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Posted

Could it be the way they move? Some people with epilepsy like conditions might be thrown off by the movement of the more visible edges.

Makes sense to add an option to change how the game displays them, just for the people who it bothers to be able to not see it.

 

The Geodesic bubbles are a HUGE improvement but people who get sick from seeing such things can't control that, no matter how much the shape looks nice.

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Posted

The player with the bubbles could make changes, but that doesn't help the others on his team if he or she doesn't want to change.

 

Maybe this might be fixable with a client-side modification? 

  • Lead Game Master
Posted

Setting "Shader Quality" to "Lowest" will get rid of them.

 

(Options, Graphics and Audio tab, under Advanced Graphics Settings.)

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Posted
2 hours ago, GM Solace said:

Setting "Shader Quality" to "Lowest" will get rid of them.

 

(Options, Graphics and Audio tab, under Advanced Graphics Settings.)

While I have no problem with the new Geodesic visuals and find them a vast improvement, This sounds like a workaround at best for those who do have issues.

I think it would be worthwhile to add an option that only turns off that one visual for people who can't look at it.

 

It's also not the responsibility of the player using bubbles to adjust their visuals to accomodate others. your character should look how you want them to look. if others don't want to see it, then they should be the ones making changes.

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Posted
2 hours ago, ZeeHero said:

While I have no problem with the new Geodesic visuals and find them a vast improvement, This sounds like a workaround at best for those who do have issues.

I think it would be worthwhile to add an option that only turns off that one visual for people who can't look at it.

 

It's also not the responsibility of the player using bubbles to adjust their visuals to accomodate others. your character should look how you want them to look. if others don't want to see it, then they should be the ones making changes.

The person with the problem adjusts graphics.  The user of bubbles doesn't have to change anything.

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Posted
26 minutes ago, Gerswin said:

The person with the problem adjusts graphics.  The user of bubbles doesn't have to change anything.

True but it would still be best if that person doesn't have to affect EVERYTHING just to solve a problem with one small aspect of the visuals.

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  • 3 months later
Posted

Did I miss the part in the patch notes where this was dealt with, or am I to assume that players with this problem will have to cope as best they can by making adjustments to settings that effect more than the newly introduced texture I originally posted about?
Don't get me wrong. I'm very thankful for all the work put in by the volunteers that keep the game interesting by adding masses of new content like the stuff that came in today, as well as keeping the game online while facing the technical problems that are constantly arising.
The texture in question has a very real effect on game enjoyment for quite a few players, with many experiencing health issues unless they remove themselves from exposure to it.
Requiring those with the problem to give up other features of the game in order to compensate for a single effect is not the answer. Adding a playerside "switch" to shut off that one effect is.
 

 

Posted

no prob with massive effects goin on, but some bubbles are just too bright for me.my solution, hold distance.that way i loose the benefit from the bubble, but i im also not getting motionsickness or whatever this is.

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[NPC] Fallen Gunner: Hero schmero.

Posted (edited)
17 minutes ago, lyra said:

no prob with massive effects goin on, but some bubbles are just too bright for me.my solution, hold distance.that way i loose the benefit from the bubble, but i im also not getting motionsickness or whatever this is.

I'm glad you've found a personal workaround. There are many.
My point is that players shouldn't -have- to come up with these at all, nor sacrifice things like what you've mentioned, in order to enjoy gameplay.

I'm not going to pretend I'm able to understand the difficulties involved in implementing a gamewide fix, but I do understand the need for one.
Even a rollback until the situation can be properly remedied would be acceptable; although I don't like the idea of taking something away from players who enjoy and have no problem with, either.

Edited by Captain Valiant
typo
Posted

Well, more customization is always a good thing. Being able to select minimal effects for this power in the costume creator is a great idea, but this would not help players who come into contact with other players with this power. 
 

That said, reducing the shader quality shouldn’t have a huge impact, some yes, but the game should still be enjoyable. 
 

I’ve heard this complaint a few times already, FYI. 

Not sure if this would help, but I think there’s a setting in Options that will suppress FX when you get close to someone. Never tried it though. 

 

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