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Kinetics powers and Sleeps


wRECk69
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Do the powers in Kinetics (siphon speed, FS, transfusion, etc.) cause sleeping mobs to awaken?  They don't do damage, but they are "attacks."  Thanks!

Edited by wRECk69
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Yes. If you look at any of the powers on CoD, "Notify Mobs" (lower left corner) is set to "Always".

Uunderdog - Radiation/Radiation Scrapper | Uundertaker - Radiation/Dark Corruptor | Uun - Martial Arts/Invulnerability Scrapper | Uunison - Gravity/Storm Controller | Uuncola - Ice/Temporal Blaster | Uundergrowth - Plant/Martial Dominator

Uunstable - Super Reflexes/Staff Fighting Tanker | Uunreal - Fire/Time Corruptor | Uunrest - Dark/Tactical Arrow Blaster | Uunseen - Illusion/Poison Controller | Uuncool - Cold/Beam Rifle Defender | Uunderground - Earth/Earth Dominator

Uunknown - Mind/Psionic Dominator | Uunplugged - Stone/Electric Brute | Uunfair - Archery/Trick Arrow Corruptor | Uunsung - Dual Pistols/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - War Mace/Willpower Brute

Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster | Uunwrapped - Dark/Dark Dominator | Uunchill - Ice/Kinetics Corruptor | Uunpleasant - Energy/Energy Stalker | Uunbrella - Radiation/Radiation Sentinel | Uunsafari - Beasts/Traps MM

Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - Broad Sword/Shield Scrapper | Uuntouchable - Illusion/Time Controller | Uunferno - Fire/Fire Tank

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1 hour ago, Uun said:

Yes. If you look at any of the powers on CoD, "Notify Mobs" (lower left corner) is set to "Always".

Thanks, Uun!  I have never noticed that field in CoD before!  That helps me tremendously!

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12 hours ago, Psyonico said:

no, it will not wake a sleeping mob.

 

it will, however, cause them to aggro (even though they are still asleep)

Thanks, Psyonico!  That answers my question.  I was considering a secondary to pair with Mind Control, and was thinking about a set where I could sleep a mob and then SP/SS/FS myself (or a team) before blasting away.  And that helps me to understand that field in CoD!

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17 hours ago, wRECk69 said:

Thanks, Psyonico!  That answers my question.  I was considering a secondary to pair with Mind Control, and was thinking about a set where I could sleep a mob and then SP/SS/FS myself (or a team) before blasting away.  And that helps me to understand that field in CoD!

It works quite well solo. You can even fire off terrify+fireball (or maybe it was the reverse order) and they will both get containment before waking the spawn because of the delay in damage delivery. Proc'd out terrify + fireball at damage cap will do some serious damage to the spawn. 

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