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About This Club

  1. What's new in this club
  2. Sounds good! I saw some of the discussion on Discord and was considering editing it myself but wanted to do a little testing to verify it for myself before I felt comfortable editing.
  3. Discussion on Discord and testing in game has made it pretty clear that while the Absorb Proc is a proc in the sense that, well, it procs, it is a Global in other respects - it's always on regardless of the state of the power it's in. For example, I was able to slot it in a rez (some defender primaries take Healing sets in their rez) and trigger it by falling from the top of the skybox. I'm mentioning this because I intend to edit the wiki to reflect this and it's going to be pretty confusing for anyone who doesn't know why.
  4. Wanted to post a link to this topic for better visibility in case it gets lost in general.
  5. Loading screen tips have now been overhauled. I pulled a bunch of old (mostly no longer relevant) tips and added any new tips. The tips on there are as they appear in the current game files. I also deleted/renamed categories as appropriate. There may be a tip or three that might be better suited for a different category, as I didn't spend a ton of time pondering each tip and which category it best fit. I also added links as best I could to the tips I added/edited. There were a couple of tips that still might have some relevance, and I thought of perhaps adding a 'historical tips' section at the bottom for any that fit that bill. I did not do that but I'll keep thinking about it. Its easy enough to copy them out of the history and add them back to the page if so. Most of the ones I removed, though, were no longer relevant at all.
  6. I'm slowly whittling away at my list above. Between my mods, the wiki, and the Badger site, it's been a busy 24 hours! Speaking of Badger, if anyone needs the icons for the new badges to put on the wiki, I have them all from where I extracted them from the piggs for use on the Badger site. Just let me know and I can pass them along. I think they are also posted in the i27p3 patch notes thread too.
  7. Sorry for the late reply, haven't had much free time lately. It looks like the issue involves the ISalvage.dpl that the Salvage List template calls on in the Includepage parameter to pull data from the Salvage tables on each page. For instance, on Ruby Salvage, if you copy one of the SalvageList templates like SalvageListCommon onto the page: {{#dpl: mode=userformat |includepage={ISalvage}.dpl |category=Invention Common Enhancements |linksto={{PAGENAME}} |distinct=strict |namespace= |allowcachedresults=true |resultsheader=\n<h3>Common Enhancements</h3> |suppresserrors=true |secseparators=\n* [[%PAGE%]]&nbsp; |titlematch=%:% }} If you then remove the .dpl suffix on the includepage parameter, you get this on the page: Without .dpl ------------------------------------------ With .dpl You'll see that the Rubies line up exactly with the corresponding lines with additional text on the current page that are generated by ISalvage.dpl. This shows that this system, instead of only pulling the Ruby Salvage lines from the templates, is actually pulling ALL the salvage lines, which explains the increased number of lines. Now why it's doing this or where the exact issue lies, I'm not entirely sure. Will keep having a look at it when I'm free but I'm learning as I go with all this stuff!
  8. Actually I wonder, @Aberrant I wonder if this is possibly somehow related to the same thing as the last time this happened ? I tried setting up a page like you did for that issue here https://hcwiki.cityofheroes.dev/wiki/User:Michiyo/TestPage but it doesn't seem to be quiet as helpful. Do you have any thoughts on if these 2 issues might be related?
  9. This seems to be a bug in DPL3 the replacement extension installed when the Wiki updated to 1.36.1 as the previous version didn't work on anything above 1.34. No fix that I can see (I did update to the very latest version to confirm) So this will have to wait until someone on their side resolves it.
  10. I noticed on some of the invention salvage pages that the lists of recipes in which the salvage is used is counting each recipe multiple times. I've attached an example for Ruby salvage. The recipes that say 'for levels X - Y' are valid entries, while the rest are duplicates. I checked 5 or so different salvage pieces and saw the same thing for each one. I tried looking for a cause but didn't find anything definitive. It might be a dynamic page list issue in one or more of the templates, but that's not something I feel qualified to tinker with.
  11. I thought I'd start this as a way to let folks know what I was working on, and as a means for others to do the same, in order to avoid potential duplication of work. Nothing mentioned below will be added/updated on the wiki until it actually goes to the live servers, but there have been several things that I have been able to pre-emptively work on so that I can update during Beta as needed and just paste and go when i27p3 is released live. I've generated the text to update the Enhancement Sets page with the 5 new sets, and have generated the code for the set info page for each set as well as the enhancement info page for each individual enhancement for all enhancements in the 5 new sets. As the release date gets closer I will generate the code to update the Set Bonus Comparison Tables I will add the innertube emotes to the Emotes page and have already begun generating the animated GIFs for those emotes I will add new/updated power icons to the Macro image page I will add the new badge data to the Settitle listing page A bit lower priority will be to update the loading screen tips (as previously promised) Those are all pages I have worked on in the past and in some cases have written scripts to help update the info so I should be able to update them without much issue given that I am familiar with them. If I notice any similar opportunities for updating the wiki I'll add them. Updates (will add as I progress through the list above): DONE with main pages, still need to check a few related pages DONE Pending DONE DONE DONE Note also that I will not necessarily work in order, it just depends on how much time I have compared to the effort required for each task
  12. To follow up, I checked the bins for Alpha, Beta, and Live. The updated loading screen tips are only available on Alpha at the moment. I think I will hold off updating the wiki with these for the moment, until the updated tips have made their way to Live. I assume this will happen with the release of Page 3, if not before. Edit: Looks like these are now on Beta so I will try to have this ready by the time it goes live with Page 3.
  13. I've got the list somewhere and this has been on my somewhat poorly-maintained to-do list for a little while. I'll dig it out and update the page in the next few days. Edit to add that I am 95% sure I saw confirmation that the new tip list was added, but I am not able to lay eyes on it at the moment. If anyone can confirm that they are in, please let me know. I'll keep looking.
  14. https://hcwiki.cityofheroes.dev/wiki/Loading_Screen_Tips So, doing a little wikidiving, and came across this page. Does anyone have a means of diving in to the Homecoming files and collecting the current list of LSTs? Or may we poke someone like @Faultline and request a copy be shared to update the page with?
  15. Any chance that the software could support changing skins without an account?
  16. The default skin was switched, if you prefer the original skin you can (assuming you have an account) go to https://hcwiki.cityofheroes.dev/wiki/Special:Preferences#mw-prefsection-rendering and switch back to the Monobook skin, or the Vector skin, for the same look, but without the Blue of the Monobook skin.
  17. First of all Thank you for hosting the wiki! I think I visit every day whenever I'm daydreaming about a build. I noticed that the HCWiki looks different today: font, font size, placement of the search window, etc. Forgive my ignorance, but is there a way for me to change the font size that I see the wiki with? It's kind of big, like maybe optimized for a phone? For sneakily browsing at work on a desktop, it's a little too easy to read over the shoulder 🙂 Thanks again!
  18. I don't see a template for Blaster archetype (or any archetype, for that matter) in the place I know to look, which is here (in the Related Templates section). There may be other places that I don't know about, though. I think there may be a good reason that there are apparently no archetype set templates. Using the Disintegrate screenshot you posted as an example, you'd need to add not only the Blaster AT set, but also the Corruptor, Defender, and Sentinal AT sets, since all those ATs can use the Disintegrate power. And that has the potential to cause confusion for those not overly familiar with how ATOs work, since it would imply that a corruptor could use blaster/defender/sentinal ATOs in that power. A better approach might be to have a generic ATO template to indicate that the power accepts ATOs depending on one's archetype, but for consistency it would need to be added to ALL relevant powers across the board, which would be quite an undertaking.
  19. I wanted to add Blaster Archetype Sets into Beam Rifle and Temporal Manipulation pages, but I couldn't find the correct template. I've checked Special: AllPages, but I still couldn't find it. Does anyone know the right name for a Blaster Archetype Sets? Thanks.
  20. Wiki is upgraded, and after a handful of close calls with a rollback, all of the extensions are as well. Sorry for the extended downtime.
  21. Heya all, quick heads up. Going to be locking the wiki to Read Only to upgrade the wiki to the latest version.
  22. My feeling is generally to remove it unless it is something I'm aware is a persistent source of confusion for returning players, in which case I'll try and leave some mention to the effect that things have changed (which implies, in general, mentioning how things were on live).

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