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Posted

I had a level 50+++ Storm/Ice Defender on pre-sunset CoH and thought I would recreate them. Defenders and Corruptors have always been appealing to me - more so Corruptors due to their increased damage. With this character though I find that it is better suited to the Defender AT due to the increased debuffs and not having to take a worthless (imo) power - Gale; which is funny considering the character's name.

 

This character is a great ranged character with soft-capped ranged defense.

 

I present you with:

 

Gail Weathers - Global: @Fixxer -

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Defender

Primary Power Set: Storm Summoning

Secondary Power Set: Ice Blast

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Power Mastery

 

Hero Profile:

Level 1: O2 Boost

  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge

Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (11) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Endurance
  • (21) Thunderstrike - Damage/Endurance/Recharge

Level 2: Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (15) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (19) Thunderstrike - Damage/Endurance/Recharge

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense

Level 6: Steamy Mist

  • (A) Luck of the Gambler - Recharge Speed
  • (15) Steadfast Protection - Knockback Protection
  • (23) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (25) Steadfast Protection - Resistance/Endurance
  • (25) Steadfast Protection - Resistance/+Def 3%

Level 8: Freezing Rain

  • (A) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Damage/Recharge
  • (29) Positron's Blast - Accuracy/Damage/Endurance
  • (29) Positron's Blast - Chance of Damage(Energy)

Level 10: Super Speed

  • (A) Quickfoot - Endurance/RunSpeed

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 14: Super Jump

  • (A) Jumping IO

Level 16: Hurricane

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (31) Dark Watcher's Despair - Recharge/Endurance
  • (33) Dark Watcher's Despair - To Hit Debuff/Endurance

Level 18: Snow Storm

  • (A) Tempered Readiness - Endurance/Recharge/Slow

Level 20: Ice Storm

  • (A) Positron's Blast - Accuracy/Damage
  • (21) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
  • (34) Positron's Blast - Damage/Endurance

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Titanium Coating - Resistance/Endurance

Level 26: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Red Fortune - Defense/Endurance

Level 28: Bitter Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Damage/Endurance
  • (33) Thunderstrike - Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Thunderstrike - Damage/Endurance/Recharge

Level 30: Tornado

  • (A) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (50) Touch of Lady Grey - Recharge/Endurance

Level 32: Lightning Storm

  • (A) Thunderstrike - Accuracy/Damage
  • (37) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Endurance
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (39) Thunderstrike - Damage/Endurance/Recharge

Level 35: Bitter Freeze Ray

  • (A) Lockdown - Accuracy/Hold
  • (40) Lockdown - Accuracy/Recharge
  • (40) Lockdown - Recharge/Hold
  • (40) Lockdown - Endurance/Recharge/Hold
  • (42) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold

Level 38: Blizzard

  • (A) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Recharge
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)

Level 41: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Red Fortune - Defense/Endurance

Level 44: Power Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 47: Temp Invulnerability

  • (A) Reactive Armor - Resistance/Endurance
  • (48) Reactive Armor - Resistance
  • (48) Reactive Armor - Resistance/Endurance/Recharge
  • (50) Reactive Armor - Resistance/Recharge

Level 49: Conserve Power

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Vigilance

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (3) Numina's Convalesence - Heal
  • (3) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (5) Performance Shifter - EndMod

------------

------------

Set Bonus Totals:

  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 6.13% Defense(Melee)
  • 5.5% Defense(Smashing)
  • 5.5% Defense(Lethal)
  • 5.5% Defense(Fire)
  • 5.5% Defense(Cold)
  • 22.38% Defense(Energy)
  • 22.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 24.88% Defense(Ranged)
  • 8% Defense(AoE)
  • 2.5% Enhancement(Held)
  • 4% Enhancement(Heal)
  • 55% Enhancement(Accuracy)
  • 58.75% Enhancement(RechargeTime)
  • 39% SpeedFlying
  • 76.3 HP (7.5%) HitPoints
  • 39% JumpHeight
  • 39% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 25%
  • MezResist(Held) 25%
  • MezResist(Immobilized) 25%
  • MezResist(Sleep) 25%
  • MezResist(Stunned) 25%
  • MezResist(Terrorized) 25%
  • 22% (0.37 End/sec) Recovery
  • 52% (2.2 HP/sec) Regeneration
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 12% Resistance(Fire)
  • 12% Resistance(Cold)
  • 39% SpeedRunning

 

 

 

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Posted

Super Speed + Steamy Mist = invisibility

Weave on a Defender is about an extra 5.5% Defense (and you have to take Boxing/Kick and Tough to get to Weave)

Posted

I will go a little further into what Rah-Rah said:

 

Why two travel powers? I like super speed, but I also like being able to get to higher up places - hence.. Super jump. I took Combat Jumping..for the defense.

 

As for Kick, Tough, and Weave... Rah-Rah is correct - you have to have those two powers (kick and tough) in order to get weave which is a great power defense wise on Defenders.

 

  • 3 months later
Posted

Why did you not put sudden acceleration into hurricane, when I played storm summoning people just bitched about it knocking monsters around even if I pushed them towards the group.

Posted
On 4/29/2019 at 4:13 AM, Burnt Toast said:

I had a level 50+++ Storm/Ice Defender on pre-sunset CoH and thought I would recreate them. Defenders and Corruptors have always been appealing to me - more so Corruptors due to their increased damage. With this character though I find that it is better suited to the Defender AT due to the increased debuffs and not having to take a worthless (imo) power - Gale; which is funny considering the character's name.

 

This character is a great ranged character with soft-capped ranged defense.

 

I present you with:

 

Gail Weathers - Global: @Fixxer -

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Defender

Primary Power Set: Storm Summoning

Secondary Power Set: Ice Blast

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Power Mastery

 

Hero Profile:

Level 1: O2 Boost

  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal
  • (9) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge

Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (11) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Endurance
  • (21) Thunderstrike - Damage/Endurance/Recharge

Level 2: Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (15) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (19) Thunderstrike - Damage/Endurance/Recharge

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (5) Luck of the Gambler - Defense

Level 6: Steamy Mist

  • (A) Luck of the Gambler - Recharge Speed
  • (15) Steadfast Protection - Knockback Protection
  • (23) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Endurance/Recharge
  • (25) Steadfast Protection - Resistance/Endurance
  • (25) Steadfast Protection - Resistance/+Def 3%

Level 8: Freezing Rain

  • (A) Positron's Blast - Accuracy/Damage
  • (27) Positron's Blast - Damage/Endurance
  • (27) Positron's Blast - Damage/Recharge
  • (29) Positron's Blast - Accuracy/Damage/Endurance
  • (29) Positron's Blast - Chance of Damage(Energy)

Level 10: Super Speed

  • (A) Quickfoot - Endurance/RunSpeed

Level 12: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 14: Super Jump

  • (A) Jumping IO

Level 16: Hurricane

  • (A) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (31) Dark Watcher's Despair - Recharge/Endurance
  • (33) Dark Watcher's Despair - To Hit Debuff/Endurance

Level 18: Snow Storm

  • (A) Tempered Readiness - Endurance/Recharge/Slow

Level 20: Ice Storm

  • (A) Positron's Blast - Accuracy/Damage
  • (21) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
  • (34) Positron's Blast - Damage/Endurance

Level 22: Kick

  • (A) Empty

Level 24: Tough

  • (A) Titanium Coating - Resistance/Endurance

Level 26: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Red Fortune - Defense/Endurance

Level 28: Bitter Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (33) Thunderstrike - Damage/Endurance
  • (33) Thunderstrike - Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Thunderstrike - Damage/Endurance/Recharge

Level 30: Tornado

  • (A) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (50) Touch of Lady Grey - Recharge/Endurance

Level 32: Lightning Storm

  • (A) Thunderstrike - Accuracy/Damage
  • (37) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Endurance
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (39) Thunderstrike - Damage/Endurance/Recharge

Level 35: Bitter Freeze Ray

  • (A) Lockdown - Accuracy/Hold
  • (40) Lockdown - Accuracy/Recharge
  • (40) Lockdown - Recharge/Hold
  • (40) Lockdown - Endurance/Recharge/Hold
  • (42) Lockdown - Accuracy/Endurance/Recharge/Hold
  • (42) Lockdown - Chance for +2 Mag Hold

Level 38: Blizzard

  • (A) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Recharge
  • (43) Positron's Blast - Damage/Endurance
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (43) Positron's Blast - Chance of Damage(Energy)

Level 41: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Red Fortune - Defense/Endurance

Level 44: Power Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance

Level 47: Temp Invulnerability

  • (A) Reactive Armor - Resistance/Endurance
  • (48) Reactive Armor - Resistance
  • (48) Reactive Armor - Resistance/Endurance/Recharge
  • (50) Reactive Armor - Resistance/Recharge

Level 49: Conserve Power

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Vigilance

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (3) Numina's Convalesence - Heal
  • (3) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (5) Performance Shifter - EndMod

------------

------------

Set Bonus Totals:

  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 6.13% Defense(Melee)
  • 5.5% Defense(Smashing)
  • 5.5% Defense(Lethal)
  • 5.5% Defense(Fire)
  • 5.5% Defense(Cold)
  • 22.38% Defense(Energy)
  • 22.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 24.88% Defense(Ranged)
  • 8% Defense(AoE)
  • 2.5% Enhancement(Held)
  • 4% Enhancement(Heal)
  • 55% Enhancement(Accuracy)
  • 58.75% Enhancement(RechargeTime)
  • 39% SpeedFlying
  • 76.3 HP (7.5%) HitPoints
  • 39% JumpHeight
  • 39% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 25%
  • MezResist(Held) 25%
  • MezResist(Immobilized) 25%
  • MezResist(Sleep) 25%
  • MezResist(Stunned) 25%
  • MezResist(Terrorized) 25%
  • 22% (0.37 End/sec) Recovery
  • 52% (2.2 HP/sec) Regeneration
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 12% Resistance(Fire)
  • 12% Resistance(Cold)
  • 39% SpeedRunning

 

 

 

 

 


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|-------------------------------------------------------------------|
 

 

LOL the name ! Took me about 5 secs

Posted (edited)

WIth practice, Hurricane can be used to tighten up the mobs and oraganize them for efficient AOEs. If you really want to get super fancy, work teleport into that and teleport around while you herd them up and try to get them all tightly together as possible. Then you can take them all down with Sands of Mu vet power and other super short range aoes and cones 😛 It is a unique playstyle for sure.

Edited by Gentoo
  • Like 1

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