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Blaster, Fire Manipilation - Cauterizing Aura and Theft of Essence: Chance for +Endurance


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Posted (edited)

Blaster, Fire Manipilation - Cauterizing Aura and Theft of Essence: Chance for +Endurance.

Theft of Essence: Chance for +Endurance is not doing anything under any circumstances when slotted into Cauterizing Aura. It appears to never trigger regardless of enemy saturation or duration spent with the power inflicting damage to enemies.

 

As of October 2nd 2025 this is no longer "broken", the +endurance is triggering when hitting enemies.

Edited by Elizabeth Ashlee
This has changed.
  • 3 weeks later
Posted
On 9/7/2025 at 11:28 PM, Elizabeth Ashlee said:

It appears to never trigger regardless of enemy saturation or duration spent with the power inflicting damage to enemies.

 

Based on the info, it should be going off 3.5 times per minute based on the info for the power that it is in. It doesn't seem like it would need to score a hit for the proc to have a chance of going off.

I'm assuming you have been watching the combat attributes for end recovery and haven't seen it pinging?

 

I'm also assuming that you only have the one proc in the power.

 

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Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted

Does the heal require a target or does it tick with no foes in range? If the latter, then the power may be coded incorrectly and shouldn't accept Accurate Healing sets.

Posted (edited)
1 hour ago, Uun said:

Does the heal require a target or does it tick with no foes in range? If the latter, then the power may be coded incorrectly and shouldn't accept Accurate Healing sets.

This is the answer. Theft of Essence is an Accurate Healing set, so its effects will only apply to Accurate Healing powers. Cauterizing Aura is not an Accurate Healing power. The fact it's slottable at all is probably a bug.

Edited by Wavicle
  • Like 1
Posted (edited)
On 9/30/2025 at 4:26 PM, Wavicle said:

This is the answer. Theft of Essence is an Accurate Healing set, so its effects will only apply to Accurate Healing powers. Cauterizing Aura is not an Accurate Healing power. The fact it's slottable at all is probably a bug.

Exactly my initial thought. That said, this slotting has been considered the "Meta" choice for a long time now. For several months, perhaps closer to a year this slotting choice has not worked. I had assumed it would be changed or fixed to not accept accurate healing enhancements at some point in time but without that happening I decided to mention it here.

Mostly I find it curious that if this was not intended it would have been changed at some point, and its odd that so many folks consider this the Meta choice yet I guess literally none of them have actually looked to see if it were working.

 

It also oddly seems to require hitting an enemy for either Numina's or Miracle procs to trigger, even though they should be active at all times in a toggle that is on, or always on while in an inherent power like Health.

Edited by Elizabeth Ashlee
  • Like 1
Posted
42 minutes ago, Elizabeth Ashlee said:

Exactly my initial thought. That said, this slotting has been considered the "Meta" choice for a long time now. For several months, perhaps closer to a year this slotting choice has not worked. I had assumed it would be changed or fixed to not accept accurate healing enhancements at some point in time but without that happening I decided to mention it here.

Mostly I find it curious that if this was not intended it would have been changed at some point, and its odd that so many folks consider this the Meta choice yet I guess literally none of them have actually looked to see if it were working.

 

It also oddly seems to require hitting an enemy for either Numina's or Miracle procs to trigger, even though they should be active at all times in a toggle that is on, or always on while in an inherent power like Health.

Yeah, it sounds like the power is implemented poorly.

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Posted

We can go ahead and close this thread. OP does not know what the heck they are talking about and clearly couldn't take a moment to examine their combat logs.

This Toggle, like any other damage-toggle, requires a to-hit check for Procs to fire.

 

image.png.41558b171fa0b565a1c23fdaa8080c7e.png

image.png.a33d71f26a55e2216bf01849d0a9e51c.png

image.png.861f34f493f8c70933266a760f98282b.png

Posted
6 minutes ago, Nayeh said:

We can go ahead and close this thread. OP does not know what the heck they are talking about and clearly couldn't take a moment to examine their combat logs.

This Toggle, like any other damage-toggle, requires a to-hit check for Procs to fire.

 

image.png.41558b171fa0b565a1c23fdaa8080c7e.png

image.png.a33d71f26a55e2216bf01849d0a9e51c.png

image.png.861f34f493f8c70933266a760f98282b.png

No need to be nasty about it.

And yes for several months I have observed the combat logs and had others observe the same issue when they tested. This may have been changed as recent as today.

 

I'll be testing it again in a moment.

Posted

Yep, it does work now, but I can 100% assure you this was NOT working 48 hours ago and has not been working for many months leading up to now. Maybe revisit when they remove the Halloween activities or drop another patch and we can see if it is still working. A quick search on discord and you'll find others discussing the same issue.

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