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Posted
4 minutes ago, Ukase said:

12 and a half pages of my rambling pearls

 

This should be and IS now unofficially your signature.

 

🖤Troo

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"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
18 hours ago, Ukase said:

I have so many insights and experiences to share, but rather than flood you with 12 and a half pages of my rambling pearls of wisdom, I'll just say this: 

Market conditions can vary. Not every bit of advice is accurate today as it was 12 months ago. Pay attention to the market if you want to play the market. 

Various methods for influence gain: ( I was going to rank them, but results vary with different players because of patience, knowledge and skills) 

  • Just play a level 50
  • Convert merits into tradeable loot - boosters, converters generally get the most inf. But look at catalysts and unslotters too, just in case the market shifts.
  • Farming. But, it's not that great because you're not really playing a variety of things when you're farming. Just the same old thing. 
  • AFK-Farming - tends to require a lot of up-front investment for the better enhancements, but there's a case to be made for having a buff character on a 2nd account follow your primary around with buffs on auto-fire. Never tried this myself, not sure how it works. Or maybe you do this for regular farming if your build can't hang without buffs. 
  • Market - so many different ways to do this. Some are super clever. Some require a lot of patience. Some require a fair amount of risk. 

                           

      Within the market, so many ways: 

  • Buy cheap level 10 recipes, cheaper to craft.  Convert, sell
  • Buy packs, sell the contents. Packs tend to average 1.2 enhancements per pack. Generally, you can make a little influence if you can afford to buy a fair number of packs. 
  • Improve ATOs and Winter-Os.  Requires patience and risk, but you can really make bank. A hero pack costs 10M. A superior ATO can go for anywhere from 10M to 20M, depending on who's doing the buying and the competition in that particular area. If you buy 10 packs and get 12 ATOs, slot, add a catalyst, then unslot and then sell them for 12-14M, you can recoup what you paid for the packs. And usually have an assortment of amplifiers, Experienced, and reward merits for your troubles. 

Convert merits into converters and/or boosters, or some other items depending on market conditions (already mentioned above) 

That's not even the half of it, there's a lot of other ways to make bank in this game. 

My best advice is to play a character you enjoy and let the inf roll in. Don't worry about it stacking up, because it will as you keep playing a character you like to play. When you come up with a clever idea for an alt, determine the build you want first. Accumulate the materials and have those ready before you even create the character. If you're like me, the mood passes and you keep playing the first one. Until the mood doesn't pass, lol.                                   


Thanks, your posts are always really informative so I appreciate 'em when I see 'em!

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Posted

For influence, I typically "farm" that via the Auction House. It's much more efficient than fire farming but requires a bit more coordination and planning.

 

But you can make a S&L damage based farmer if you don't want a fire farmer.

 

For farm missions you design the toon based on the mission, so if you want EBs or not has to be addressed, along with difficulty of mob, what powers they have, which map is used, whether it's ambushes/patrols or not. Then you have to decide between a Tanker/Brute or a different AT for that matter (or whether you are using multiple accounts for farming at the same time).

Posted

AH isn't as great as it used to be, but there are things out there which can be flipped for still decent profit. I have a pre-Page 5 build for my Rad/fire and I don't really ever use my heal on a map which I try to position myself to take on as much as I can all the time. The map has EBs in it as well. It's a Page 5 road tunnel map by Xtomic.  A map without EBs will be faster, but I prefer doing fewer runs. 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted (edited)
On 11/16/2024 at 8:35 AM, TheMultiVitamin said:

I make characters based off of concepts and theming rather then mechanics so making a character specifically for farming just feels wrong to me.

 

It should.

Perhaps a concept around an inventor that creates (recipes) inventions to sell to other superheroes?

Or perhaps a character that is a millionaire (/ah) by day and prowls the street at night wearing a mask (or cowl) and (with or without) a cape?

 

I do not farm. I'm against farming. But people are free to play how they want here.

And I must say, that farmers pay me plenty for the work I do on in the /ah. And that's farmers - plural - many, many farmers pay me .... many of them.

 

I sell my salvage for cheap (I sell all my white and yellow salvage for 1 inf). I buy salvage on the auction house at well above the usual auction price.

I buy recipes. I craft them for the community (... and the profit *ca-ching!*)

 

i7vxmJ4rjSkcE.webp

 

You don't need to farm to generate influence or salvage.

 

 

6a98c3626f6625f92e92df51056ca33c.gif

 

 

Edited by UltraAlt
...oh, forgot to add ... the /ah is the most balanced PvP in City of heroes.
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If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted (edited)

Just wanted to add my 2 cents. I have a fire farmer that is a Dark/Rad Tanker. Dark Armor boasts some impressive resistances and includes both defense and resistance, a heal (to compliment the rad melee heal), and a damage aura like Spines or Fire. With Rad Melee's aura, you've got two damage auras going, two heals, good fire resistance, and defense all built in. Throw in your incarnate powers and the Dark/Rad Tanker is a beast that also does well outside the farms in regular play.

Edited by TheMoneyMaker
Posted
7 hours ago, UltraAlt said:

 

It should.

Perhaps a concept around an inventor that creates (recipes) inventions to sell to other superheroes?

Or perhaps a character that is a millionaire (/ah) by day and prowls the street at night wearing a mask (or cowl) and (with or without) a cape?

 

I do not farm. I'm against farming. But people are free to play how they want here.

And I must say, that farmers pay me plenty for the work I do on in the /ah. And that's farmers - plural - many, many farmers pay me .... many of them.

 

I sell my salvage for cheap (I sell all my white and yellow salvage for 1 inf). I buy salvage on the auction house at well above the usual auction price.

I buy recipes. I craft them for the community (... and the profit *ca-ching!*)

 

i7vxmJ4rjSkcE.webp

 

You don't need to farm to generate influence or salvage.

 

 

6a98c3626f6625f92e92df51056ca33c.gif

 

 


Yea flipping Enhancements on the AH has been my go to for Inf. for 2 fold reasons. The first being that you make some decent Inf. income doing it regularly. The second is that it makes sense for some of my character doing so!

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Posted

If you don’t like running repeat activities, there is probably over 100 ae missions. Even if you did them only once there would be enough of them for you to reach 50 on multiple characters without doing anything twice.

Posted
1 hour ago, Neiska said:

If you don’t like running repeat activities, there is probably over 100 ae missions. Even if you did them only once there would be enough of them for you to reach 50 on multiple characters without doing anything twice.

I would guess there are many thousands of AE missions. I've personally done a character 1-50 solely in the AE doing missions there (non-farming) just for fun. I didn't experience a quarter of all of those missions. 

 

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Posted
1 hour ago, Neiska said:

If you don’t like running repeat activities, there is probably over 100 ae missions. Even if you did them only once there would be enough of them for you to reach 50 on multiple characters without doing anything twice.


Yea those are ones I've definetly been looking at too, there's so many well written ones and overall they're just neat to see in regards to what other players come up with.

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Posted
2 hours ago, TheMultiVitamin said:


Yea those are ones I've definetly been looking at too, there's so many well written ones and overall they're just neat to see in regards to what other players come up with.

And there is a section here in the forums where people can promote their AE arcs as well. I've found some really good hidden gems in that one that I never would have seen.

 

https://forums.homecomingservers.com/forum/31-mission-architect/

 

Check that out and you will see some really awesome missions with some fun dynamics you won't always see in regular gameplay. 

 

Posted

The issue with doing AE missions for the sake of leveling and not farming is the rewards have been peeled back due to farming so leveling is slower. I still find going through regular missions at a decent diff setting while solo is more tolerable than any farming. I'll take soloing RWZ, Cim, or DA at +2-+4 and x8 with the Banker day job accolade over repeated farming. I've gotten a Vet level from doing a single rather difficult Cim mission which is roughly what I get from doing a single tunnel mission with EBs. To be fair, the Cim mission also had multiple EBs. DA with its ability to generate such an ease for builds to solo at +4x8 is a virtual goldmine. Red side also doesn't lack content to challenge players. 

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
20 hours ago, Without_Pause said:

The issue with doing AE missions for the sake of leveling and not farming is the rewards have been peeled back due to farming so leveling is slower. I still find going through regular missions at a decent diff setting while solo is more tolerable than any farming. I'll take soloing RWZ, Cim, or DA at +2-+4 and x8 with the Banker day job accolade over repeated farming. I've gotten a Vet level from doing a single rather difficult Cim mission which is roughly what I get from doing a single tunnel mission with EBs. To be fair, the Cim mission also had multiple EBs. DA with its ability to generate such an ease for builds to solo at +4x8 is a virtual goldmine. Red side also doesn't lack content to challenge players. 

I wouldn't be mad if they took some of the top rated AE arcs and added them into the game as regular contacts. Better rewards, give people a chance to see their creations outside of AE, and I really enjoy a lot of those AE missions. Very well done and shows how many people are truly creative. 

 

Posted
12 minutes ago, jprewitt73 said:

I wouldn't be mad if they took some of the top rated AE arcs and added them into the game as regular contacts. Better rewards, give people a chance to see their creations outside of AE, and I really enjoy a lot of those AE missions. Very well done and shows how many people are truly creative. 

 

Or just flagged the Critic's Choice missions as earning normal rewards.

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
3 hours ago, Without_Pause said:

Or just flagged the Critic's Choice missions as earning normal rewards.

That's a much better idea and would be much easier to implement. 

 

See, this is why you get paid the big bucks. 

 

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