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Rad/Elec Endurance issues, suggestions please


SimianRetro

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Even with bonuses to recovery from IO sets I notice i'm still having a lot of endurance and recovery issues, (this is without having the Ageless incarnate power activated) I can import my build but I was wondering if anyone else has had similar issues and might have suggestions.  All feedback is appreciated thank you.

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Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Old: Level 50 Science Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Electric Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Mu Mastery

 

Hero Profile:

Level 1: Radioactive Smash

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (40) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (46) Superior Unrelenting Fury - Damage/RechargeTime
  • (46) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (50) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime

Level 1: Charged Armor

  • (A) Endurance Reduction IO
  • (3) Resist Damage IO
  • (3) Resist Damage IO
  • (25) Resist Damage IO

Level 2: Lightning Field

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (7) Scirocco's Dervish - Damage/Endurance
  • (7) Scirocco's Dervish - Damage/Recharge
  • (27) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 4: Conductive Shield

  • (A) Endurance Reduction IO
  • (5) Resist Damage IO
  • (5) Resist Damage IO
  • (25) Resist Damage IO

Level 6: Fusion

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 8: Radiation Siphon

  • (A) Touch of the Nictus - Healing
  • (15) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (40) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (46) Touch of the Nictus - Accuracy/Healing
  • (50) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration

Level 10: Static Shield

  • (A) Endurance Reduction IO
  • (11) Resist Damage IO
  • (11) Resist Damage IO
  • (34) Resist Damage IO

Level 12: Combat Jumping

  • (A) Defense Buff IO

Level 14: Super Jump

  • (A) Jumping IO

Level 16: Grounded

  • (A) Resist Damage IO
  • (17) Resist Damage IO
  • (17) Resist Damage IO

Level 18: Irradiated Ground

  • (A) Analyze Weakness - Defense Debuff
  • (19) Analyze Weakness - Accuracy/Defense Debuff
  • (19) Analyze Weakness - Accuracy/Recharge
  • (21) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (27) Analyze Weakness - Accuracy/Endurance/Recharge

Level 20: Lightning Reflexes

  • (A) Run Speed IO
  • (21) Run Speed IO

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 24: Boxing

  • (A) Empty

Level 26: Devastating Blow

  • (A) Mako's Bite - Accuracy/Damage
  • (37) Mako's Bite - Damage/Endurance
  • (37) Mako's Bite - Damage/Recharge
  • (39) Mako's Bite - Accuracy/Endurance/Recharge
  • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge

Level 28: Energize

  • (A) Doctored Wounds - Heal/Endurance
  • (29) Doctored Wounds - Endurance/Recharge
  • (29) Doctored Wounds - Heal/Recharge
  • (34) Doctored Wounds - Heal/Endurance/Recharge
  • (39) Doctored Wounds - Heal

Level 30: Tough

  • (A) Titanium Coating - Resistance/Endurance
  • (31) Titanium Coating - Resistance/Recharge
  • (31) Titanium Coating - Endurance/Recharge
  • (31) Titanium Coating - Resistance/Endurance/Recharge
  • (36) Titanium Coating - Resistance

Level 32: Atom Smasher

  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge

Level 35: Power Sink

  • (A) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Accuracy
  • (36) Performance Shifter - EndMod/Recharge
  • (43) Performance Shifter - Accuracy/Recharge

Level 38: Power Surge

  • (A) Resist Damage IO

Level 41: Weave

  • (A) Red Fortune - Defense/Endurance
  • (42) Red Fortune - Defense/Recharge
  • (42) Red Fortune - Endurance/Recharge
  • (42) Red Fortune - Defense/Endurance/Recharge
  • (43) Red Fortune - Defense

Level 44: Electrifying Fences

  • (A) Efficacy Adaptor - EndMod
  • (45) Efficacy Adaptor - EndMod/Accuracy
  • (45) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (45) Efficacy Adaptor - Accuracy/Recharge

Level 47: Ball Lightning

  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Range

Level 49: Summon Striker

  • (A) Healing IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Run Speed IO

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Healing IO
  • (9) Healing IO
  • (9) Healing IO

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (13) Endurance Modification IO
  • (13) Endurance Modification IO

------------

 

 

 

 

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The next 4 IOs I would get are the uniques in Miricle and Numina and Pan...something or other. The PVP heal one. Slot those in Health. The Performance Shifer Chance for endurance as well and pop that in Stamina. That should reduce if not solve most endurance issues. Can't look at the numbers on everything elese until I get off work and can use pines.

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The next 4 IOs I would get are the uniques in Miricle and Numina and Pan...something or other. The PVP heal one. Slot those in Health. The Performance Shifer Chance for endurance as well and pop that in Stamina. That should reduce if not solve most endurance issues. Can't look at the numbers on everything elese until I get off work and can use pines.

 

Thank you for the advice, I am not too familiar with IOs, I had to leave the game right after the initiation of IOs so i'm still in the dark about them.

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I would say that your attacks don't have a lot of EndRed going on (just looking at what you listed without the benefit of seeing actual numbers). I would suggest the Cardiac for Alpha since it will add a lot more EndRed to your powers and can also boost your resists.

 

Also, unrelated, but I wouldn't treat Radiation Siphon as a heal. It requires too many conditions to be relied upon as such, and works much better as an attack. Slot it for murder, not healing.

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I have the same set, I went with superior conditioning and physical perfection.  I also six slotted chaeged armor, tough, weave, rad siphon, devestating blow, atomic blast, lightning field.

 

I 5 slotted the rest of the armies and went with contaminated strike vs smashing becuase its faster and combined with boxing it builds fury really fast.

 

6 slot and 5 slot for more set bonuses on important powers and armors. I put three unique in grounded.

 

I 4 slotted power sink, but honestly I use it more to drain the enemies endurance than to refill mine, I dont really have end issues.

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