Lazarus Posted May 3 Posted May 3 How do procs. work with heals like (Twilight grasp, Transfusion),..is the proc% based on the single target or the aoe effect? Also what about attacks with variable activation time (snipes,.energy transfer)? thx
Glacier Peak Posted May 3 Posted May 3 I don't know, but I'll bet the answers you're looking for are in this classic guide from one of the community's big contributors: I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
tidge Posted May 4 Posted May 4 14 hours ago, Lazarus said: Also what about attacks with variable activation time (snipes,.energy transfer)? Activation time should have nothing to do with %proc chances. The only power I can think of that has a different recharge rate based on Quick/Normal "snipe" is LRM Rocket. However, the Quick version of LRM Rocket (Blaster's Arsenal Mastery) still has a very proc-favorable inherent recharge time that I think you would have to do some work to demonstrate that it was noticeably different than for the normal (slow) version.
Hedgefund Posted May 5 Posted May 5 Activati%n time is absolutely part of the core formula for computing %pr%c% rate. Details can be found in the first post of the thread in the link below. This link directs you to a post where Bopper answers the OP, that the activation time used is whichever applies to create the %pro% pr%bability. 1
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