plainguy Posted November 18, 2022 Share Posted November 18, 2022 Would like to see the spider back from Arachnos Soldier on other toons. I would go as far as saying having attacks come from the arms as well. 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
srmalloy Posted November 18, 2022 Share Posted November 18, 2022 The latter would be much more difficult, as it would involve changing the animations for powers in each of the powersets with ranged attacks (barring a few that are defined by weapons -- Archery doesn't work coming from a crab backpack, for example), all for the special case of one costume piece. The cost/benefit tradeoff for that looks depressingly poor. 1 Link to comment Share on other sites More sharing options...
Cybersbe Posted November 18, 2022 Share Posted November 18, 2022 Yeah, I say save the backpack attacks for the Crab Spiders. I.E. The guys who had their abilities designed with the pack in mind. Link to comment Share on other sites More sharing options...
plainguy Posted November 18, 2022 Author Share Posted November 18, 2022 3 hours ago, srmalloy said: The latter would be much more difficult, as it would involve changing the animations for powers in each of the powersets with ranged attacks (barring a few that are defined by weapons -- Archery doesn't work coming from a crab backpack, for example), all for the special case of one costume piece. The cost/benefit tradeoff for that looks depressingly poor. Well I would imagine within reason and common sense.. They have animations for various high powered projectile attacks. But Just costume piece ATM is fine.. You know baby steps. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
plainguy Posted November 18, 2022 Author Share Posted November 18, 2022 2 hours ago, Cybersbe said: Yeah, I say save the backpack attacks for the Crab Spiders. I.E. The guys who had their abilities designed with the pack in mind. Give the make over they did for Maintenance drone. They basically broke down on of the bots. Get rid of the actual crab back and logo and attach it to cybernetics back model Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
DarionLeonidas Posted November 20, 2022 Share Posted November 20, 2022 On 11/18/2022 at 2:23 PM, plainguy said: Would like to see the spider back from Arachnos Soldier on other toons. I would go as far as saying having attacks come from the arms as well. I'd even be happy with just the costume feature, with or without attacks. 1 Link to comment Share on other sites More sharing options...
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