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Posted

What's the fastest way for a leveled out 50 to gain incarnate components and threads? Going a different direction with the build and need to build a couple different incarnates, but I'm out of threads.

 

Do all mobs have the same % chance to drop threads? Some people say ITF is the best option, but I don't think so. 

 

I know Tinpex/ApeMage is a good one for a couple quick components but is there a quick solo path?

 

Thanks!

 

-WT

Posted

Heather Townshend's arc in Dark Astoria is repeatable and provides incarnate rewards.  There are only a couple missions, are fairly easily soloed and can be completed in 15 min-ish once you've done it a time or two.

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@Radgen

Mostly on Torch and Ex

Posted (edited)
10 minutes ago, WuTang said:

What's the fastest way for a leveled out 50 to gain incarnate components and threads?

just FYI, if you did not know, you can trade empyrean merits between your alts, and the fastest way to do that is exchange them for a transcendant merit, 50 to 1.

 

i keep one or two in my mail, for my alts that need some extras at the early levels. later they can send them back... with interest! they work for me! not the other way around! 😁

Edited by Ridiculous Girl
fixed at least one typo
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"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted
3 minutes ago, COH Radgen said:

Heather Townshend's arc in Dark Astoria is repeatable and provides incarnate rewards.  There are only a couple missions, are fairly easily soloed and can be completed in 15 min-ish once you've done it a time or two.

Did not know this!

Posted
2 minutes ago, Ridiculous Girl said:

just FYI, if you did not know, you can trade empyrean merits between your alts, and the fastest way to do that is exchange them for a transcenant merit, 50 to 1.

 

i keep one or two in my mail, for my alts that need some extras at the early levels. later they can send them back... with interest! they work for me! not the other way around! 😁

What is a transcenant merit?

Posted
1 minute ago, WuTang said:

What is a transcenant merit?

i fixed the typo!!!! 😄

 

transcendant(!) merit, you can exchange empy merits, 50 to 1, at a merit vendor

 

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted
7 minutes ago, Ridiculous Girl said:

i fixed the typo!!!! 😄

 

transcendant(!) merit, you can exchange empy merits, 50 to 1, at a merit vendor

 

Sorry wasn't questioning a typo... I'm king of the typo! I don't actually know what those merits are used for.

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Posted
6 minutes ago, WuTang said:

Sorry wasn't questioning a typo... I'm king of the typo! I don't actually know what those merits are used for.

homework! 😁

"I'm not crazy, my reality is just different than yours" the Cheshire Cat

"Ce n'est rien de mourir; c'est affreux de ne pas vivre"

(It's nothing to die, it's terrible not to live) Jean Valjean

"وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب”

(Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz

Posted

Empyrean Merits are a super important and under-explained part of the modern incarnate system: Empyrean Merits are the most efficient way to obtain your Rare and Very Rare incarnate components, and also can be broken down directly into threads. If you haven't been using them yet, you probably have a huge stack of them already, because they are rewards you get every three vet levels (as well as from completing incarnate trials). Check the list of stuff you can do with them in the menu where you create components.

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Posted

Got a guide in my signature about the Heather Townshend arc, if you prefer to solo. You can run a Speed Lambda in about 12 minutes, and don't even need a full league to do it. It's probably the easiest iTrial to lead at this point because everyone just knows what to do. And, yes, you can "zip" 50 Empyreans into 1 Transcendant at an ATM and mail it to yourself.

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Posted
On 1/22/2025 at 12:37 PM, Oklahoman said:

Got a guide in my signature about the Heather Townshend arc, if you prefer to solo. You can run a Speed Lambda in about 12 minutes, and don't even need a full league to do it. It's probably the easiest iTrial to lead at this point because everyone just knows what to do. And, yes, you can "zip" 50 Empyreans into 1 Transcendant at an ATM and mail it to yourself.

1000x Thanks my man!!

 

Personal best 11:47 min once I got Reveal and learned what to kill and what to skip.

 

Posted
On 1/22/2025 at 12:02 PM, COH Radgen said:

Heather Townshend's arc in Dark Astoria is repeatable and provides incarnate rewards.  There are only a couple missions, are fairly easily soloed and can be completed in 15 min-ish once you've done it a time or two.

1000x Thanks my man!!

Posted

I've certainly sped through Heather's arc. It can also be a pretty good 'farm' for XP and drops if turned up to x8. I had several different characters that could complete it at x8, and by clearing every map I had a pretty reliable 50-50 chance of a level 50 PVP or Purple recipe from those 30 minutes of play. It also doesn't take much of that to get a handful of specific defeat badges.

Posted (edited)
On 1/22/2025 at 10:02 AM, COH Radgen said:

Heather Townshend's arc in Dark Astoria is repeatable and provides incarnate rewards.


When you say “repeatable” you mean through Ouroboros? Because I don’t think her missions are repeatable the way Ephram Sha’s are. 

Edited by Pleonast
Stupid autocorrect

The American Dream, Willpower/Kinetic Melee Tanker, Everlasting.

Posted
19 minutes ago, Pleonast said:


When you say “repeatable” you mean through Ouroboros? Because I don’t think her missions are repeatable the way Ephram Sha’s are. 

 

Yes.

 

There is a subtle point about the DA arcs... which isn't unique to them, but still worth mentioning. Any incarnate can join in starting the final mission of a DA arc and get the extra Incarnate rewards if the mission holder has it "naturally". Obviously for Ouro, everyone has to be on the team at the start.

 

I mention this because if a DA team has a bunch of incarnate who haven't run an arc, they can all choose to count the earlier missions as 'you just completed a mission you already have, want to consider it done?' but then NOT do that for the final mission to reap the final rewards multiple times (once for each player in the group).

 

It isn't trivial to set this up, but if you have a cadre of buddies all on thr same page it works.

Posted

I've often wondered how quickly you could run the Heather Townshend arc with a team of 3-4 players, each with Incan or ATT, setting it to -1x1, and stationing the players at known mission entrance locations.

Posted
1 minute ago, Oklahoman said:

I've often wondered how quickly you could run the Heather Townshend arc with a team of 3-4 players, each with Incan or ATT, setting it to -1x1, and stationing the players at known mission entrance locations.

 

I don't know that I'd turn down the difficulty (e.g. -1) because at some point many ATs will be causing knockback. Otherwise the idea is fine (if not using Ouroboros for non-multi-boxers).

 

The real advantage I think would be in the second and third missions, because multiple objectives could be done (mostly) simultaneously. The second mission can have the necessary spawns (including the final) attacked in any order, and the third only requires one spawn to be defeated.

Posted (edited)

More mobs = more threads - do you now how many foes are on a Synapse...?...

 

EDIT: Oh and a KM Imperious...

Edited by Water
Posted
53 minutes ago, WuTang said:

Do the convo's start without the mish leader there?

With Heather:

 

Yes with the Office (second) and the Tsoo (third) missions.

 

The end conversation starts whenever some gets to Sigil in the office.

The starter conversation starts when anyone goes up to the Tsoo talking to Sciracco.

 

However, the mission owner needs to talk to people in all the missions.

The detective in the first, Bellarose in the second, (If you bother with them), but  the Tsoo guy, and to start the final fight in the last are required.

 

Sub fifteen minutes runs are pretty easy, especially solo with bosses turned off.   All the missions are pretty close together, so not much travel time.

Posted (edited)
3 hours ago, Water said:

More mobs = more threads - do you now how many foes are on a Synapse...?...

True but the Heather Towsend arc is much faster than even an ITF and a common component = 20 threads.

Edited by WuTang
Posted
3 minutes ago, lemming said:

All the missions are pretty close together, so not much travel time.

 

True. My guy has Super Speed maxed out. He can get to the mish door before TT can load.

Posted
2 hours ago, lemming said:

Sub fifteen minutes runs are pretty easy, especially solo with bosses turned off.   All the missions are pretty close together, so not much travel time.

 

Indeed. But I am curious how fast it could be done with a small team:

  • Player 1 is stationed in Ouro or a base with a Crystal of Fire and Ice.
  • Player 2 is stationed outside the first mission (cave entrance).
  • Player 3 is stationed outside the second mission (office building).
  • Player 1 starts the arc, then goes to contact and waits there.
  • Player 2 enters the cave as soon as the arc starts, flying to the end and killing the 1 enemy to end the mission. Player 2 then goes to the third mission.
  • Player 1 talks to Heather to get the next mission, then goes to the third mission (the sewer entrance that's really a warehouse).
  • Player 3 enters the office building as soon as the mission is up, taking out all the objectives, then heads to the fourth mission (the real sewer entrance).
  • Player 1 calls Heather for next mission, then they and Player 2 enter the third mission, taking out all the objectives. When done, call Heather for the final mission.
  • Player 3 does Incan or ATT once the mission pops up to the fourth mission, and all 3 stealth to the final room.

You could essentially eliminate travel time, I think. Just wonder how quickly you could do the arc with 3 people doing something like this.

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