfect but it wont be best option is active and adding in atom smasher as for the breakage yeah it's close i agree i changed the AFK build a little to this basicly altered slight accuracy in pseudo pets and added a little regen/HP props to angel for the template Spoiler This Villain build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! radfirefarmer: Level 50 Mutation BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Fiery AuraPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Energy Mastery Villain Profile:Level 1: Contaminated Strike (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Recharge (5) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (7) Superior Blistering Cold - Recharge/Chance for Hold Level 1: Fire Shield (A) Aegis - Endurance/Recharge (7) Aegis - Resistance/Endurance (9) Aegis - Resistance/Endurance/Recharge (9) Impervious Skin - Status Resistance/Regeneration (19) Unbreakable Guard - +Max HP Level 2: Blazing Aura (A) Superior Brute's Fury - Accuracy/Damage (11) Superior Brute's Fury - Accuracy/Damage/Recharge (11) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (13) Superior Brute's Fury - Damage/Endurance/RechargeTime (13) Superior Brute's Fury - Recharge/Fury Bonus Level 4: Healing Flames (A) Panacea - Heal/Endurance (21) Panacea - Endurance/Recharge (21) Panacea - Heal/Recharge (23) Panacea - Heal/Endurance/Recharge (23) Panacea - Heal Level 6: Assault (A) Endurance Reduction IOLevel 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Kismet - Accuracy +6% Level 10: Hasten (A) Recharge Reduction IOLevel 12: Boxing (A) Absolute Amazement - Stun (25) Absolute Amazement - Stun/Recharge (27) Absolute Amazement - Stun/Recharge/Accuracy (27) Absolute Amazement - Stun/Endurance (29) Absolute Amazement - Recharge/Accuracy Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3%Level 16: Temperature Protection (A) Gladiator's Armor - TP Protection +3% Def (All)Level 18: Irradiated Ground Hamidon Origin:Nucleolus Exposure (31) Shield Breaker - Chance for Lethal Damage (33) Eradication - Chance for Energy Damage (33) Scirocco's Dervish - Chance of Damage(Lethal) (33) Obliteration - Chance for Smashing Damage Level 20: Weave (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Consume (A) Mocking Beratement - Threat/Placate (36) Mocking Beratement - Threat/Placate/Recharge (36) Mocking Beratement - Threat/Placate/Recharge/Range (37) Mocking Beratement - Accuracy/Recharge (37) Mocking Beratement - Threat/Placate/Range (37) Mocking Beratement - Recharge Level 24: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (39) Luck of the Gambler - Defense Level 26: Plasma Shield (A) Aegis - Resistance/Endurance (29) Aegis - Resistance (31) Aegis - Resistance/Endurance/Recharge Level 28: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 30: Burn (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End (40) Fury of the Gladiator - Chance for Res Debuff (42) Armageddon - Chance for Fire Damage (42) Scirocco's Dervish - Damage/Recharge (42) Scirocco's Dervish - Chance of Damage(Lethal) (43) Armageddon - Damage/Recharge/Accuracy Level 32: Atom Smasher (A) Superior Avalanche - Accuracy/Damage (39) Superior Avalanche - Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Endurance (40) Superior Avalanche - Accuracy/Damage/Recharge (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (47) Superior Avalanche - Recharge/Chance for Knockdown Level 35: Superior Conditioning (A) Power Transfer - Chance to Heal SelfLevel 38: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 41: Physical Perfection (A) Power Transfer - Chance to Heal Self (43) Regenerative Tissue - +Regeneration Level 44: Laser Beam Eyes (A) Apocalypse - Damage (46) Apocalypse - Damage/Recharge (46) Apocalypse - Damage/Recharge/Accuracy (48) Apocalypse - Chance of Damage(Negative) (48) Apocalypse - Damage/Endurance Level 47: Energy Torrent (A) Superior Frozen Blast - Accuracy/Damage (43) Superior Frozen Blast - Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Recharge (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (46) Superior Frozen Blast - Recharge/Chance for Immobilize Level 49: Rise of the Phoenix (A) Preventive Medicine - Chance for +AbsorbLevel 1: Fury Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1926;799;1598;HEX;| |78DA7594494F535114C7FF6D5F81B65486320A6DA1320F8F165819670113A506345| |1E38634F280A7A590D79240FC086E44346E1C705AB09749E3C2BD7E1203BA327161| |9EA7F7F4CAE5356DD2E677FF67BAF79CDB9B5C1DABFCFE6DF2025C81CBE954363B7| |3C95AC91915C9955C2A672E653C0082566A76CEB48CB994B56858E5A4B408A799A4| |91360CFD466AD614BEBC6E62DB98316764B2863E611AD6DACCC5152B85AAA9A5A5B| |43E69A4660D2BBB602E57CAF5B29999F78BC5CD65C3980D0A9C30E7177264681E5F| |36EFE9E319C39A5F9B49A6B2B97C3E51A389763244DF475DF4E382FCD85EE0B1062| |434B8B12EE10983860D094F19CAF08C611BC7D3903A4CCB848F5CE20C1518911026| |086BA8C51F8F88DEC907ABD12E6CB2C58FB712DE3354E29D840F0CBB14E251A33D6| |8654B1DC212220C0D884A6863A8A59978956878D10EB1CF06B2942B165739EA5D22| |E614FE429C20462E3E35D8877E0E266704A06C2A80AB6E11DC846B0C273129E13A4| |32B920C1E8A0EAA798368E49EEDD1B24AB55461980FB24E93AC512A7A6BF095B285| |34447086044A194199476469C3A1BB000F21A2DBA8873C5BF20B29053C2154F3DCD| |A852EA04E423DC327F2AC3FBA00B6B71E0BEE42AB4C09F7193AF040425AC222430D| |D56E543BDE280B74C992FBA4372B2EEE66BE5FF9E68D3244F8A2D1D4295D8BD2115| |A1406F8393F3EF5D68751C317B91BE7B90FBD38EB2EC02A8FB457F6AA0FA7DD42D9| |A09647D53451BCE0345D7829E1954CFC5AC226838E370C3E1A5B4C9D690CBFD9E22| |74BE7D13FC34627B678579564E9515BD52363FA708EAF4A805CFAD5FF453F063878| |1083127486212424C4198214ADAB67D3F15116D86618C08E845D097B5A21F13EC31| |78A8DAB2788E3801B3CA18927634A5AEC56ADE80DE9929BEA6648A04742AF843E86| |490DEAC7A6EF20CF6D4A53D392C545C56C1B07FEE3AF0EE98588C3624B0F5B7E3A2| |CF472B4F3714EF083E2236865A8E647270F51865ADCE2FBF7ABB8809C5EF131C466| |E325F444097DA4843E5A42F7558B07E0BF6E3F0FD17E54A1B98E0465CFF6954687F| |0A3C3216CC51C39A6430E8F3B7E8770D7294C3B85DB4EE11F541FEFCC| |-------------------------------------------------------------------| (A) Hecatomb - Damage (48) Hecatomb - Damage/Recharge (50) Hecatomb - Damage/Recharge/Accuracy (50) Hecatomb - Recharge/Accuracy (50) Hecatomb - Damage/Endurance Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Empty Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Panacea - +Hit Points/Endurance (15) Panacea - Heal (15) Panacea - Heal/Endurance (17) Panacea - Heal/Recharge (17) Panacea - Heal/Endurance/Recharge (19) Numina's Convalesence - +Regeneration/+Recovery Level 2: Stamina (A) Power Transfer - Chance to Heal Self Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 50: Ageless Core EpiphanyLevel 50: Ion Core Final JudgementLevel 50: Degenerative Radial Flawless InterfaceLevel 50: Banished Pantheon Radial Superior AllyLevel 50: Assault Radial EmbodimentLevel 50: Spiritual Core ParagonLevel 50: InvaderLevel 50: MarshalLevel 50: Born In BattleLevel 50: High Pain Threshold------------ Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 10, 2022 Share Posted October 10, 2022 How do you create the helper guy in this mission? Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 19, 2022 Share Posted October 19, 2022 (edited) PSA: These missions use swords, so are no longer viable. Also, 100% without swords is somehow less than 100% with swords. Edited October 19, 2022 by DarknessEternal Link to comment Share on other sites More sharing options...
KaizenSoze Posted October 19, 2022 Share Posted October 19, 2022 13 hours ago, DarknessEternal said: PSA: These missions use swords, so are no longer viable. Also, 100% without swords is somehow less than 100% with swords. You can still use the missions with swords, but you must pop small purples to keep your fire defense between 55-70%. This was working fine for me in beta before someone clued me in that you could remove the sword attacks and keep 100% exp. Having said that, how much experience loss are you seeing? The UI was showing 100% exp for my AE fire farm. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 19, 2022 Share Posted October 19, 2022 Ok, now I have no explanation. I had a boss in my mission without swords who was worth 62798, changed them to the setup described in the first post and still 62798. Bosses in @America's Angel mission are worth 64081. All versions show 100% XP at 50. Link to comment Share on other sites More sharing options...
flakoff Posted October 19, 2022 Share Posted October 19, 2022 I was on a fire farm today to test and 68,000 for a boss Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 19, 2022 Share Posted October 19, 2022 45 minutes ago, flakoff said: I was on a fire farm today to test and 68,000 for a boss What mission number? Link to comment Share on other sites More sharing options...
flakoff Posted October 19, 2022 Share Posted October 19, 2022 9 minutes ago, DarknessEternal said: What mission number? Sorry no idea was just trying random ones Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 20, 2022 Share Posted October 20, 2022 Ok, problem sort of solved. It only shows 100% at 50, it's not showing up to 54. Add Build Up instead of any sword to bosses. It's less egregious. 1 Link to comment Share on other sites More sharing options...
America's Angel Posted October 21, 2022 Author Share Posted October 21, 2022 (edited) All maps have been updated for Page 5. Will update the OP later to reflect this. Using the rad/fire builds in the OP, active farming is pulling in 90% of what it was, and AFK farming is pulling in 40% of what it was. Roughly translates to: 3x AFK farmers resetting every 5/10 mins = ~80 million inf per hour 1 x active farmer resetting every 3.5 mins + 2 x AFK farmers resetting every 5/10 mins = ~150 million inf per hour Imagine Rad/Fire brutes aren't the go-to for AFK farming anymore. And there's probably better stuff to active farm with now. S/L farming with rad armor might be a better option now. Edited October 21, 2022 by America's Angel 2 My Stuff: Fightclub PvP Discord (Melee PvP tournaments, builds, and beta testing) Influence Farming Guide (General guide to farming, with maps and builds) Link to comment Share on other sites More sharing options...
Aegipanos Posted October 21, 2022 Share Posted October 21, 2022 Thank you for the voices of sanity and the good advice. I'm following these guidelines and seeing the scale read 100% in the AE creator, but when I publish and go into my farm, my boss INF is the same as LT INF: 20,504 -- this is with them at lvl 54 and me set at +4/x8 I've just now tried your updated maps and I'm seeing the same: Angelbot v2.5 gives 20,504 inf and Angelbot v3.5 gives 20,504 inf. Is there a setting I'm missing? Something I'm doing wrong? Link to comment Share on other sites More sharing options...
America's Angel Posted October 21, 2022 Author Share Posted October 21, 2022 (edited) 29 minutes ago, Aegipanos said: Thank you for the voices of sanity and the good advice. I'm following these guidelines and seeing the scale read 100% in the AE creator, but when I publish and go into my farm, my boss INF is the same as LT INF: 20,504 -- this is with them at lvl 54 and me set at +4/x8 I've just now tried your updated maps and I'm seeing the same: Angelbot v2.5 gives 20,504 inf and Angelbot v3.5 gives 20,504 inf. Is there a setting I'm missing? Something I'm doing wrong? I just ran the mission on live to double check and got this: Do you have bosses turned on in your difficulty settings? If not, then the bosses will spawn as LTs. You can turn on bosses via the notoriety menu in the chatbox: Edited October 21, 2022 by America's Angel 1 My Stuff: Fightclub PvP Discord (Melee PvP tournaments, builds, and beta testing) Influence Farming Guide (General guide to farming, with maps and builds) Link to comment Share on other sites More sharing options...
Aegipanos Posted October 21, 2022 Share Posted October 21, 2022 33 minutes ago, America's Angel said: Do you have bosses turned on in your difficulty settings? If not, then the bosses will spawn as LTs. 🤦♂️ I didn't think to check that setting. Thanks for the reminder. Now that I've set notoriety properly, I'm seeing the expected results. 1 Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 21, 2022 Share Posted October 21, 2022 4 hours ago, America's Angel said: Imagine Rad/Fire brutes aren't the go-to for AFK farming anymore. And there's probably better stuff to active farm with now. S/L farming with rad armor might be a better option now. That's not very logical. Rad armor can already cap out against Fire easier than against S/L, so if Rad Armor were more dps than Fire armor, it would have already been the choice. Link to comment Share on other sites More sharing options...
America's Angel Posted October 21, 2022 Author Share Posted October 21, 2022 17 minutes ago, DarknessEternal said: That's not very logical. Rad armor can already cap out against Fire easier than against S/L, so if Rad Armor were more dps than Fire armor, it would have already been the choice. I don't do forum debates when it comes to farming. I just look at ingame results. From what I've seen active farming today ingame, it seems my Rad/SS tank is clearing the asteroid faster than my rad/fire brute since the Burn/IG nerfs in Page 5. Need to test a bunch more to confirm, though. But it looks like my suspicion might be correct. Will post the findings in this thread. 1 1 My Stuff: Fightclub PvP Discord (Melee PvP tournaments, builds, and beta testing) Influence Farming Guide (General guide to farming, with maps and builds) Link to comment Share on other sites More sharing options...
DarknessEternal Posted October 21, 2022 Share Posted October 21, 2022 I'm at 3:30 on Rad/Fire Brute and 5:00 on Rad/SS Tank. 1 Link to comment Share on other sites More sharing options...
America's Angel Posted October 21, 2022 Author Share Posted October 21, 2022 So far in testing my rad/fire brute is at ~3:30 and the rad/ss tank is at ~3:00. (Without using Lore on either.) 2 My Stuff: Fightclub PvP Discord (Melee PvP tournaments, builds, and beta testing) Influence Farming Guide (General guide to farming, with maps and builds) Link to comment Share on other sites More sharing options...
vyshanti Posted October 22, 2022 Share Posted October 22, 2022 Hi @America's Angel, thanks for keeping things positive and providing resources for people interested in this. I'm definitely curious about your results because lately I've been farming with my rad/claws scrapper just for a change of pace on a s/l dreck map these days. I'm assuming it's an active farm result with proc bombed rad powers? I am not surprised at all if rad/* is going to do very well as a farming character especially if custom built for that purpose. 2 Link to comment Share on other sites More sharing options...
Sanguinesun Posted October 22, 2022 Share Posted October 22, 2022 8 hours ago, America's Angel said: So far in testing my rad/fire brute is at ~3:30 and the rad/ss tank is at ~3:00. (Without using Lore on either.) I'm a rather skeptical of those comparative times. Would be nice to see more empirical data concerning that. Link to comment Share on other sites More sharing options...
Glacier Peak Posted October 22, 2022 Share Posted October 22, 2022 1 hour ago, Sanguinesun said: I'm a rather skeptical of those comparative times. Would be nice to see more empirical data concerning that. Maybe go test it yourself and provide data that demonstrates a substantial change in the times posted? You know, instead of just saying it's not valid and demanding that further evidence be provided? 2 2 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever.... Link to comment Share on other sites More sharing options...
Sanguinesun Posted October 22, 2022 Share Posted October 22, 2022 (edited) 10 hours ago, Glacier Peak said: Maybe go test it yourself and provide data that demonstrates a substantial change in the times posted? You know, instead of just saying it's not valid and demanding that further evidence be provided? Pretty sure saying being skeptical is not an invalidation. Had I said "their results were not true" that would be an invalidation. And saying it would be nice to see more empirical data with their testing is not demanding either. And lastly, saying I should test it myself is also rather inane at this stage when their testing parameters/variables being not clearly/fully known, would be an erroneous comparison. Were all information with their testing to be made known with a full data set, then further testing by others to confirm such results would be more compelling. That's why I mentioned how it'd be nice to have such information to better know/compare to start with. I recognize you feel a defensive posture is needed on your part regarding that but I would think AA is more analytically inclined to not identify with your take on things. Edited October 22, 2022 by Sanguinesun 1 1 1 Link to comment Share on other sites More sharing options...
Proteus50 Posted October 22, 2022 Share Posted October 22, 2022 Can I get some good numbers for these farms? I dont AFK farm but I have found that XP on the older farms seems to be different. Link to comment Share on other sites More sharing options...
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