Jump to content

Which is broken: Power Monitor or Evolving Armor?


Erratic1

Recommended Posts

I was testing a build on the Test server and noticed the values showing in the Power Monitor were notably different for Smash/Lethal resistance than what Mid's showed. Well, sometimes Mid's is off, so I toggled off all the powers in Mid's that I knew gave S/L resistance and toggled all power containing sets with bonuses to S/L resistance to an empty setting. Oddly still showed 4.13% S/L resist.

 

Finally realized Evolving Armor gave S/L resist. But wait...I do not recall seeing that amount in the Power Monitor...checked, and no, not showing in the Power Monitor regardless of being turned on or off. Just to be sure it was not a matter of the Test server, I checked Live and same thing.

 

Okay, check in the Info for the power in game and sure enough, it says it gives S/L resistance. Check City of Data 2.0, same thing...supposed to give S/L resistance.

 

So which is not working properly...Power Monitor or the power?

Link to comment
Share on other sites

Did you have a foe in range when you were checking power monitor? IIRC Evolving Armor does nothing but drain endurance with no enemies in range. It will only start giving resistance when you have an enemy in its aura.

 

EDIT: Just checked, this is the behavior I'm seeing, at least on the Brute version of the set.

Edited by ViciousCabaret
checked
Link to comment
Share on other sites

8 hours ago, Major_Decoy said:

For any power that scales with number of enemies in range Mids defaults to one enemy in range.

 

That is it!  It doesn't show anything until there is an enemy in range then you get base and one stack  per enemy. I did not realize the resistance scaled. 

 

 Thx!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...