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Soul Mastery: Moonbeam Custom Color Damage Timing Bugged?


Solarverse

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Notice that when I switched from the Original Cosmetics to a Custom Cosmetics, suddenly the timing of the damage of Moonbeam pops the second you cast it instead of when it actually hits. Is this by chance a known issue?

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I don't quite remember how snipes work but it was changed a year or two ago. Something like when using a snipe out of combat/before attacking or being attacked, the snipe is slow and interruptable. If using a snipe while already in combat, the snipe is fast. It works similar to Assassin Strike on Stalkers.

 

Also more +tohit bonus increases snipe damage.

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