Seigmoraig Posted September 26, 2019 Posted September 26, 2019 58 minutes ago, jparkwarrock95 said: So to me it seems like it's between agility, musculature, and spiritual right? More or less have this build currently. Musculature seems nice but I read something about diminishing returns? Musculature is where it's at !! Yes there are diminishing returns when you have over 100% damage bonus on your power, but if you read the Musculature core carefully you will see that the diminishing returns are negated more and more as you level it up to T4 in which case 66% of it isn't diminished
warrock Posted September 26, 2019 Posted September 26, 2019 Thanks for the replies, switching over to musculature then. Should I switch my reactive interface to degenerative as well?
Tamorand Posted September 26, 2019 Posted September 26, 2019 Degenerative is for Farmers Reactive is for Groupers You get more mileage from Reactive in a group setting as you have more people hitting the MOB. Degenerative is more useful for farmers hitting lots of MOBs at once.
Heraclea Posted September 27, 2019 Posted September 27, 2019 This is very much how I build my own characters. I use frankenslotting liberally here, because I prefer to emphasize core competencies rather than chase set bonuses. The only pricey things here are the recovery uniques, which you may not need with /bio, and which I always buy with merits if I don't have a spare in the shop. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/Click this DataLink to open the build!cheapo: Level 50 Magic ScrapperPrimary Power Set: Titan WeaponsSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Body MasteryHero Profile:Level 1: Defensive Sweep -- RedFrt-Def/EndRdx:50(A), RedFrt-Def/EndRdx/Rchg:50(3), Mlt-Acc/Dmg:50(5), Mlt-Acc/EndRdx:50(13), Mlt-Acc/Dmg/EndRdx:50(42), Mlt-Dmg/Rchg:50(43)Level 1: Hardened Carapace -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/EndRdx/Rchg:50(23), TtnCtn-EndRdx:50(25), TtnCtn-ResDam:50(25), TtnCtn-ResDam/Rchg:50(48)Level 2: Titan Sweep -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(3), Mlt-Dmg/Rchg:50(5), Mlt-Acc/EndRdx:50(15), Mlt-Acc/Dmg/EndRdx:50(17), Mlt-Dmg/EndRdx/Rchg:50(45)Level 4: Environmental Modification -- EndRdx-I:30(A)Level 6: Follow Through -- RopADop-Acc/Rchg:50(A), RopADop-Acc/EndRdx:50(7), RopADop-Acc/Stun/Rchg:50(7), CrsImp-Dmg/Rchg:50(13), CrsImp-Dmg/EndRdx:50(40), CrsImp-Acc/Dmg/EndRdx:50(43)Level 8: Build Momentum -- AdjTrg-Rchg:50(A), AdjTrg-ToHit/Rchg:50(9), AdjTrg-EndRdx/Rchg:50(9)Level 10: Inexhaustible -- EffAdp-EndMod:50(A), EffAdp-EndMod/Rchg:50(11), EffAdp-EndMod/Acc:50(11), DctWnd-Heal:50(15), DctWnd-Heal/EndRdx:50(40), DctWnd-Heal/Rchg:50(40)Level 12: AdaptationLevel 14: Super Jump -- Jump-I:50(A)Level 16: Ablative Carapace -- Prv-Heal/Rchg/EndRdx:50(A), Prv-Heal/Rchg:50(17), Prv-EndRdx/Rchg:50(43), Prv-Absorb%:50(46)Level 18: Rend Armor -- ShlBrk-Acc/DefDeb:30(A), ShlBrk-Acc/Rchg:30(19), CrsImp-Acc/Dmg:50(19), CrsImp-Dmg/Rchg:50(31), CrsImp-Dmg/EndRdx:50(34), CrsImp-Dmg/EndRdx/Rchg:50(37)Level 20: Evolving Armor -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/EndRdx/Rchg:50(21), TtnCtn-EndRdx:50(21), TtnCtn-ResDam:50(48)Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23)Level 24: Combat Jumping -- GifoftheA-Run+:40(A), GifoftheA-Def:40(37)Level 26: Whirling Smash -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(27), Mlt-Dmg/Rchg:50(27), Mlt-Acc/EndRdx:50(31), Mlt-Acc/Dmg/EndRdx:50(36), Mlt-Dmg/EndRdx/Rchg:50(37)Level 28: DNA Siphon -- EffAdp-EndMod/Acc/Rchg:50(A), EffAdp-Acc/Rchg:50(29), Prv-Heal/Rchg/EndRdx:50(29), Prv-Heal/Rchg:50(31), Prv-EndRdx/Rchg:50(46)Level 30: Kick -- Acc-I:50(A)Level 32: Arc of Destruction -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(33), ClvBlo-Acc/Dmg:50(33), ClvBlo-Dmg/EndRdx:50(33), ClvBlo-Dmg/Rchg:50(34), ClvBlo-Acc/Rchg:50(34)Level 35: Genetic Contamination -- ScrDrv-Dmg/EndRdx:50(A), ScrDrv-Acc/Dmg/EndRdx:50(36), ScrDrv-Acc/Rchg:50(36), ScrDrv-Dam%:50(50)Level 38: Parasitic Aura -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(39), Prv-EndRdx/Rchg:50(39), Prv-Heal/Rchg:50(39), EnrMnp-Stun%:20(46)Level 41: Tough -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-EndRdx/Rchg:50(42), TtnCtn-EndRdx:50(42)Level 44: Weave -- Srn-Def/EndRdx:40(A), Srn-Def/EndRdx/Rchg:40(45), Srn-EndRdx:40(45)Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48)Level 49: Physical Perfection -- PrfShf-End%:50(A)Level 1: Brawl -- Empty(A)Level 1: Critical HitLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Jump-I:50(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I:50(A)Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(50)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)Level 1: MomentumLevel 12: Defensive AdaptationLevel 12: Efficient AdaptationLevel 12: Offensive Adaptation------------ QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
Seigmoraig Posted September 27, 2019 Posted September 27, 2019 (edited) 1 hour ago, Heraclea said: This is very much how I build my own characters. I use frankenslotting liberally here, because I prefer to emphasize core competencies rather than chase set bonuses. The only pricey things here are the recovery uniques, which you may not need with /bio, and which I always buy with merits if I don't have a spare in the shop. 2 things missing from this build : Scrapper's Strike - Recharge/Crit Bonus Critical Strikes - Recharge/50% Crit Proc These 2 frankenslots, while somewhat pricey probably around the 10mil each make SUCH a huge difference in a build. If you would have to choose just 1, I would go with the proc. That thing will skyrocket your damage. Just put it in one of your openers, preferably Titan Sweep and go ham with Whirling Smash and Arc of Destruction and what the crit tree light up ! Also once you hit 50 you will find Enhancement Catalysts as drops so you can upgrade them to purple for even more proc chance and a bigger passive crit bonus Edited September 27, 2019 by Seigmoraig
Heraclea Posted September 27, 2019 Posted September 27, 2019 31 minutes ago, Seigmoraig said: 2 things missing from this build : Scrapper's Strike - Recharge/Crit Bonus Critical Strikes - Recharge/50% Crit Proc These 2 frankenslots, while somewhat pricey probably around the 10mil each make SUCH a huge difference in a build. If you would have to choose just 1, I would go with the proc. That thing will skyrocket your damage. Just put it in one of your openers, preferably Titan Sweep and go ham with Whirling Smash and Arc of Destruction and what the crit tree light up ! Also once you hit 50 you will find Enhancement Catalysts as drops so you can upgrade them to purple for even more proc chance and a bigger passive crit bonus I have them on my Kinetic/Rad scrapper. Finding a place for them with Titan Weapons is a bit more difficult, if only because TW doesn't really have lowbie attacks that you can spam. QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
nihilii Posted September 28, 2019 Posted September 28, 2019 (edited) Scrapper's Strike increases your critical chance passively, you don't need to use the power it's slotted into to get that bonus. As for Critical Strikes, you want to use that IO in your highest recharge power. With the PPM changes, the highest recharge the more chance to proc. Sticking the Critical Strikes ATO in Rend Armor makes it proc more than half of the time. Edited September 28, 2019 by nihilii
Heraclea Posted September 28, 2019 Posted September 28, 2019 By 'highest recharge' do you mean fastest or slowest? QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
nihilii Posted September 29, 2019 Posted September 29, 2019 I mean your slowest power (longer base recharge time).
Seigmoraig Posted September 29, 2019 Posted September 29, 2019 21 hours ago, nihilii said: As for Critical Strikes, you want to use that IO in your highest recharge power. With the PPM changes, the highest recharge the more chance to proc. Sticking the Critical Strikes ATO in Rend Armor makes it proc more than half of the time. I use it in Titan Sweep as it is my opener, the next 2 powers in sequence are Arc of Destruction and Whirling Smash. I didn't really look at ppm or anything I just wanted to make sure that the crits happen always on Arc and Whirling Smash because Arc is the hardest hitting AoE and Whirling needs an opener anyways so it doesn't make sense that it has the proc. When I translate to single target, it's less optimal but still functional, I use Titan Sweep as the opener there for the proc to benefit Follow Through and Rend Armor
admiralnorman Posted May 12, 2021 Posted May 12, 2021 (edited) On 8/13/2019 at 5:08 AM, Nightmarer no more said: This is the closest I could make it to S/L softcap without using ATO or Winter enhancements. It's 40% S/L def but it's Melee softcapped so I guess this would work. Of course, just by using a Brute Superior ATO and a minor Slot reshuffling, you could get the opposite, 40% Melee and S/L softcap but I guess this would perform similarly if not better. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Titan WeaponsSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Body Mastery Hero Profile:Level 1: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(15), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(34), CrsImp-Acc/Dmg/EndRdx(40), CrsImp-Acc/Dmg/Rchg(50)Level 1: Hardened Carapace -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9)Level 2: Titan Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)Level 4: Inexhaustible -- Prv-Absorb%(A), Prv-Heal(5)Level 6: Follow Through -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(48), CrsImp-Acc/Dmg/EndRdx(48), CrsImp-Acc/Dmg/Rchg(48)Level 8: Environmental Modification -- LucoftheG-Def/Rchg+(A)Level 10: AdaptationLevel 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(13)Level 14: Super Jump -- Jump-I(A)Level 16: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(17), RechRdx-I(17)Level 18: Rend Armor -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(40), CrsImp-Acc/Dmg/EndRdx(45), CrsImp-Acc/Dmg/Rchg(45)Level 20: Ablative Carapace -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(21), DctWnd-EndRdx/Rchg(21), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(43)Level 22: Evolving Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25)Level 24: Boxing -- Empty(A)Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)Level 28: DNA Siphon -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(40)Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), UnbGrd-Max HP%(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-ResDam(43)Level 32: Arc of Destruction -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)Level 35: Genetic Contamination -- Mlt-Acc/EndRdx(A), Mlt-Acc/Dmg/EndRdx(36), Mlt-Dmg/EndRdx(36), Mlt-Acc/Dmg(36), Mlt-Dmg/Rchg(39), Mlt-Dmg/EndRdx/Rchg(45)Level 38: Parasitic Aura -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(39), TchoftheN-Acc/EndRdx/Heal/HP/Regen(39)Level 41: Weave -- Rct-ResDam%(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg+(43)Level 44: Conserve Power -- RechRdx-I(A)Level 47: Physical Perfection -- Pnc-Heal/+End(A)Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Critical HitLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)Level 1: MomentumLevel 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive AdaptationLevel 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 50: Cardiac Core Paragon------------ I couldn't get this to load in the latest version of Mid's for me so i re-made it with some minor changes. Reorganized powers for exemp, Swapped focused accuracy in to replace conserve power, and went the performance shifter route. The only thing i don't' get is Titan Sweep since i never use it. Maybe it's a mule? Other wise it seems great. This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! tw/bio/body: Level 50 Natural ScrapperPrimary Power Set: Titan WeaponsSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Body Mastery Hero Profile:Level 1: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), CrsImp-Acc/Dmg/EndRdx(5), CrsImp-Acc/Dmg/Rchg(7)Level 1: Hardened Carapace -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9)Level 2: Titan Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-%Dam(15)Level 4: Super Jump -- Jump-I(A)Level 6: Inexhaustible -- Prv-Absorb%(A), Prv-Heal(15)Level 8: Follow Through -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(17), KntCmb-Dmg/Rchg(17), KntCmb-Dmg/EndRdx/Rchg(19), CrsImp-Acc/Dmg/EndRdx(19), CrsImp-Acc/Dmg/Rchg(21)Level 10: Environmental Modification -- LucoftheG-Def/Rchg+(A)Level 12: Adaptation Level 14: Build Momentum -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(23), RechRdx-I(25)Level 16: Ablative Carapace -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(31), DctWnd-EndRdx/Rchg(31), DctWnd-Heal/Rchg(31), DctWnd-Heal/EndRdx/Rchg(33)Level 18: Rend Armor -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(27), KntCmb-Dmg/EndRdx/Rchg(27), CrsImp-Acc/Dmg/EndRdx(29), CrsImp-Acc/Dmg/Rchg(29)Level 20: Evolving Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(21), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 24: Boxing -- Empty(A)Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(36)Level 28: DNA Siphon -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(49)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(33), ShlWal-ResDam/Re TP(34)Level 32: Arc of Destruction -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)Level 35: Genetic Contamination -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(45), Mlt-Dmg/Rchg(45), Mlt-Acc/EndRdx(45), Mlt-Acc/Dmg/EndRdx(46), Mlt-Dmg/EndRdx/Rchg(46)Level 38: Parasitic Aura -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal/HP/Regen/Rchg(39), TchoftheN-Acc/EndRdx/Heal/HP/Regen(40)Level 41: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(46), UnbGrd-Max HP%(47), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-ResDam(50)Level 44: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(47), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)Level 47: Focused Accuracy -- ToHit-I(A)Level 49: Physical Perfection -- Pnc-Heal/+End(A)Level 1: Brawl -- Empty(A)Level 1: Critical Hit Level 1: Sprint -- Run-I(A)Level 2: Rest -- IntRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48), PrfShf-EndMod/Rchg(49)Level 1: Momentum Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation ------------ Edited May 12, 2021 by admiralnorman build didn't load 1 - You guys are the real heroes!
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