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Indystruck

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  1. A name purge won't do anything because people have had three years to get 600 alts passively to 50 via farms that they'll proceed to never engage with again.
  2. For everyone: Any memorable things that you wanted to implement but the tech just wasn't there for it?
  3. sure take a look: https://docs.google.com/spreadsheets/d/1X0-rXkF4eyhJRRuETgEFO7RDjjLw1UZAdPVlE1rMqUs/edit#gid=0
  4. buddy looks like you're gonna have to find somewhere to stuff chance for immob
  5. Ah "if everyone's super, no one will be," which assumes "hey we need something to be just, bad. really bad. that way we can point at them, and laugh". Well, no. All ships are raised by the buff wave. If you like to feel super, and there's buffs based around high end testing, guess what! That buff trickles down. Will there always be a top performer and a bottom performer? Yes. Would it be boring if they all just had the same numbers (let's ignore the current dev focus on a damage formula which does exactly that for the purposes of your theoretical argument)? Yes. Does that mean you can't at least make the gulf between an underperforming set or archetype and an overperforming one a great deal smaller? No, no it does not.
  6. (also historically these forums go 'prove it' and then say 'no you didn't jump through the right hoops, do it again, but i can't be bothered to do it' which generally makes people not care about actually getting the hard data because of a violently casual playerbase)
  7. Well if we can't argue what's worse and better because things fluctuate on skill level, why have discussions? Generally these sort of tests assume equal skill level. Like, if you factor in player dependcies, you might as well not look at numbers, because now you're right back to "well i just like how it feels".
  8. Well, on the subject of the old powers datamine... I remember saying before the VEAT tweaks, "Hey, do Widows really need confront, how many people even take that" and the answer I got back was, yes, of course they do. 4% of Widow players, (25 people) in total picked confront at the time of the last datamine. So, hey, number crunching can help show what the players are actually doing too. 8 AR Corruptors took Beanbag, 11 AR Defenders took Beanbag, and 88 AR Blasters took beanbag, one of the more bottom picked powers in general for Def/Corr, and at the very least the least picked power in the set for Blaster AR (31%). We still kept it around though, god bless, I guess.
  9. Yeah, I would generally agree that spreadsheet nerds are more important to the health of the game than forum "well it feels fine" types.
  10. Chance for fear is already a part of a redside ATO kit.
  11. Gotta adjust based on how bad the team is. Yeah, Howling Twilight is a great debuff, but -500 regen doesn't do much when half the team dies right after.
  12. Yeah asking for it to do less end will just get it whapped with the number go down stick and y'know we don't wanna risk it.
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