Heatstroke Posted November 14 Posted November 14 Ive build a CrabberMind, Bane, Fortunata and a Widow.. but what the heck is a Huntsman ? Thanks
JJDrakken Posted November 15 Posted November 15 21 hours ago, Heatstroke said: Ive build a CrabberMind, Bane, Fortunata and a Widow.. but what the heck is a Huntsman ? Thanks Huntsman Spider is Bane Spider, who only uses the Rifle Attacks. Like Huntsman Spiders you face in game. You use Rifle Attacks and Buffs/Armors out of bane. 1
High_Beam Posted November 15 Posted November 15 He's a hero of course. Got his powers form a magic sack of corn he got for saving a chunky elf. It gave him strength and speed and of course shiny teeth. Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
High_Beam Posted November 15 Posted November 15 All kidding aside its an Arachnos Soldier VEAT that eschews becoming a Crab or Bane and generally avoids their powers. In my case, the Violet Huntress hated the look of the crab arms and the mace sucks thematically for me. Still a solid character, lotta fun. Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - High Beam (Yay), Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Many alts and lots of fun. Thank you Name Release For letting me get my OG main back!
kelika2 Posted November 15 Posted November 15 i have two huntsmen one ranged and permahasten build. and bane spider only for buildup one melee and defense build. buildup, stealth and placate from bane
gameboy1234 Posted November 16 Posted November 16 I think a "huntsman" really is just a word the original dev team came up with because they thought it sounded cool. A huntsman is an advanced Arachnos soldier. Almost like a special forces soldier, he's not an ordinary grunt. However he's also not the heavily cybernetic Crab or the Fortunata. He's still a regular person, just well trained, and wearing power armor and using equipment (the guns, grenades, and the maces) rather than something more exotic. Basically a huntsman is anything you want, it's your story. But they should be "regular" if high ranking soldiers with special equipment, rather than "powers."
The Trouble Posted November 19 Posted November 19 On 11/14/2024 at 10:53 AM, Heatstroke said: Ive build a CrabberMind, Bane, Fortunata and a Widow.. but what the heck is a Huntsman ? Thanks For various reasons (some unexplainable) neither Bane nor Crab appealed to me. Trying out a Bane just gave me a feeling of "Why not just make a Stalker?" I admit that this is a vast oversimplification of a Bane - especially due to their melee/ranged versatility and strong buff/debuffing - the gameplay result for me gave me that sensation. Focusing on the ranged rifle attacks just clicked for me, and Huntsman ended up feeling really satisfying. I've uploaded a build in this forum if you're curious to try it out. So in short, Huntsman builds are a specific flavor of the Bane branch. Much like your CrabberMind.
tidge Posted Thursday at 02:28 PM Posted Thursday at 02:28 PM A while back (on Homecoming) I played the heck out of my VEAT soldier and ended up using all three builds to explore different options: Crabbermind, Bane, Huntsman (mostly). (mostly) Bane was my least favorite: it ended up being too slow in clearing rooms (for my taste), and I found it to be a PITA to keep alive (solo) against rooms filled with +N enemies. Crabbermind was fine; I felt like I was doing better with large spawns. I had no misconceptions about the nature of the pets going in (they are NOT henchmen, and they aren't "Controller" type pets) so I ended up feeling like they did what I wanted them to do. My favorite was the (mostly) Huntsman. I felt that I was able to leverage the gun attacks rather effectively. Because I already had the spider arms forced upon this character, I supplemented the gun with the Spider attacks. This was a while ago, but I came to resent both the Spider backpack AND the Mace. If I was going to roll another VEAT soldier, I'd choose ONLY Bane (to not get stuck with the spider arms) and avoid Mace attacks as much as possible. Even leaning hard into the Leadership powers it wouldn't be easy, as IIRC there are a few good powers that still use the Mace animation (Surveillance?)
Linea Posted Thursday at 05:16 PM Posted Thursday at 05:16 PM You can use the Aether costumes to hide the crab legs, but you do have to be happy with the limited resulting costumes. This lets you have a larger pool of powers to build from and still not have to deal with the fugly legs. 3 AE 801 (link) is a variety of missions for fun and challenge, and is designed for a team of 5+ Incarnates. Just search '801' in AE. 801 Difficulty Varies: 801.0 Easy, ..., 801.2 Standard*, ..., 801.5 Moderate**, ..., 801.6 Hard***, ..., 801.7 Four Star****, ... 801.F Death. I may be AFK IRL, But CoH is my Forever Home.
Octogoat Posted Monday at 04:57 PM Posted Monday at 04:57 PM Kaizensoze makes some excellent huntsman builds there's also this build that is pretty good: While I love huntsman I wish we had the opposite animation option and could have everything fire from our arachnos shotgun. 1 1
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