day_blind Posted January 5, 2023 Posted January 5, 2023 (edited) Really love the idea of demons and nature, has a very Anton Arcane feel that is super exciting but have I no idea where to start with this one or if it is a bad pairing. Edited January 5, 2023 by day_blind
biostem Posted January 5, 2023 Posted January 5, 2023 The only issues you may encounter are that the demons are kind of a hybrid melee/ranged set, which means that the various "patch" powers you can place down from nature may be tough to place effectively, and nature's heal goes off in the direction you're facing, and won't turn you to face whom you have targeted, so there's a bit of a learning curve there... 1
Meknomancer Posted January 5, 2023 Posted January 5, 2023 Its not a bad pairing, nature works well with everything on every AT. And you can just drop the lifegiving spores and use the aggressive goto command on it and they'll attack everything nearby and return to it afterwards. That allows you to postion yourself and line up the cone if any of them need healing. Which they rarely do. Wild growth and the t2 pets own thermal buffs make them possibly the toughest mm pets in game. I have a build in mids. Its not mine, theres no way i'd skip a travel power: Spoiler This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn DEMONS NATURE MACE: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Nature Affinity Power Pool: Leaping Power Pool: Leadership Power Pool: Flight Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Summon Demonlings (A) Superior Mark of Supremacy - Accuracy/Damage (3) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (3) Soulbound Allegiance - Damage (5) Soulbound Allegiance - Damage/Recharge/Accuracy (5) Soulbound Allegiance - Chance for Build Up (7) Expedient Reinforcement - Resist Bonus Aura for Pets Level 1: Corrosive Enzymes (A) Accuracy IO Level 2: Regrowth (A) Panacea - Heal/Endurance (9) Panacea - Endurance/Recharge (11) Panacea - Heal/Recharge (11) Panacea - Heal/Endurance/Recharge (13) Panacea - Heal Level 4: Wild Growth (A) Steadfast Protection - Resistance/Endurance (13) Steadfast Protection - Resistance/+Def 3% (15) Steadfast Protection - Knockback Protection (15) Unbreakable Guard - +Max HP (17) Gladiator's Armor - TP Protection +3% Def (All) Level 6: Enchant Demon (A) Endurance Reduction IO Level 8: Crack Whip (A) Ragnarok - Damage/Recharge (17) Ragnarok - Damage/Recharge/Accuracy (19) Ragnarok - Recharge/Accuracy (19) Ragnarok - Damage/Endurance (21) Ragnarok - Chance for Knockdown (21) Force Feedback - Chance for +Recharge Level 10: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (23) Superior Mark of Supremacy - Accuracy/Damage/Endurance (23) Call to Arms - Accuracy/Damage/Recharge (25) Call to Arms - Damage/Endurance (25) Call to Arms - Accuracy/Damage (27) Call to Arms - Defense Bonus Aura for Pets Level 14: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Red Fortune - Defense/Endurance (29) Red Fortune - Defense/Recharge (29) Red Fortune - Defense/Endurance/Recharge (31) Red Fortune - Defense (31) Red Fortune - Endurance Level 16: Lifegiving Spores (A) Panacea - Heal/Endurance (31) Panacea - Endurance/Recharge (33) Panacea - Heal/Recharge (33) Panacea - Heal/Endurance/Recharge (33) Panacea - Heal (34) Panacea - +Hit Points/Endurance Level 18: Hell on Earth (A) Recharge Reduction IO (34) Expedient Reinforcement - Accuracy/Recharge (34) Expedient Reinforcement - Accuracy/Damage (36) Expedient Reinforcement - Accuracy/Damage/Recharge (36) Expedient Reinforcement - Endurance/Damage/Recharge (36) Expedient Reinforcement - Damage/Endurance Level 20: Wild Bastion (A) Preventive Medicine - Heal (37) Preventive Medicine - Heal/Endurance (37) Preventive Medicine - Endurance/RechargeTime (37) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal/RechargeTime/Endurance (39) Preventive Medicine - Chance for +Absorb Level 22: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff (39) Dark Watcher's Despair - To Hit Debuff/Endurance Level 24: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Summon Demon Prince (A) Superior Mark of Supremacy - Accuracy/Endurance (40) Superior Mark of Supremacy - Damage/Endurance (40) Superior Command of the Mastermind - Accuracy/Damage (40) Superior Command of the Mastermind - Damage/Endurance (42) Superior Command of the Mastermind - Accuracy/Damage/Recharge (42) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 28: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (45) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Abyssal Empowerment (A) Endurance Reduction IO Level 35: Entangling Aura (A) Gladiator's Net - Accuracy/Recharge (45) Gladiator's Net - Recharge/Hold (45) Gladiator's Net - Endurance/Recharge/Hold (46) Gladiator's Net - Accuracy/Hold (46) Gladiator's Net - Accuracy/Endurance/Recharge/Hold Level 38: Overgrowth (A) Recharge Reduction IO (50) Recharge Reduction IO Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Red Fortune - Defense/Endurance (48) Red Fortune - Defense/Recharge (48) Red Fortune - Defense/Endurance/Recharge (48) Red Fortune - Defense (50) Red Fortune - Endurance Level 44: Assault (A) Endurance Reduction IO Level 47: Power Boost (A) Recharge Reduction IO Level 49: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Supremacy Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Miracle - +Recovery (7) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - EndMod (9) Performance Shifter - Chance for +End Level 1: Cold Demonling Level 26: Demon Prince Level 12: Ember Demon Level 1: Fiery Demonling Level 1: Hellfire Demonling Level 12: Hellfire Gargoyle ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1734;736;1472;HEX;| |78DA7594494F53511480CF7B6D45DA42A1C85CE8800882145006DD184A5B17A60F8| |90CEA8A34F00A2F694B434B223FC085433471638CE3C2F10F18E35A494CF40F68A2| |C6951383C3C6553DBCF34E3896D0E436DF3DF78CF79C77B5F331F7DB37891150AAA| |2E9643E3FA325F3057D296364E71C5A72DE98B501803716D74E8D4D04C6229353A7| |E3012D128D97A138B8AD3B33B19CC92C66C3311DFFAD8D919DF70B8DD1E5542A3C9| |62C2C2FE9339154CAC81A8515708F2F2EA6C3093D99436D0F6FE6F4A5FC82917399| |FB1369637EA1E0347922A7EB73BE78CE980D0BCF5A7256B7F25E69C0BCDA71DDAC0| |2F92B3A00A6ED00FD7650E11CC371D5043B8C304409F6C01F82776D68AC6CBBC1D5| |04E6C97B3C51C4895D019FCD3CD90B2D044E6865F013B821407011AD6DD2DA0675B| |86DD952A927A8840686BF64540587096E61710E9995038294D56D3C29DB4EABE828| |8323AA653C40E085418621827D30CC7081A00EDB5B2E039443AD629EDCC1002E71E| |270C1245D671D9C65F8A49A8937C047860F044DF099A01A03544837151CA0099C04| |3E338E091504AD50C9E021B88CD7E8916E3CDC84566E42809B10E02604B80941081| |2DCC5A2AAA59B6AE8064B6543B56093A00D7E31FC66F8497005B3A9916E6AE00B05| |D80F5F19BE317C2738003F18D6082EA19B5AE146A98567AAA5F282A01CAFAF5EF6A| |79EAFEF1E96D22873688433D4960E98627869B3E015C1415865784D5083019AA59B| |6678A05A2A0F09BAE011C36386270487E0A93550E8A6457C85B8B1F2BC8F79FA650| |57E1EE1AB587E487E1A2188D82CB7A30C51821E186188115C43EB767979EDDCCA7E| |86E7A8D9296BEBE4A47A78F67A79F67A79F67A79F6FA79F6BC585BB7ACA09B2B587| |7038465D5610E1D429B3E995DDF8EEC34FBFF0F57D157223085C5222476918FDBE5| |8B857285E46BCE1D4F99295FDF45BE5122473C89AB63EB759CA62BD8DCA9725DB5D| |EC01B04035D25E51C4341A3140CA3C0250583A52643A582A3A526FF005B11E030| |-------------------------------------------------------------------|
josewales Posted January 9, 2023 Posted January 9, 2023 On 1/4/2023 at 7:07 PM, day_blind said: Really love the idea of demons and nature, has a very Anton Arcane feel that is super exciting but have I no idea where to start with this one or if it is a bad pairing. I tried it. Problem is that you need to drag them all into a mob on passive to have them in front of you for cone heals and entanglement protection. More work than beasts/nature regardless of macros. Nature imo is meant for melee pets based on this.
Nyghtmaire Posted January 12, 2023 Posted January 12, 2023 On 1/4/2023 at 9:24 PM, biostem said: The only issues you may encounter are that the demons are kind of a hybrid melee/ranged set, which means that the various "patch" powers you can place down from nature may be tough to place effectively, and nature's heal goes off in the direction you're facing, and won't turn you to face whom you have targeted, so there's a bit of a learning curve there... Demons (along with Necro and, I presume, Thugs) really benefit from closely controlling pet placement. GoTo commands are the shizzle. 1 The Splintered Soul Project: (Nyght****) 21 and counting (18 max). DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.
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