13Rad Posted October 6 Share Posted October 6 I had a couple Hecatomb enhancements slotted before the Halloween patch. Since the patch, I can't slot anymore of them. I was in Cap Du and couldn't slot any Superior ones at all. Moved to Grandville as a recommendation, and all I could slot was Superior Brute ones. They all are mele and should be able to be slotted. I did do a respec (prior to Haloween patch) and all the slots did come up as available slots. I even cleared out the entire tray and still couldn't slot any of the superior ones but could put all the other ones back in. Thanks in advance. Link to comment Share on other sites More sharing options...
lemming Posted October 6 Share Posted October 6 Note that the six Hecatomb enhancements are unique. So you can only slot one of each on a character. Some people do break them up to get the 3 slot bonus by putting them in two powers. 1 Link to comment Share on other sites More sharing options...
13Rad Posted October 6 Author Share Posted October 6 I couldn't slot them anywhere or at all. Link to comment Share on other sites More sharing options...
lemming Posted October 7 Share Posted October 7 4 hours ago, 13Rad said: I couldn't slot them anywhere or at all. Can you do a /buildsave and upload the build.txt from Games/Homecoming/account/<ACCOUNTNAME>/Builds ? And say what exact enh you are trying to slot where? Link to comment Share on other sites More sharing options...
Marine X Posted October 7 Share Posted October 7 (edited) Here is the Description from the wiki... Hecatomb is a Melee Damage enhancement set in the Invention System. It is available only at level 50. There are six enhancements in this set: Hecatomb: Damage (Superior) Unique, Hecatomb: Damage/Recharge (Superior) Unique, Hecatomb: Damage/Recharge/Accuracy (Superior) Unique, Hecatomb: Recharge/Accuracy (Superior) Unique, Hecatomb: Damage/Endurance (Superior) Unique, and Hecatomb: Chance for Negative Energy Damage Unique Proc. Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build. Is it possible that you are trying to slot them in a different power than where they were before, say a Melee AoE power? What did you change in the respec? Edited October 7 by Marine X " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X Link to comment Share on other sites More sharing options...
biostem Posted October 7 Share Posted October 7 21 hours ago, 13Rad said: I can't slot anymore of them. Just to cover all the bases, please tell us what AT this character is, what level they are, what your primary/secondary are, and what power(s) you are trying to slot the IOs into. Link to comment Share on other sites More sharing options...
13Rad Posted October 8 Author Share Posted October 8 I wish I thought of this earlier but didn't: https://youtu.be/VTe4pGNbnnI This should answer vast majority of the questions quicker. 1 Link to comment Share on other sites More sharing options...
13Rad Posted October 8 Author Share Posted October 8 On 10/7/2024 at 2:39 AM, Marine X said: Here is the Description from the wiki... Hecatomb is a Melee Damage enhancement set in the Invention System. It is available only at level 50. There are six enhancements in this set: Hecatomb: Damage (Superior) Unique, Hecatomb: Damage/Recharge (Superior) Unique, Hecatomb: Damage/Recharge/Accuracy (Superior) Unique, Hecatomb: Recharge/Accuracy (Superior) Unique, Hecatomb: Damage/Endurance (Superior) Unique, and Hecatomb: Chance for Negative Energy Damage Unique Proc. Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build. Is it possible that you are trying to slot them in a different power than where they were before, say a Melee AoE power? What did you change in the respec? This was my initial build and the other post with the video has current build. 1 Link to comment Share on other sites More sharing options...
lemming Posted October 8 Share Posted October 8 Looks like you have a Hecatomb Damage/Endurance Reduction in Body Blow. And you are trying to slot the Damage/Endurance Reduction that is in the tray. That's why it's not slotting in Smashing Blow. You can only have one slotted on your character. 1 Link to comment Share on other sites More sharing options...
13Rad Posted October 9 Author Share Posted October 9 21 hours ago, lemming said: Looks like you have a Hecatomb Damage/Endurance Reduction in Body Blow. And you are trying to slot the Damage/Endurance Reduction that is in the tray. That's why it's not slotting in Smashing Blow. You can only have one slotted on your character. I removed everything from the tray and still had the same issue. In addition... I was trying to slot a Superior Brute enhancements in Smashing Blow yesterday and the first time I tired it, it wouldn't slot but then I placed it back in the over flow tray and tried again and it worked the second time. Even taking out one of the Hecatombs from Body Blow, wouldn't re-slot back in. I didn't place it in the tray but picked it up and it didn't get the green circle like the overflow tray did. I tried other another enhancement and that came up with the green circle when I picked it up in the power. I may not be programming savvy but I if I can give those who are as much information as I can to help fix the issue, so much the better. I even moved servers and tried it to ensure it wasn't just a server issue. I am sure I will figure out other ideas to try, but this is it for now. I am even tempted to do another respec to see if that may help fix the issue. Link to comment Share on other sites More sharing options...
Greycat Posted October 9 Share Posted October 9 (edited) 2 hours ago, 13Rad said: I removed everything from the tray and still had the same issue. In addition... I was trying to slot a Superior Brute enhancements in Smashing Blow yesterday and the first time I tired it, it wouldn't slot but then I placed it back in the over flow tray and tried again and it worked the second time. OK. Unfortunately the pictures don't show us everything (like *which* parts of that set you have slotted, etc.) The youtube video... yeah, shows you trying to put a second one of Hecatomb Dam/End into your build. Only one of each piece of the set can exist on the entire build. The same is true of the brute enhancements, with a twist - while the superior ones give a boost to the set bonuses, they still consider (for instance) Brute's Fury Acc/Dam and Superior Brute's Fury Acc/Dam to be "the same piece of the same set" as far as checking for unique pieces. That can be decidedly confusing to people. When you tried removing the Hecatomb and reslotting it, you just kind of moved it around. If you'd moved it to the tray, released it, then put *either one* of that set (again, the same piece, you have two of them in,) you'd probably have seen the green ring that said you could slot it. You'll note you didn't have any issues in that video with ... what is that, Crushing Impact. That doesn't have the same uniqueness rule applied to it. You'll also note you had no problems with the Superior Brute's Fury and reslotting from the tray - you'd set it down already. What you were doing when you didn't get the green ring was essentially trying to just move it from power slot to power slot, which the respec screen doesn't really understand. You need to put it down in the tray - the landing area, if you will - so it understands "oh, this ENH is unslotted now and can be put back or put somewhere else." (Once it finishes processing, this should hopefully show what I mean, if that wasn't clear.) Edited October 9 by Greycat 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
13Rad Posted October 9 Author Share Posted October 9 6 hours ago, Greycat said: OK. Unfortunately the pictures don't show us everything (like *which* parts of that set you have slotted, etc.) The youtube video... yeah, shows you trying to put a second one of Hecatomb Dam/End into your build. Only one of each piece of the set can exist on the entire build. The same is true of the brute enhancements, with a twist - while the superior ones give a boost to the set bonuses, they still consider (for instance) Brute's Fury Acc/Dam and Superior Brute's Fury Acc/Dam to be "the same piece of the same set" as far as checking for unique pieces. That can be decidedly confusing to people. When you tried removing the Hecatomb and reslotting it, you just kind of moved it around. If you'd moved it to the tray, released it, then put *either one* of that set (again, the same piece, you have two of them in,) you'd probably have seen the green ring that said you could slot it. You'll note you didn't have any issues in that video with ... what is that, Crushing Impact. That doesn't have the same uniqueness rule applied to it. You'll also note you had no problems with the Superior Brute's Fury and reslotting from the tray - you'd set it down already. What you were doing when you didn't get the green ring was essentially trying to just move it from power slot to power slot, which the respec screen doesn't really understand. You need to put it down in the tray - the landing area, if you will - so it understands "oh, this ENH is unslotted now and can be put back or put somewhere else." (Once it finishes processing, this should hopefully show what I mean, if that wasn't clear.) The video didn't work. With this, "Only one of each piece of the set can exist on the entire build" you are saying I can only have 1 Dam/End Hecatomb between all of my powers. I can't have a Dam/End Hecatomb on Smashing Blow and another on Body Blow? The Crushing Impact allows it and they both enhancements say mainly the same things in the power itself when you mouse over it. Which is another thing I checked, thinking back. I figured the part about the Brute enhancements out the first time around and that's why I removed everything from the power and tried to re-slot it that way. I was making sure that even though I was replacing a Dam/Rech Crushing Impact with a Dam/End Hecatomb, that there were no other conflicts that way. I am trying as many things as I can think of because I know there's not that big of a team for troubleshooting and fixing. I was a tradesman before I got sick and I hate it when people come in and say "it's broken, fix it" because that don't tell me squat because I can see it's obviously broken because you're here. I try to avoid that at all costs if I can. My video was to show what was going on better then I could explain it. I am aware of how the enhancements work and I even reviewed all my bookmarks, Reddit and troubleshot it before I sent a message here. I believe I also asked questions in game to make sure I wasn't over looking something silly before I started this thread. Now as I mentioned above, I did have the same issue with a Superior Brute one, name eludes me currently (Shield one), in the Smashing Blow power. The first time I tried to put it in there, no green came up at all in the power. I went triple checked that it did infact take the Brute Archtype enhancements in the power, it did, so I picked it up again and then the circle lit up. Same enhancement, slot placement and same spot in over flow tray, both times. The little I know from game software programming I took in 2006 says it may be a small conflict somewhere. Wasn't happening before the Halloween event and I am willing to wait until it's over to see if it isn't something in that code or whatever they use these days. I can still buy the enhancements and put them in the auction house for now. I can wait and it won't kill me to wait. Just trying to be a bit proactive to help the community out a bit. Link to comment Share on other sites More sharing options...
Greycat Posted October 9 Share Posted October 9 11 minutes ago, 13Rad said: The video didn't work. With this, "Only one of each piece of the set can exist on the entire build" you are saying I can only have 1 Dam/End Hecatomb between all of my powers. I can't have a Dam/End Hecatomb on Smashing Blow and another on Body Blow Correct. If you look at the Hectomb enhancement in game - hover over it - you'll see (using the damage IO for instance) Hecatomb: Damage +Damage UNIQUE -- no more than 1 enhancement of this type can be used per character. All purple, winter, Overpowering Force and ATOs are like this. If you slot one Hecatomb: Damage, that's the only Hecatomb: Damage you can slot anywhere on that character on that build. (Plus the bit of oddness I mentioned with ATOs - not only can you not put, say, two Brute's Fury Acc/End on the same build, you can't put a Brute's Fury Acc/End and a Superior Brute's Fury Acc/End on the same build - they're considered the same IO for this uniqueness rule.) Crushing Impact - like the majority of IOs - is not tagged this way, which is why you can have multiples in your build (just not the same power.) There are a few "standard set" IOs that *are* tagged this way, such as Panacea: Chance for +Hit Points/Endurance or Miracle: Recovery, but they tend to be special pieces. And you'll see that same UNIQUE warning right up top of the IO's description. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
13Rad Posted October 9 Author Share Posted October 9 You are about 5 seconds faster then me. I just logged into the game and saw that. Well selling time it is... Lesson learned... Feel kind of silly now that it didn't click and register. *places DUNCE cap on* *goes and sits in the corner* Link to comment Share on other sites More sharing options...
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