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Posted

Red side - Mr. G (primal) arc - finale (Rob Vangaurd's safehouse)

 

The map location supposedly marking the door (see the mark just below my guy's map arrow in this pic) and the HUD location mark actually at the door are over 500 yards apart from each other.  I experimented with several things to see if it was a temporary glitch and the two remained apart. 

 

Map-Issues.jpg

  • 2 weeks later
Posted (edited)
On 1/17/2025 at 12:10 AM, Rudra said:

Did you transition through a door exiting a building? If you did, this is a well known bug.

 

Hey, sorry for the delayed response.  Because of the several days since my report, I honestly do not recall, however, it is highly unlikely.  99.5% of the time I use the mission exit button.  I can only recall a single time in the last 6 months that I exited a mission via a door rather than the mission exit button, and that was on an unrelated Praetorian character I play on a secondary account. 

 

EDIT: Also, one of the things I experimented with was logging out and back in to see if it would self-correct that way.  It did not.

Edited by Techwright
Posted
25 minutes ago, Techwright said:

 

Hey, sorry for the delayed response.  Because of the several days since my report, I honestly do not recall, however, it is highly unlikely.  99.5% of the time I use the mission exit button.  I can only recall a single time in the last 6 months that I exited a mission via a door rather than the mission exit button, and that was on an unrelated Praetorian character I play on a secondary account. 

 

EDIT: Also, one of the things I experimented with was logging out and back in to see if it would self-correct that way.  It did not.

That's not what I meant. What I meant was, at the time you got the mission, was your character inside a building? Like inside the abandoned warehouse where Mr. G is. If your character is inside a building at the time you get a mission, the mission way point can get messed up when you exit the building.

Posted
On 1/29/2025 at 5:10 PM, Rudra said:

That's not what I meant. What I meant was, at the time you got the mission, was your character inside a building? Like inside the abandoned warehouse where Mr. G is. If your character is inside a building at the time you get a mission, the mission way point can get messed up when you exit the building.

 

Didn't realize this was a cause, but yeah, this is an OLD bug from the original codebase.

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