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Posted

This is a work in progress, as I can't account for why it is occurring.

 

Running a Cathedral of Pain earlier, the Aspect of Rularuu would trigger his nophase power outside of the normal window of using it. 

 

https://cod.uberguy.net/html/power.html?power=objects.cathedral_force_field.force_field&at=boss_rularuucop

 

My working theory is something related to Marine Affinity. 

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Posted

The issue wasn't replicated on this week's Indom CoP.  We tried two runs, first without Marine powers and second with.  No apparent difference, though we may have taken down AoR too quickly to see it.

 

It seemed last week to be AoR becoming Unaffected by attacks a few seconds early, as if his shield were back up early (preceding the shield animation by a few seconds).  I'm wondering if the +Recharge buff from the Shifting Tides power may be affecting enemies as well as allies, but it's mostly conjecture so far.

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Posted
1 hour ago, FrauleinMental said:

The issue wasn't replicated on this week's Indom CoP.  We tried two runs, first without Marine powers and second with.  No apparent difference, though we may have taken down AoR too quickly to see it.

 

It seemed last week to be AoR becoming Unaffected by attacks a few seconds early, as if his shield were back up early (preceding the shield animation by a few seconds).  I'm wondering if the +Recharge buff from the Shifting Tides power may be affecting enemies as well as allies, but it's mostly conjecture so far.

image.png.02636412de8049f860df018966d7c41d.png

 

City of Data is saying that Shifting Tides provides a +2.0% RechargeTime Strength (all affected targets). 

 

But when I try using it on an enemy with combat attributes, it doesn't show any debuffs affect the enemy at all.

image.jpeg.2c95c132fc3498b8ecaf8610ecf1adfa.jpeg

 

 

image.thumb.jpeg.f6dfae4c1c7cdd614ae2a653b017e56c.jpeg

Also in-game display bug for Shifting Tides?

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Posted
2 hours ago, Glacier Peak said:

image.png.02636412de8049f860df018966d7c41d.png

 

City of Data is saying that Shifting Tides provides a +2.0% RechargeTime Strength (all affected targets). 

 

But when I try using it on an enemy with combat attributes, it doesn't show any debuffs affect the enemy at all.

image.jpeg.2c95c132fc3498b8ecaf8610ecf1adfa.jpeg

 

 

image.thumb.jpeg.f6dfae4c1c7cdd614ae2a653b017e56c.jpeg

Also in-game display bug for Shifting Tides?

 

Shifting Tides does not debuff enemy recharge. It buffs ally recharge. The only thing it does to enemies is adds extra damage sometimes to other attacks made on enemies in its aoe.

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Posted (edited)
7 minutes ago, Wavicle said:

Shifting Tides does not debuff enemy recharge. It buffs ally recharge. The only thing it does to enemies is adds extra damage sometimes to other attacks made on enemies in its aoe.

Yeah, I could've worded my reply to Fraulein better. It was in response to their testing against AoR - they thought maybe Shifting Tides did something to recharge so I took a look and it's effects are applied to team members when either the toggle is dropped on an enemy or player. 

Edited by Glacier Peak
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