temnix Posted Saturday at 11:53 PM Posted Saturday at 11:53 PM (edited) Call me strange, but I find beating up on legions of largely identical enemies with few interesting attacks and very primitive scripts, spread around mostly generic and confusing maps, a chore. It comes down to clicking on buttons 1-5 in time and keeping Inspirations stocked up. What I find exciting is a different occupation entirely. Here is what I did with my latest 1st level character. I got a steam jump back from a S. T. A. R. T. vendor, thankfully they are free, and decided to go and collect the more remove Exploration badges in the area. I had no gratis jet pack yet, but I timed the jumps to the top of the City Hall and the Atlas dome, then made very long jumps north for that house balcony badge. To a complete rookie going around Atlas Park's harder zones can be dangerous, I could have landed among some high-level Hellions or Clockwork, and jumping is not as safe as flying. But I was smart and lucky and got the badge. Then I went for the Vanguard badge, past the portal to the Vanguard compound, picked up the badge there, getting an anchor in that area, and ventured out through long tunnels that I hadn't traversed before, emerging on the surface to the southeast, near the Eden entrance. I thought about trying for a badge in Eden with my jump pack, but I didn't remember where they were too well and instead headed over the rooftops of the War Zone back to the base, getting a fresh look at that part of the map. I thought I was fairly safe on a round warehouse roof, despite some Rikti monkeys milling at a distance, but I had forgotten that they could throw psychic arrows... Stepping out of the hospital, I went back through the portal, but not to Atlas, to Founders Falls. The compound does not exit to anywhere safe there, but I was fairly certain no Crey snipers sat on the rooftops of the skyscrapers I was going to try on my way to that badge at the obelisk. I got to some obelisks, barely missing a group of Circle cultists conjuring up their green fire. Any one of them could have killed me with a look. It turned out to be the wrong place, though, and I hoped some more across the water to the real location of the badge, demons not too far away. Then, again timing the jumps and waiting for the power to recharge, I reached the Williams Square, the university, steering clear of a right close Fifth Column band. But even with all these badges the Long-Range Teleport would not yet unlock, because I had skipped the easy badges in Atlas. All of the transportation and exits - to Talos Island, to the monorail - were far away and blocked by powerful enemies. I was on my own. My best option for getting out was to try for the Pocket D entrance. I again timed the jumps, sat on a cornice for a while, landed, ducking another group of CoT on the way down, and quickly ran for the tunnel. No police bots or anything else were guarding the manhole, in which I jumped. All of this was a lot of actual, not pretended, fun. I was really exploring, not completely remembering or knowing every detail of every map; I was using a power to do it; it was a cool power I had not paid attention to before; it had definite limitations with consequences; it physically changed my relation to the environment; there was serious danger along the way; and I did it all for a profitable purpose, to establish anchors in several zones. It was an adventure and it made sense. The rest of the game, though, what I am supposed to be doing, lacks that. It sends me away to save abstract innocents in one stupid warehouse after another, and when alien dimensions take the place of warehouses, they are still the same dull setup that does nothing whatsoever for me. Edited Saturday at 11:56 PM by temnix 1 1
baster Posted Sunday at 01:22 AM Posted Sunday at 01:22 AM Go play Division 2 if you are bored. Or the Survival DSL in Division 1, both main games are excellent with sophisticated AI that will challenge you, push you surround you and kill you if your not on top of your game. Game is much more co.plex, builds are much more complex. Etc.. I spend more then 3000 hours playing it. And still do.
Ghost Posted Sunday at 12:09 PM Posted Sunday at 12:09 PM 10 hours ago, baster said: Go play Division 2 if you are bored. Or the Survival DSL in Division 1, both main games are excellent with sophisticated AI that will challenge you, push you surround you and kill you if your not on top of your game. Game is much more co.plex, builds are much more complex. Etc.. I spend more then 3000 hours playing it. And still do. Damn Division was such a great game, with a concept that could have seen many sequels set in various cities around the country. I loved playing it. Division 2, not so much. Gsmeplay/action was still there. I just couldn’t get over completely changing up everything else. As for the OP. Another 50k word essay about why he/she doesn’t like the game. What else is new 🙄 1
Octogoat Posted Sunday at 04:21 PM Posted Sunday at 04:21 PM When the game lost diantane another stepped forward to take up his mantle... 2 1
Forager Posted Monday at 03:18 PM Posted Monday at 03:18 PM On 6/8/2025 at 8:09 AM, Ghost said: As for the OP. Another 50k word essay about why he/she doesn’t like the game. Whoops... you mistimed your leap.
Billbailey96 Posted Monday at 04:04 PM Posted Monday at 04:04 PM Honestly good on OP for finding their own fun. Sometimes old games like this allow for spaces to make the game your own in interesting ways, just look at all the challenge runs people still do for old school titles. For me a lot of fun in being a hero is roleplaying being the hero, if I see a text balloon from a NPC in peril, I will stop what I am doing and swoop in to save the day. Being a villain, I enjoy doing missions that fill my personal story for my character. At the end of the day find your passion, and if CoH lets you do that, then thats all the better!
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