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Sunsette

Elite Vanguard Redding Rifle "resets" to legacy beam rifle with every costume change.

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Experiencing this on a BR Sentinel and on a Blaster. Every time I go into the tailor with a specific costume for the first and second times after logging on, the rifle gets changed on that costume and I have to revert, back out, and retry.


Sentinel Guide Collaborative Project | New KB IO Suggestions

I RP Super Cutes1 on Everlasting2. Also I footnote sometimes3.

1 That is to say, characters that are both superheroes and, in my estimation, fairly cute.
2 The unofficial roleplaying server.

Approximately 2 to 5% of all of my posts, not counting those where all footnotes are the result of this signature.

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It even gets changed mid mission when I did nothing (no costume change). Very annoying.


Vigilantes (Incarnates) on Reunion:

Fire/Time Corruptor, Plant/Dark Controller, Arachnos Soldier Dual Build, Melee Fortunata, WM/Bio Scrapper, Ill/Dark Controller, Stj/SR Stalker, Water/Cold Corruptor, DP/Traps Corruptor, Beam/EA Sentinel, Rad/Fiery Brute (Farmer)

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My DP blaster has this issue when editing a costume...they default to a different weapon, probably the original but I dont pay attention, I just reselect my weapon of choice.  It is annoying if I miss it amd notice it later while playing then wonder where her shiny revolvers went.

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Can confirm this happening during costume changes on my red-side DP Sentinel as well. 

It doesn't happen EVERY time I try to alter a costume, but I haven't been able to figure out why it happens in some cases and not others. It really seems random. o_0


Taker of screenshots. Player of creepy Oranbegans.

Kai's Diary: The Scrapbook of a Sorcerer's Apprentice

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