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Posted

Hey all!

 

Making a return, and feeling like scrapper locking.

 

Claws/Stone has stood out to me since it’s a combo you can’t run on a Tanker or Brute. Yes, you can roll it on a Stalker, but you lose out on Spin… and that’s a big miss for me.

 

However, I’m having a rough time on landing on how to build out the new Stone armor/where my focus should be on the set. Does anyone have a Claws/Stone build I could use as a base.

 

Also, if you’ve ran the combo… how do you like it? I primarily team.

Posted

Here's my build.  Could likely use some work and some of it is concept.  Many for instance would take an Epic Snipe, but I took Char to recolor as a sand attack and a hold.  Obviously, I hope for Earth Mastery at some point 🙂

 

FU > Slash > Focus > Eviscerate > Repeat works for me and I love this combo.  I'd main it if it wasn't for the Stone FX, but I love to bring this scrapper out from time to time because the combo is just so much fun 🙂

 

I took Barrier, Musculature Radial, Assault Hybrid, and Reactive Interface, but working on Degeneration (slowly). 

 

It's a combo I always suggest for those willing to get past the Stone FX as I find it an awesome combo 🙂

Scrapper (Claws - Stone Armor).mbd

Posted
16 minutes ago, BrandX said:

Here's my build.  Could likely use some work and some of it is concept.  Many for instance would take an Epic Snipe, but I took Char to recolor as a sand attack and a hold.  Obviously, I hope for Earth Mastery at some point 🙂

 

FU > Slash > Focus > Eviscerate > Repeat works for me and I love this combo.  I'd main it if it wasn't for the Stone FX, but I love to bring this scrapper out from time to time because the combo is just so much fun 🙂

 

I took Barrier, Musculature Radial, Assault Hybrid, and Reactive Interface, but working on Degeneration (slowly). 

 

It's a combo I always suggest for those willing to get past the Stone FX as I find it an awesome combo 🙂

Scrapper (Claws - Stone Armor).mbd 41.86 kB · 0 downloads

This is great!!!

 

Yeah, the stone fx has usually been a hindrance. That being said, I think I can use crystallized look and do an “Ice” or “Shadow Armor” type of concept, depending how I color it.

Posted

I just made one and started leveling it. Went straight to 0x8 at level 10 and though I died a few times soloing Posi 1 and 2 (all that toxic damage and the Luminous, and the psi damage, and the E/N damage (because the devs thought it would be cool for a character to go out naked against E/N of all things up to level 20) all things I'd have the tools for but only in a few levels) it was surprisingly good enough to satisfy my desire for sturdiness considering my reckless choice of difficulty level. But it only takes reaching 33%-ish defense for a small purple to go a long way.

 

 

Scrappers have the best version of Claws and it was amazing to get back to the feeling of deleting whole spawns once I started the FU , Shockwave, Spin combo, and their Stone Armor is near perfect as well since Geode is the missing link to make Stone Armor perfect as it is the recovery tool the armor struggles without, plus it doubles as a heal. So I sacrificed Earth's Embrace for it, but, if not playing a flier with Evasive Maneuvers taking up a power slot then do pick EE for that bit of extra buffer. Geode has the unfortunately roleplay of only being usable when on the ground(??) but Claws is light enough that even half slotted and without all the recovery uniques even Super Stunners were not catastrophic and a one slotted Geode once in a while was enough to recoup my endurance. Some creative use of macros allowed to toggle off Hover and toggle on Geode with just one button, and toggle off Geode and toggle back Hover with another.

 

Unfortunately Scrappers don't get agro aura in Stone Armor which makes it trash for soloing though perfectly fine for teaming. I gave up at level 30 something because the lack of agro aura was unbearable once mobs started scattering and it was a kill all mission (when not kill all I'd just eat the XP loss and walk away).



I wanted to have softcap without Weave which was mostly achieved at the sacrifice of the purples in Spin but it's not like recharge is an absolute must. As is the rotation of Follow-up, Focus, Slash, has a half second gap or no gap at all if the FF proc in Focus goes off. The sixth purple in Focus would softcap Psi without Weave but I'm not that fussed about Psi since psi has no defense debuffing attached to it. So other than Psi the build will have 45% without Weave, 50% with, and 55% with Barrier which ought to be enough against defense debuffers considering the large mitigation Shockwave grants.

 

This is not a leveling build but I can share what I was using up to 30 if it's desired.

 

 

Scrapper (Claws - Stone Armor).mbd

  • Like 1
Posted
5 hours ago, Sovera said:

I just made one and started leveling it. Went straight to 0x8 at level 10 and though I died a few times soloing Posi 1 and 2 (all that toxic damage and the Luminous, and the psi damage, and the E/N damage (because the devs thought it would be cool for a character to go out naked against E/N of all things up to level 20) all things I'd have the tools for but only in a few levels) it was surprisingly good enough to satisfy my desire for sturdiness considering my reckless choice of difficulty level. But it only takes reaching 33%-ish defense for a small purple to go a long way.

 

 

Scrappers have the best version of Claws and it was amazing to get back to the feeling of deleting whole spawns once I started the FU , Shockwave, Spin combo, and their Stone Armor is near perfect as well since Geode is the missing link to make Stone Armor perfect as it is the recovery tool the armor struggles without, plus it doubles as a heal. So I sacrificed Earth's Embrace for it, but, if not playing a flier with Evasive Maneuvers taking up a power slot then do pick EE for that bit of extra buffer. Geode has the unfortunately roleplay of only being usable when on the ground(??) but Claws is light enough that even half slotted and without all the recovery uniques even Super Stunners were not catastrophic and a one slotted Geode once in a while was enough to recoup my endurance. Some creative use of macros allowed to toggle off Hover and toggle on Geode with just one button, and toggle off Geode and toggle back Hover with another.

 

Unfortunately Scrappers don't get agro aura in Stone Armor which makes it trash for soloing though perfectly fine for teaming. I gave up at level 30 something because the lack of agro aura was unbearable once mobs started scattering and it was a kill all mission (when not kill all I'd just eat the XP loss and walk away).



I wanted to have softcap without Weave which was mostly achieved at the sacrifice of the purples in Spin but it's not like recharge is an absolute must. As is the rotation of Follow-up, Focus, Slash, has a half second gap or no gap at all if the FF proc in Focus goes off. The sixth purple in Focus would softcap Psi without Weave but I'm not that fussed about Psi since psi has no defense debuffing attached to it. So other than Psi the build will have 45% without Weave, 50% with, and 55% with Barrier which ought to be enough against defense debuffers considering the large mitigation Shockwave grants.

 

This is not a leveling build but I can share what I was using up to 30 if it's desired.

 

 

Scrapper (Claws - Stone Armor).mbd 42.5 kB · 0 downloads

Thanks Sovera! This is amazing, and I appreciate all of the insights.

 

I could see the lack of a taunt aura being a big problem solo. Luckily I’m social and like to team 😂😂😂 and endgame build is perfect, as I’m more looking for a “roadmap” as I plan my build. Thank you!

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