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The Bane of my existence


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I also saw Kaizen's builds - but while Kaizen is brilliant with numbers, I went with my gut on this. If I was lacking in endurance, I would seek out sets to address it. (or break the usual path of the 4 passive accolades and pursue them early. 

The biggest influence for me when it comes to any build is @Nemu. I don't generally copy his builds, but look for his out of the box thinking - because I don't really play the same way others play. At least, I don't think I do. And one big take away was using Arctic Breath from Leviathan Mastery - a patron I have never chosen before - but will now take any time it's available as long as procs continue to work the way they do now. It's really helped quite a bit. 

The mace satisfies that "crunch" that I might try to find in a bag of chips, so it probably saves me 300 calories every time I play it! 

Here is the build. 
I make no assertions that this is some uber fantastic build. It's just been fun to play, no matter what I was fighting - and that is unusual. Typically, there will be one faction or another that I get a lesson in humility, but Yogurt Justice seems to have a very good blends of resists/defense/dps - at least good enough to suit me. Aside from deliberate suicides for High Pain Threshold, and I want to say a couple of missions in Mr. G's arc, and one pug team, it's never been defeated. And that was pushing the envelope on difficulty as I leveled. By the time I got to the mid-30's, I was on +4/8. The biggest weakness seems to be a tendency to get slammed by -tohit buffs. Now, that could just be the factions I was facing, but that's what I recall as the most annoying. That was part of the reason for Resilient Alpha, to try and mitigate that a bit. 

I went with JudgementPyronic for the speed of the burst of damage, and a more controlled nuke. 
I went with Hybrid: Melee Core for a bit more resistance. There's more resistance to get if I toy around with the build, most likely, but I'm not sure I want to do that. Seems fun enough as it is. 
I went Destiny: Radial Rebirth mainly because I attend a few hami raids, and Hami couldn't care less about resist/defense, so barrier isn't that useful, and besides, barrier is what most people go for if they don't get incan. And I don't find incan that useful to me outside of maybe 5% of content. 

Went Alpha: Resilient Core for the ToHit buffs and extra damage resistance again. 
Interface was the usual Degenerative Core. 

The lore was just something different. Cadd and Cosmic are no longer doing The Really Hard Way, so there's no real reason to always go Banished Pantheon, so might as well pick something different, went with Knives of Artemis. 


 

Yogurt Justice - Arachnos Soldier (Bane Spider Soldier - Bane Spider Training).mbd

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1 hour ago, Zhym said:

It's definitely fun to play, but also more fragile than, say, my DP/MC blaster, who also does more damage both up close and at range and can do it to more mobs at once, and also has better defense and DR than my Bane has.  But then, comparing almost anything to that DP/MC blaster may not be fair. 🙂

 How much DR does that blaster have? I am usually running 50+ s/l and get the others into the 25-30% range?

 

About Mace Beam Blast it's more for keeping mobs CC'ed in place  than damage. Since, it's 100% chance for KB.

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3 hours ago, KaizenSoze said:

 How much DR does that blaster have? I am usually running 50+ s/l and get the others into the 25-30% range?

 

About Mace Beam Blast it's more for keeping mobs CC'ed in place  than damage. Since, it's 100% chance for KB.

He's not quite that good—43% s/l, 37% fire/cold, 17.7% energy, 19% psi, 23.7% toxic.

The Bane is at 27.1% s/l, 35.3% fire/cold, 21.8% energy, 44.6% psi, and 42% toxic. 

 

Maybe it's just that the blaster is really good at taking down his enemies before they can do any damage. :)  (Plus, he has all the incarnate powers at T4 and the Bane is just starting out.)

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My problem is playing 23 levels of an AT I don't want to play before I can get to the one I do want to play.

 

If they ever make it where I can start off as a bane with no forced respec at 24, then I have a character ready to go.

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17 minutes ago, Marshal_General said:

My problem is playing 23 levels of an AT I don't want to play before I can get to the one I do want to play.

 

If they ever make it where I can start off as a bane with no forced respec at 24, then I have a character ready to go.

I completely get it. The forced respec is totally ridiculous design. It's like the original devs knew the AT was trash, but instead of reworking it from level 1, they just threw in the free, mandatory respec as an afterthought. 

The good news is - if you have transfers available, you can create it on Indom, and you'll get to level 24 probably within the first couple of hours of active play, or in 5 minutes on a farm. 

 

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