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Posted

I'm pretty sure the issue is that the "door" to go from the second area into the third is right on top of the glowie that you have to click to spawn it. She tries to enter the door to follow, but gets caught on it. If the glowie could be more offset from the door, this probably wouldn't happen.

 

Any attempt to fix it by having the character she's following die, exit the mission, or get teleported back to the second area can result in her detaching from them, and then bugging out. Usually walking through walls and getting lost. Ultimately ending up in the state of the second screenshot where she refuses to reattach to a player. I have no idea how that one can be fixed, but I've also seen that kind of behavior on other escorts before, so not unique to Becky.

From Champion (Hero) and Infinity (Villain), currently playing on Everlasting.

Former member of the Hammers of Justice on Champion.

Raid leader for 'Everlasting TFs'.

Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 8 other complete badge characters.

  • 2 weeks later
Posted

Another of our biweekly Master of Aeon runs, and another round of Becky getting stuck on the glowie. Gave up on her a little faster this time because we were all sick of this issue. Three attempts in a row and haven't gotten the badge in 6 weeks now.

image.png.0e6e70188d4f33e9186ea04ce314ed28.png

From Champion (Hero) and Infinity (Villain), currently playing on Everlasting.

Former member of the Hammers of Justice on Champion.

Raid leader for 'Everlasting TFs'.

Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 8 other complete badge characters.

  • Developer
Posted

I'll look into this; I'll move the glowie back onto the metal base of the globe instead of directly underneath and see if that improves things.

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Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be!

Writer of the Patch Notes

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  • Developer
Posted

Beckers.PNG.ead169198c1c859665e471eec63c6004.PNG
Becky now attaches to her owner as a command-able pet, and will auto-magically teleport to her owner if too far away.
If her owner leaves the map, she'll attach/warp to the next oldest player on the map.

This should make Becky 100% fail-proof next Page.

 

On 6/11/2024 at 6:11 PM, SSR said:

If you need any help testing this please let me know, I can assist.

When this goes out to test, give her a spin; In particular if you can verify that her fail-over tech works if her owner leaves the map; It was working for me, but we know how these things go.

 

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Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be!

Writer of the Patch Notes

Red side, best side!


Posted
2 hours ago, Cobalt Arachne said:

This should make Becky 100% fail-proof next Page.

Back in my QA days, I loved it when a dev said this. 😸

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