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Glue arrow and procs


Tankshock

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Blaster Glue Arrow is a fantastic power for proccing!
 

So, there are two components to the power when the math happens. There is the projectile that is fired at a single target, and the pseudopet that drops and ticks damage slowly. Both of these elements have fantastic proc chances. I would highly recommend 6-slotting with procs! It will tank your target's HP when the procs all fire twice upon impact!

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Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

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18 hours ago, Spaghetti Betty said:

Blaster Glue Arrow is a fantastic power for proccing!
 

So, there are two components to the power when the math happens. There is the projectile that is fired at a single target, and the pseudopet that drops and ticks damage slowly. Both of these elements have fantastic proc chances. I would highly recommend 6-slotting with procs! It will tank your target's HP when the procs all fire twice upon impact!

Normally pseudopets do very poorly with procs.  Are you sure Glue Arrow is different?

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4 minutes ago, Tankshock said:

Normally pseudopets do very poorly with procs.  Are you sure Glue Arrow is different?

I am positive. AR/TA is one of my favorite blasters!

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Mainly on Excelsior. Find me in game @Spaghetti Betty.

AE Arcs:  Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577

Click to look at my pets!

 

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2 hours ago, Spaghetti Betty said:

I am positive. AR/TA is one of my favorite blasters!

I'm in the midst of rebuilding my AR/TA.  Do you have a shareable build? (Whoops, never mind, I'm rebuilding an Archery/TA...)  I swear i had coffee

Edited by lemming
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I'm super skeptical of "trust me bro" so I copied a /TA blaster to test and slotted Glue Arrow to look like this:

image.png.cc4557b520db30a48938b9052f0295de.png

 

I got my QA god-mode buff and got a Council radio set to +1/8.  I wanted even con results for my lvl 50+1.  I simply fired off glue in a spawn and would re-apply it when the effect wore off.

 

The result - dayum.  One application started putting corpses on the floor.  If I were to unretire this blaster I'd certainly be looking to emphasize Glue procs.

 

My evidence (logs, etc)?  Trust me bro.

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My final slotting on Glue Arrow:

 

Level 1:                 Glue Arrow        

 (A) D-Sync Guidance (Accuracy/Range): Level 53

 (*) Javelin Volley – Accuracy/Damage/Recharge: Level 50+5

 (*) Javelin Volley – Chance of Damage (Lethal)

 (*) Positron’s Blast - Chance of Damage (Energy)

 (*) Ice Mistral’s Torment - Chance of Damage (Cold)

 (*) Annihilation - Chance for Res Debuff

 

I wanted the Range to bring it closer to the other Arrow powers (primary and secondary), and it can tolerate some recharge, so that explains the second slot. Annihilation's %-Res is (for me) one of those force multiplier choices (for teams) and works best IMO if multiple attacks include it, so as to potentially keep extending its effect.

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