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  • Developer
Posted

New Story Arcs

Death Resurrected - Wylie Galloway (Level 40-50)

"Wylie Galloway is an eccentric archivist for the Midnighters who is highly concerned about the numerous relics being traded throughout Kallisti Wharf. When he sends you to break up a Warriors relic auction, you discover the Skulls are strangely invested in buying magical weapons.

 

Why are the Skulls so interested in these artifacts, when before they never seemed to have much to do with the trade? And how did the Skulls gain so much power in the first place?"

 

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  • CONTACT: Wylie Galloway  /thumbtack 3564 84 3295
  • LOCATION: Kallisti Wharf
  • ALIGNMENT / LEVEL: Hero, Level 40-50
  • Developer
Posted

Two minor known bugs: 

1. There is a mission which sends you to the Rogue Isles via a warehouse door; this will be updated to use one of the new submarine mission doors

2. There is a reference to Back Alley Brawler sending a group of heroes to take down Veles when it is actually the New Regulators that did so.


HAPPY PRIDE... FOREVER 

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Storyline/content developer

Creator of:  Your favorite mission arcs with far too many dialog trees (Bobby Curtin, Shauna Braun, Dr. Stribbling, Erin West, Robert Kogan)

Formerly Holymittens

 

 

 

Posted

Just wanted to drop a note to say that I love Galloway's odd stressing of words. 

 

There are some text blocks though where the formatting is slightly off as to where words get split. 

Posted

Not sure how long the HC forums were down, but while I was doing this arc, the forums had a bad gateway, so I couldn't report the way I normally do. But, I basically did the arc and wrote my comments in MS word. I'm just going to cut and paste it, and hope it copies well enough where I won't have to clean it up too much. 
 

Wylie Galloway – Story arc feedback

Mission 1 – auto-completed. I won’t do street hunts. They’re useless, pointless. May as well send my character to the bar in Striga and ask a barmaid what’s going on.
I was tempted to just log off and do something on Excelsior. A street hunt? This is a horrible way to start a new arc in my opinion. If I wanted to street hunt, why would I speak with a contact? 

A bad beginning often makes for a bad ending. Just remove this, as it’s just busy work and pointless. Did I mention street hunts have no place in any kind of story arc? It’s never a good idea. (In my opinion)

Mission 2 – seems to be another easy mission to speed through, fine by me. Adrastus speaks of a Periapt of Protection being sold to a ninja. I'd expected a tie in with the Tsoo, not the Skulls. Unless it's foreshadowing something in the future, maybe the comment should allude more to a skull, rather than a ninja. 

Mission 3 – I love the map. Regarding the mission objectives, not at all a concern, but when there’s one bookshelf left to check, it updates to “bookshelf to check” instead of  ”1 bookshelf to check”.  Looks weird.

Mission 4 – When the ambush begins, prior to Hematoma coming out, he says “I’ll have to handle this myself”. But he doesn’t come out until the wave after his dialogue. By design? Not a big deal, just an observation.

Mission 5 – Seriously? Another street hunt? Not gonna do it. See my comments about street hunts in Mission 1. 

Mission 6 – “ No one holds a ritual so they can bind their pet cat's soul to the world. Ok, well, aside from that one time, but the Skulls do not strike me as animal lovers”
Some humor, nice! Almost makes up for 2 useless street hunts.

Marrow Drinker – nice name. I was hoping for some new kind of map, but same ol', same ol'. 

Mission 7 – This is probably my fault for reading too much into my exchange with Wylie. I was expecting a non-hostile, and had to use a target macro to find him. And he was a hostile, who then turned friendly after one shot. Maybe touch up the dialogue from Wylie so we’re not looking for a non-hostile? Not a real big deal because the map was small, thankfully.

Mission 8 – interesting mission. A glowie hunt in a portion of Port Oakes. I was concerned I was going to have to trap some ghosts! 

Mission 9 – This seems like a repeat of mission 6. Same map. Soul Drinker? Related to Marrow Drinker, I’m sure. Brothers from a different mother? Or the same mother? Well – certainly not the same ending as mission 6, thankfully. 
I found the Undertaker’s last comment interesting. And it was fun to have the bosses all pour out of the portal (even if they just appeared 20 feet away from the portal, it seemed like that’s where they would have come from.)

I should add, I clicked on the portal to destroy it – and I was surprised to discover I had options.  I clicked something, I don't recall what, the psychopomp came out and we had the dialogue.
I found it odd that I would ask the question “Why are you telling me this?”

It seems like a stupid question. I just asked them a question, they answer me and I’m going to ask that? It just doesn’t seem like a question any sane person would ask.


Overall, I liked the arc, but because of the street hunts, once I get the badge, I'll never do it again. 

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