MirAdj Posted Wednesday at 03:44 AM Posted Wednesday at 03:44 AM (edited) Feel free to send me to a different archetype if necessary; I am trying to build an excellent single-target toon under the following caveats and would like some help; Not a melee toon. I will deal with a Blaster's secondary being melee but that is as far as I will go. No scrapper, stalker, etc. I would prefer Troller, Fender, or Corruptor, but my understanding is that they do not measure up to Blaster's damage. No equipment. No rifle, devices, arrows Stats based on Level 50 with full incarnates. I do not care if it is good at low levels if it is not the top at end game. Preferably not fire. I dislike fire. I admit that I cannot justify my stance, so don't bother asking. Any suggestions with explanations? I heard that Ice is second only to fire, so that is as far as I could manage on my own. Edited Wednesday at 03:45 AM by MirAdj
Force Redux Posted Wednesday at 04:54 AM Posted Wednesday at 04:54 AM Ice/ice blaster. Mine is essentially a controller lite with excellent damage. Very safe. @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Maelwys Posted Wednesday at 10:13 AM Posted Wednesday at 10:13 AM (edited) /Ice is certainly safe; but I'm not sure it's all that ranged-friendly. Ice Patch, Frozen Aura and Freezing Touch are genrally regarded as the set's best powers and they're Melee or PBAoE. Shiver might help a bit for mitigation I guess. IMO /Tactical Arrow is the best Ranged secondary, but if that's off the table: + /Energy (Boost Range, and also for setting Power Thrust on Autofire to punt away anything that gets too close) + /Martial Combat (Reach for the Limit and Inner Will; plus Ki Push for sticking on Autofire. And maybe Throw Sand and Burst of Speed too) + /Mental (It has a few ranged cones; even if their animation time is a bit long. Its Ranged Immobilise and TK Thrust can help keep stuff away) + /Plant (Vines and Entangle are decent. Strangler and Spore Cloud are OK-ish) + /Atomic (Electron Shackles and Positron Cell are Ranged. Metabolic Acceleration increases your recharge rate) + /Temporal (Time Wall, Time Stop, Time Shift are all ranged. Time Lord increases your recharge rate) If it was me I'd likely go /Temporal, /Martial or /Atomic. /Martial will be safest but /Temporal and /Atomic's +recharge buff will help your Ice Blast attack chain more since it wants a lot of global recharge. Atomic would also provide a filler attack or two that can take the Achilles' Heel -res proc (e.g. if you're not using Weaken Resolve). 6 hours ago, MirAdj said: I would prefer Troller, Fender, or Corruptor, but my understanding is that they do not measure up to Blaster's damage. Specific Corruptor combos are very powerful (and you'd not be working against your own Secondary by avoiding the highest DPA melee abilities!) Ice/Cold Corr is the obvious standout that's good for everything. If it didn't have the "Ice Blast + no weaponry" caveats I'd be recommending a few Sentinel builds (Elec Blast and Beam Rifle are both very decent). Edited Wednesday at 10:22 AM by Maelwys 1
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