daygl0 Posted April 29, 2019 Posted April 29, 2019 Have taken it up to Greater Psi Blade; I love it. Fantastic single target damage, good boss+ murdermachine. Poor AOE to say the least. Responsive and quick overall, and there aren't lot of things as satisfying as loading up a GPB with Insight and decking a boss flat out. Sweep is junk, don't bother with it. You will need all the endurance help you can get. /dark is not recommended. /wp seemed alright. I'm rolling up a psy/bio right now to see if bio is any better. Much Lamp Rad/SR Stalker Excelsior
Burnt Toast Posted April 30, 2019 Posted April 30, 2019 Here is a build I did for Psi/Energy - It is definitely more of a single target Brute although it's AoE is available every 6.4 seconds. This Brute build is more of a solo build although it would do well on teams - just did not bother with taunt. Capped defense to all but Negative (39%) and Psi (21%) - Psi is definitely it's weakness which is a bit funny since it is a Psi Brute. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Psionic Melee Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Mental Strike (A) Touch of Death - Accuracy/Damage (27) Touch of Death - Damage/Endurance (27) Touch of Death - Damage/Recharge (37) Touch of Death - Accuracy/Damage/Endurance (50) Touch of Death - Damage/Endurance/Recharge (50) Touch of Death - Chance of Damage(Negative) Level 1: Kinetic Shield (A) Luck of the Gambler - Recharge Speed (3) Luck of the Gambler - Defense (3) Luck of the Gambler - Defense/Endurance (5) Luck of the Gambler - Defense/Endurance/Recharge Level 2: Psi Blade (A) Kinetic Combat - Accuracy/Damage (37) Kinetic Combat - Damage/Endurance (39) Kinetic Combat - Damage/Recharge (40) Kinetic Combat - Damage/Endurance/Recharge (40) Crushing Impact - Accuracy/Damage (40) Crushing Impact - Accuracy/Damage/Endurance Level 4: Power Shield (A) Luck of the Gambler - Recharge Speed (5) Luck of the Gambler - Defense (7) Luck of the Gambler - Defense/Endurance (7) Luck of the Gambler - Defense/Endurance/Recharge Level 6: Dampening Field (A) Steadfast Protection - Resistance/+Def 3%Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed (9) Defense Buff IO (9) Defense Buff IO Level 10: Entropic Aura (A) Endurance Reduction IO (11) Endurance Reduction IO Level 12: Concentration (A) Gaussian's Synchronized Fire-Control - To Hit Buff (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (25) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Super Speed (A) Run Speed IOLevel 16: Energy Protection (A) Resist Damage IO (17) Resist Damage IO Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO (19) Recharge Reduction IO Level 20: Telekinetic Blow (A) Touch of Death - Accuracy/Damage (42) Touch of Death - Damage/Endurance (43) Touch of Death - Damage/Recharge (43) Touch of Death - Accuracy/Damage/Endurance (43) Touch of Death - Damage/Endurance/Recharge (45) Touch of Death - Chance of Damage(Negative) Level 22: Energy Cloak (A) Luck of the Gambler - Recharge Speed (23) Luck of the Gambler - Defense/Endurance (23) Red Fortune - Defense/Endurance (25) Gift of the Ancients - Defense/Endurance Level 24: Kick (A) EmptyLevel 26: Greater Psi Blade (A) Touch of Death - Accuracy/Damage (45) Touch of Death - Damage/Endurance (45) Touch of Death - Damage/Recharge (46) Touch of Death - Accuracy/Damage/Endurance (46) Touch of Death - Damage/Endurance/Recharge (46) Touch of Death - Chance of Damage(Negative) Level 28: Energy Drain (A) Efficacy Adaptor - EndMod (29) Efficacy Adaptor - EndMod/Recharge (29) Efficacy Adaptor - EndMod/Accuracy/Recharge (31) Efficacy Adaptor - Accuracy/Recharge (31) Efficacy Adaptor - EndMod/Accuracy (31) Efficacy Adaptor - EndMod/Endurance Level 30: Tough (A) Titanium Coating - Resistance/Endurance (33) Aegis - Resistance/Endurance Level 32: Mass Levitate (A) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Chance for Smashing Damage (33) Obliteration - Damage/Recharge (34) Obliteration - Accuracy/Damage/Recharge (34) Obliteration - Accuracy/Recharge (34) Obliteration - Damage Level 35: Energize (A) Doctored Wounds - Heal/Endurance (36) Doctored Wounds - Endurance/Recharge (36) Doctored Wounds - Heal/Recharge (36) Doctored Wounds - Heal/Endurance/Recharge (37) Doctored Wounds - Heal Level 38: Weave (A) Luck of the Gambler - Recharge Speed (39) Luck of the Gambler - Defense/Endurance (39) Red Fortune - Defense/Endurance (50) Gift of the Ancients - Defense/Endurance Level 41: Maneuvers (A) Red Fortune - Defense (42) Red Fortune - Defense/Endurance (42) Luck of the Gambler - Defense/Endurance Level 44: Superior Conditioning (A) Endurance Modification IOLevel 47: Physical Perfection (A) Healing IO (48) Healing IO (48) Endurance Modification IO (48) Endurance Modification IO Level 49: Super Jump (A) EmptyLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (11) Numina's Convalesence - Heal (13) Miracle - +Recovery Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (13) Performance Shifter - EndMod (15) Endurance Modification IO ------------ ------------ Set Bonus Totals: 15.5% DamageBuff(Smashing) 15.5% DamageBuff(Lethal) 15.5% DamageBuff(Fire) 15.5% DamageBuff(Cold) 15.5% DamageBuff(Energy) 15.5% DamageBuff(Negative) 15.5% DamageBuff(Toxic) 15.5% DamageBuff(Psionic) 15.5% Defense(Smashing) 15.5% Defense(Lethal) 4.25% Defense(Fire) 4.25% Defense(Cold) 4.25% Defense(Energy) 4.25% Defense(Negative) 3% Defense(Psionic) 22.38% Defense(Melee) 5.5% Defense(Ranged) 5.5% Defense(AoE) 27% Enhancement(Accuracy) 4% Enhancement(Heal) 52.5% Enhancement(RechargeTime) 15% SpeedFlying 168.7 HP (11.25%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 42.5% MezResist(Held) 42.5% MezResist(Immobilized) 42.5% MezResist(Sleep) 42.5% MezResist(Stunned) 42.5% MezResist(Terrorized) 42.5% 4% (0.07 End/sec) Recovery 62% (3.87 HP/sec) Regeneration 18% Resistance(Smashing) 18% Resistance(Lethal) 3% Resistance(Fire) 3% Resistance(Cold) 4.5% Resistance(Energy) 4.5% Resistance(Negative) 15% SpeedRunning
Rylas Posted April 30, 2019 Posted April 30, 2019 Sweep is junk, don't bother with it. You will need all the endurance help you can get. Aw, man, I was hoping Sweep would be decent. Cone too narrow, or damage too weak? Good to know about the endurance. Request hi-res icons here. Download the Icon Pack here!
Boon Posted April 30, 2019 Author Posted April 30, 2019 I wonder if shield defense would help with its AOE very much?
Burnt Toast Posted April 30, 2019 Posted April 30, 2019 It would - Shield Charge even after it was nerfed is still a good AoE. I wonder if shield defense would help with its AOE very much?
daygl0 Posted April 30, 2019 Posted April 30, 2019 Sweep is junk, don't bother with it. You will need all the endurance help you can get. Aw, man, I was hoping Sweep would be decent. Cone too narrow, or damage too weak? Good to know about the endurance. Narrow and slow. Takes a lot to put three targets in it. Bit of a wind up and then not a whole lot of damage. Have psi/bio up to 22 now and it's a killer compared to /dark or /wp. Highly recommend /bio running offensive adapt. While lower level and not having Stamina+Inexhaustible 3 slotted with end mod, don't focus too heavy on Telekinetic Blow. Cycling through Psiblade>Mental Strike>Brawl or Boxing with 2x slots each (or 50% each) dam/rech/endred on Psiblade and MS will melt through stuff well enough. I'm not slotting any Accuracy and have yet to really have issues with it. The Offensive Adaptation to-hit seems just enough for regular/boss difficulty. Once you're sitting at 90%+ endurance at all times, start going heavy into Tele Blow. Slot up GPB as soon as you can and you'll crush anything big and scary you come across. Much Lamp Rad/SR Stalker Excelsior
Rylas Posted April 30, 2019 Posted April 30, 2019 Narrow and slow. Takes a lot to put three targets in it. Bit of a wind up and then not a whole lot of damage. Darn. I was hoping it would improve as the I leveled up. Might have to replace it. Request hi-res icons here. Download the Icon Pack here!
daygl0 Posted April 30, 2019 Posted April 30, 2019 Narrow and slow. Takes a lot to put three targets in it. Bit of a wind up and then not a whole lot of damage. Darn. I was hoping it would improve as the I leveled up. Might have to replace it. Added some to that post; but Psi is so ST heavy that it's kind of a waste of power+slots to do anything with sweep. Mass Lev is tasty but more for clearing minions/LTs in a small herd than really pulling the whole map and trying to aoe properly. I'd rather just crank the +Lvl and fight big things than whittle down a big mob one by one. The first time you launch an enhanced GPB with Insight active at an EB, you'll get a good feel for Psi as a whole Much Lamp Rad/SR Stalker Excelsior
Boon Posted May 1, 2019 Author Posted May 1, 2019 what is the damage like on Genetic Contamination, I am wondering if it would be as good as shield and help make up for the lack of AOE.
Rylas Posted May 1, 2019 Posted May 1, 2019 Have psi/bio up to 22 now and it's a killer compared to /dark or /wp. Highly recommend /bio running offensive adapt. While lower level and not having Stamina+Inexhaustible 3 slotted with end mod, don't focus too heavy on Telekinetic Blow. Cycling through Psiblade>Mental Strike>Brawl or Boxing with 2x slots each (or 50% each) dam/rech/endred on Psiblade and MS will melt through stuff well enough. I'm not slotting any Accuracy and have yet to really have issues with it. The Offensive Adaptation to-hit seems just enough for regular/boss difficulty. Once you're sitting at 90%+ endurance at all times, start going heavy into Tele Blow. Slot up GPB as soon as you can and you'll crush anything big and scary you come across. I'm running a Rad/Bio brute, and would definitely agree on /Bio. I enjoyed it during i24 Beta, and was bummed when the shut down the game before it could go live. My Psi questions have actually been for my Rad/Psi Tank. I'll be keeping all of this input in mind for him once I level him up more. Thanks! Request hi-res icons here. Download the Icon Pack here!
fulleclipse74 Posted May 6, 2019 Posted May 6, 2019 Have psi/bio up to 22 now and it's a killer compared to /dark or /wp. Highly recommend /bio running offensive adapt. While lower level and not having Stamina+Inexhaustible 3 slotted with end mod, don't focus too heavy on Telekinetic Blow. Cycling through Psiblade>Mental Strike>Brawl or Boxing with 2x slots each (or 50% each) dam/rech/endred on Psiblade and MS will melt through stuff well enough. I'm not slotting any Accuracy and have yet to really have issues with it. The Offensive Adaptation to-hit seems just enough for regular/boss difficulty. Once you're sitting at 90%+ endurance at all times, start going heavy into Tele Blow. Slot up GPB as soon as you can and you'll crush anything big and scary you come across. I'm running a Rad/Bio brute, and would definitely agree on /Bio. I enjoyed it during i24 Beta, and was bummed when the shut down the game before it could go live. My Psi questions have actually been for my Rad/Psi Tank. I'll be keeping all of this input in mind for him once I level him up more. Thanks! I run a psi/rad brute and its just disgusting! rad armor gives fantastic regen/rec and has a radiation attack much like combustion.
That Ninja Posted May 13, 2019 Posted May 13, 2019 Have psi/bio up to 22 now and it's a killer compared to /dark or /wp. Highly recommend /bio running offensive adapt. While lower level and not having Stamina+Inexhaustible 3 slotted with end mod, don't focus too heavy on Telekinetic Blow. Cycling through Psiblade>Mental Strike>Brawl or Boxing with 2x slots each (or 50% each) dam/rech/endred on Psiblade and MS will melt through stuff well enough. I'm not slotting any Accuracy and have yet to really have issues with it. The Offensive Adaptation to-hit seems just enough for regular/boss difficulty. Once you're sitting at 90%+ endurance at all times, start going heavy into Tele Blow. Slot up GPB as soon as you can and you'll crush anything big and scary you come across. I'm running a Rad/Bio brute, and would definitely agree on /Bio. I enjoyed it during i24 Beta, and was bummed when the shut down the game before it could go live. My Psi questions have actually been for my Rad/Psi Tank. I'll be keeping all of this input in mind for him once I level him up more. Thanks! I run a psi/rad brute and its just disgusting! rad armor gives fantastic regen/rec and has a radiation attack much like combustion. I know this was a while back, but do you happen to have a pine build of this? I've been trying to build a psi/rad scrapper but have been mulling if I should go brute instead.
FUBARczar Posted May 15, 2019 Posted May 15, 2019 Sweep is junk, don't bother with it. You will need all the endurance help you can get. Aw, man, I was hoping Sweep would be decent. Cone too narrow, or damage too weak? Good to know about the endurance. Sweep is fine and can disorient, it's cone is good, DMG is good, and added soft control 1
Rylas Posted May 15, 2019 Posted May 15, 2019 Sweep is fine and can disorient, it's cone is good, DMG is good, and added soft control Duly noted. I think I'll test it out and see how it feels. Request hi-res icons here. Download the Icon Pack here!
fulleclipse74 Posted May 17, 2019 Posted May 17, 2019 Have psi/bio up to 22 now and it's a killer compared to /dark or /wp. Highly recommend /bio running offensive adapt. While lower level and not having Stamina+Inexhaustible 3 slotted with end mod, don't focus too heavy on Telekinetic Blow. Cycling through Psiblade>Mental Strike>Brawl or Boxing with 2x slots each (or 50% each) dam/rech/endred on Psiblade and MS will melt through stuff well enough. I'm not slotting any Accuracy and have yet to really have issues with it. The Offensive Adaptation to-hit seems just enough for regular/boss difficulty. Once you're sitting at 90%+ endurance at all times, start going heavy into Tele Blow. Slot up GPB as soon as you can and you'll crush anything big and scary you come across. I'm running a Rad/Bio brute, and would definitely agree on /Bio. I enjoyed it during i24 Beta, and was bummed when the shut down the game before it could go live. My Psi questions have actually been for my Rad/Psi Tank. I'll be keeping all of this input in mind for him once I level him up more. Thanks! I run a psi/rad brute and its just disgusting! rad armor gives fantastic regen/rec and has a radiation attack much like combustion. I know this was a while back, but do you happen to have a pine build of this? I've been trying to build a psi/rad scrapper but have been mulling if I should go brute instead. Sorry I do not have a pines put together for this guy, I kinda just put him together on the fly currently sitting @ lv 35. I made him when the shards first launched when AE was at 100% xp so he boosted quickly. I prefer brutes to scrappers due to fury, but scraps get that sweet crit too..
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