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Posted

Both are very viable.  In CoH, ice tends to be correlated with control and safety, while fire is about damage.  Fire Melee with Ice Armor will give you lots of damage from your offense with lots of safety from your defense.  Ice Melee with Fire Armor will also give you lots of damage with lots of safety, but now your safety comes much more from your offense (Ice Slick) and your damage comes more from your defense (Burn).  

 

Fire/Ice is a simpler build.  Ice/Fire is, in my opinion, ridiculously fun once you get into the reversal of where you get your safety and damage from.

Who run Bartertown?

 

Posted

Yes, but especially fire armor with ice melee since ice armor is in need of a bit of a tune-up (still works though if you'd like to go that route). But for Fire Armor you'd do better using a Brute or Tanker since Burn makes enemies flee with a Scrapper.

Posted
10 hours ago, Sovera said:

But for Fire Armor you'd do better using a Brute or Tanker since Burn makes enemies flee with a Scrapper.

 

 

Ice patch knockes em of there feet, so no one runs.

Posted
  • 4 weeks later
Posted

As Ice Melee I would roll a stalker over a scrapper. Ice Assassin's Strike becomes your highest single damage attack and replaces Greater Ice Sword which is mediocre at best.

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