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Posted
16 hours ago, GM_GooglyMoogly said:

 

Sorry to be pedantic, but I can't help myself.  It is not the only way.  You can potentially become a dev yourself and work on the things you want to see and you could also just get lucky and have something you wanted added by a like minded Dev.  You can also seek to join Closed Beta and influence things in progress.

 

Regarding my prior post: As expected, no dev volunteered to put forth a suggestion into the suggestion forum.  As a policy, they do not discuss work-in-progress publicly until it is in open beta and only selectively before that.  One dev did, however, share a story.  When the game was live, they made a suggestion to have Granite Armor Customization and actually got Back Alley Brawler to respond that it was never going to happen, which made them sad.  Years later, when that player joined the team, they saw a bunch of code where BaBs and Co. tried to make it work, but couldn't.  This player turned Dev tried to do it themselves and came to the same conclusion -- it can't be done well.

 

The devs are like the rest of us -- people who love to play this superhero game.  They came to the job with their own ideas and talents and work on things that interest them and that they think would be great additions to the game.  They do visit the forums and Discord, some more than others, and are aware of suggestions players make.  It's not practical for them to respond to suggestions, so they don't.  They have lives beyond the game and spend their spare time either playing the game or working on it.  If they had to explain why each individual idea was or was not feasible they'd have little time for anything else.  So instead you are stuck with me and the other GMs until something goes into open beta when the devs are more likely to chime in to the forums and occasionally give us a write up of their concept and process.

 

So basically:

 

Some suggestions are impossible to accomplish with the existing code.

Some suggestions are possible, but impractical due to resources.  It can take hundreds and sometimes thousands of dev-hours to take an idea through the iteration process and ultimately into the game.

Some suggestions are possible, but too niche -- it may make the suggester happy but few others.

Some suggestions are possible, but no one on the team is currently interested in working on it.  Someone may work on it later as a dev finishes something in progress or a new dev who is passionate about that suggestion comes on the team.

Some suggestions are currently being worked on but it may take awhile to make it into the game, or they might find that it doesn't make the cut after trying.

And frankly, some suggestions are just bad, whether they are possible or not.

 

With regard to the OP -- whether there is no point to make suggestions -- Players are free and encouraged to make suggestions and defend them, if they wish, and others are also free to critique those suggestions, as long as everyone does it respectfully.   However, just because you are free to suggest, defend, and critique, we could all do a better job of choosing whether to do so and how often to do so.   

 

Whether it is 10%, 1%, or .1% there is a chance that your suggestion may make it into the game.  If you feel that the odds are too low you are also free to not post your suggestion. 

 

Maybe it's just me, but I like hearing suggestions and SOME of the debate.

 

ALSO: Stay tuned.  I have it on good authority that many QOL additions that have been requested by players over the years may make it in the next Issue!

 

 


You sir are a class act as usual. Thanks! 😊

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