SSR Posted May 28 Posted May 28 Please can we get someone to look into this. We run Master of Runs on Everlasting and this has lead us to have multiple runs miss this badge. Becky gets stuck while trying to go through the glowie and never leaves that location. Here is a video showing what is happening https://drive.google.com/file/d/1aCBwTD2hSB0XfKVJ6OeIEKgOqzrY08Ch/view?usp=sharing. Also Becky won't attach to anyone. This is after we finished most of the SF. 1
Burk Posted May 28 Posted May 28 I'm pretty sure the issue is that the "door" to go from the second area into the third is right on top of the glowie that you have to click to spawn it. She tries to enter the door to follow, but gets caught on it. If the glowie could be more offset from the door, this probably wouldn't happen. Any attempt to fix it by having the character she's following die, exit the mission, or get teleported back to the second area can result in her detaching from them, and then bugging out. Usually walking through walls and getting lost. Ultimately ending up in the state of the second screenshot where she refuses to reattach to a player. I have no idea how that one can be fixed, but I've also seen that kind of behavior on other escorts before, so not unique to Becky. From Champion (Hero) and Infinity (Villain), currently playing on Everlasting. Former member of the Hammers of Justice on Champion. Raid leader for 'Everlasting TFs'. Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 8 other complete badge characters.
Burk Posted June 11 Posted June 11 Another of our biweekly Master of Aeon runs, and another round of Becky getting stuck on the glowie. Gave up on her a little faster this time because we were all sick of this issue. Three attempts in a row and haven't gotten the badge in 6 weeks now. From Champion (Hero) and Infinity (Villain), currently playing on Everlasting. Former member of the Hammers of Justice on Champion. Raid leader for 'Everlasting TFs'. Mains: Trickery Girl (Ill/Rad Controller), Burk (Sword/Shield Stalker), and 8 other complete badge characters.
Developer Cobalt Arachne Posted June 11 Developer Posted June 11 I'll look into this; I'll move the glowie back onto the metal base of the globe instead of directly underneath and see if that improves things. 4 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
SSR Posted June 11 Author Posted June 11 If you need any help testing this please let me know, I can assist.
Developer Cobalt Arachne Posted June 13 Developer Posted June 13 Becky now attaches to her owner as a command-able pet, and will auto-magically teleport to her owner if too far away. If her owner leaves the map, she'll attach/warp to the next oldest player on the map. This should make Becky 100% fail-proof next Page. On 6/11/2024 at 6:11 PM, SSR said: If you need any help testing this please let me know, I can assist. When this goes out to test, give her a spin; In particular if you can verify that her fail-over tech works if her owner leaves the map; It was working for me, but we know how these things go. 5 1 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
Cobalt Azurean Posted June 13 Posted June 13 Oh My God, Becky, look at her Badge. It is SO bugged. 4 1 1 1 Stay True, Stay Blue.
lemming Posted June 14 Posted June 14 2 hours ago, Cobalt Arachne said: This should make Becky 100% fail-proof next Page. Back in my QA days, I loved it when a dev said this. 😸 1 1 1 1 1
Shin Magmus Posted June 14 Posted June 14 Guess it's time to go for Master of ASF now. 1 Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework
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