Player2 Posted March 27 Posted March 27 The Radiant Sentry Not especially thrilled that her blazing comet chest emblem got changed to a blocky diagonal rectangle thing... but otherwise she looks pretty good. 1
Player2 Posted March 27 Posted March 27 2 minutes ago, Krimson said: I tried using a prompt generated by PlaygrounAI. The results are certainly interesting. What was the prompt?
Jawbreaker Posted March 27 Posted March 27 What is everyone find to be the best AI platform for altering existing images? Ask me about my City Of Heroes patch problem https://levelzeroems.com/search?q=City of Heroes
Player2 Posted March 27 Posted March 27 Super Speedster takes a running step toward reality... but she lost the chinstrap attached to her earpieces. 2
Player2 Posted March 27 Posted March 27 I was worried that the obscuring cloud at Night Lightning's feet would confuse Krea's enhancement, but it turned out fine. 4
Player2 Posted March 27 Posted March 27 Krea gave British Invasion's mask/helmet eyeholes. Can't say that I approve, but it looks okay I guess. The rest of the costume details are spot on, though. 2
Dynamo-Joe Posted March 27 Posted March 27 Original Screenshot of Cyberman 8 And - how Krea interprets it. I might not have put quite so much segmentation into the metal - particularly the helmet - but the fact that Krea properly "GOT" that a "metal" look was what the intent was is impressive. Also - I'm not sure - but I don't think the shoulder details quite match. But still - the overall effect is about 98% spot on! I'm happy with it! 4 1
Dynamo-Joe Posted March 27 Posted March 27 (edited) I suppose the advantage for enhancement of a Mecha based character is that most of the work has already been done FOR the AI interpreter already in the form of sharper more defined angles and such. EDIT: Interesting how it re-interpreted the head design as more of an integrated smooth look overall rather than the rather distinct pieces making it up in the game. Edited March 27 by Dynamo-Joe 3
Player2 Posted March 28 Posted March 28 For this one, I used the Witch Tight gloves for the longer sleeve effect and covered up the wing area over the bicep with the Barbarian Leather shoulder detail, and the enhancement broke up the smooth line of the glove on the right image with a line that makes it look like red gloves over a red sleeve. On the other hand, I really like how well it represented the chest detail option on the left side. Original image first, enhanced below. 3
Player2 Posted March 28 Posted March 28 (edited) Original Invulnerability Tanker version from before the shutdown at left, and Homecoming's Shield Brute version in the middle and right: I find it weird that the thigh high boots on the left seem to have been interpreted as having some separate layer thing going on below the knee on the left where the original boots are smooth all the way up, whereas the middle and right actually have a separating line there but its been interpreted as little more than a wrinkle. Edited March 28 by Player2 2
Player2 Posted March 28 Posted March 28 It's well past the holiday season, but if Horror Claus had his way it would be a bloody Christmas all year long: 3
Player2 Posted March 28 Posted March 28 I was really enthused to see how the big wicked grin would turn out. I was not disappointed... at all. 3
Player2 Posted March 28 Posted March 28 And finally for tonight, my Longbow undercover agent Arachnos Soldier... The goggles on the Longbow costume got a little wonky, but fine... However, the helmet on the Arachnos soldier costume has been interpreted as hair covering the face and she's looking down... and the chest armor seems to be fabric. On the other hand, the hero costume and civilian party dress came out perfect. 1
Player2 Posted March 28 Posted March 28 1 minute ago, Trike said: Wow, that came out great. It really did.
Trike Posted March 28 Posted March 28 31 minutes ago, Player2 said: On the other hand, the hero costume and civilian party dress came out perfect. She ended up looking a lot like Aubrey Plaza. 1
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