Generator Posted June 14, 2019 Posted June 14, 2019 Hey, So I created my first mnu file of the new era last night, putting together the canned speech my mad scientist has about the wonders of PHLOGISTON. Now that I've handled the important stuff, I find myself thinking about putting this stuff to practical use. The menu file I created, right now it's got a single menu inside it, and when Doctor Muspelheim hits the macro key I made, it activates that. But I can put other menus in that same file, right? So I can make a second menu, "InvToggles", and a third, "ElecArmToggles", that go right after that first one. Now, Doc M's macro will only open that menu, but then I can give OhmWrecker a macro that pops the ElecArmToggles, letting me turn on his four Electric Armor toggles from one key (not all at once, mind you). It'll work like this, right? Follow up question: why do I only ever think of this stuff while I'm driving to work? :) Later on, Generator
Vanden Posted June 15, 2019 Posted June 15, 2019 You can put multiple menus into the same file. In fact, I think you have to in order to have multiple custom popmenus. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Generator Posted June 15, 2019 Author Posted June 15, 2019 You can put multiple menus into the same file. In fact, I think you have to in order to have multiple custom popmenus. By which I assume you mean it has to all be a single menu file, right?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now