Robertium77 Posted September 1, 2022 Posted September 1, 2022 We are facing a lot of "irresistible damage" nowadays. Tanker can not withstand that kind of damage no matter your numbers, powers, bonuses. So I propose a power for tankers, brutes, defenders, mastermind, peace bringers etc, to be able to redirect and absorb a lot of damage from those irresistible damage. It could be like an animation embracing the item or the enemy to receive most of the damage or sacrificing oneself for the team or pets. It could be an Incarnate or an epic power. En other words, taunt or draw the harm to oneself. Maybe you can survive maybe not.....but your team will live. Greetings. 1
Rudra Posted September 1, 2022 Posted September 1, 2022 (edited) I'm amused by this suggestion. I misunderstood the title, but reading the OP? Left me slightly confused but intrigued. Maybe instead of a lone power, make it part of a new APP set? You could call it Guardian or something. I don't know, just tossing ideas. Powers could include: Take Cover!: Grants a small +Def(All) boost to self and allies within 10' with a low Absorb component. Everybody Down!: Character takes on a modified Bodyguard Mode. All teammates within Bodyguard distance share damage with the character. Maybe 1/3 suffered damage is instead applied to the character using this power? I've Got You!: Character uses a Heal effect on one ally, maybe even at the cost of own health? Glorious Defiance: Character gains massive boost to Def(All?) for brief moment of time where all enemies are required to target the character rather than allies. (Edit: Glorious Defiance would have a VERY long cooldown.) Open to other interpretations. Ideas? (Not trying to steal your thunder, @Robertium77, just think it could use some expanding and development.) (Suggested powers are in the order my demented mind was able to come up with them and are not in any way a recommendation for power order or even a requirement to be part of the set. Just brainstorming things to make this a set.) Edited September 1, 2022 by Rudra Edited to correct alignment. 1 1
MsSmart Posted September 1, 2022 Posted September 1, 2022 Hugs: In principle, I am against anything automatic be hit or kill or status effect, it should not be available to the players nor the mobs. Thus in principle, there should not be any need for such a power set. That said, maybe give the baddies a 25% accuracy boost instead of the auto-hit, so players at least have a chance to evade! and damage should be limited to extreme not a zillion points! so tankers for instance could survive it hugs Sue 1
Greycat Posted September 2, 2022 Posted September 2, 2022 I'd have to second "as a new power set" for an idea like this. I'd also have to question just how fast one would die in something like an MSR or Hami raid. >.> Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
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