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Posted

I'm starting to close in on 50, so I thought working up a final build should be something I should do. I'm looking for help with IO Sets since I'm not to familiar with them.

 

I use my plant pet as my main damage source as well as -def, and my dark pet for -to hit and low level basic heals. If I don't have to twilight's grasp I can put that end to something else.

For defense I use hover, which leads to fly for my travel power, and I use hasten to give me my Creepy Creeper Vines back quicker.


I have two main questions,

 

What sets would compliment a Plant/Dark/Soul Mastery controller?

Is it possible to get Creepy Creeper Vines on a near permanent basis?

 

If somebody has a build I could reference, that would be wonderful!

 

Thank you, in advance!

Midnight Thorn, Overlord of Ivory Tower.  (Everlasting)

Posted (edited)

Thanks for the advice!

 

I don't find Mids intuitive. Guess it's just sit down and deal with it for a while! 

Edited by Mistyr

Midnight Thorn, Overlord of Ivory Tower.  (Everlasting)

Posted

Hey, I got a mention!

Bear in mind I'm revamping this build over the weekend, probably only three powers for a bit of proc and Cloud Senses in fluffy. But the build pretty much still stands.

Posted
3 hours ago, Mistyr said:

I'm starting to close in on 50, so I thought working up a final build should be something I should do. I'm looking for help with IO Sets since I'm not to familiar with them.

 

I use my plant pet as my main damage source as well as -def, and my dark pet for -to hit and low level basic heals. If I don't have to twilight's grasp I can put that end to something else.

For defense I use hover, which leads to fly for my travel power, and I use hasten to give me my Creepy Creeper Vines back quicker.


I have two main questions,

 

What sets would compliment a Plant/Dark/Soul Mastery controller?

Is it possible to get Creepy Creeper Vines on a near permanent basis?

 

If somebody has a build I could reference, that would be wonderful!

 

Thank you, in advance!

It depends on what you need mostly. In the build above I went for +recharge and defense capping, though there are others you can use. With Creepers you will have them perma with global recharge and only a little recharge in the power. I'll be reslotting mine for damage, a little recharge and acc, and two procs for more damage.

I'll repost the build after changes.
 

Posted

You guys are amazing! I appreciate the work done and suggestions, I can't wait to test them out!

Midnight Thorn, Overlord of Ivory Tower.  (Everlasting)

Posted

Not a thing, it's a good combo and nice to see others play it. 

If you do take the Seer, I have heard it makes an excellent mule for the Def and Res IOs in pet sets, since they put an aura on you. I don't have space or I'd try it.

  • 2 months later
Posted

It's been a few months since I first asked for some help! Since then, I've been talking to a lot of people and discussing things with Widow Banetouch, who was kind enough to throw everything we spoke about into Midds, and correct many assumptions I had. We were able to get my beloved hasten and creepers while adding in a ton of defense and survialfulness (Please, someone get this!). I call it Creeping Darkness. Cuz.. Creppervines are important and Darkness.

 

Any thoughts would be appreciated!

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

CreepingDarkness: Level 50 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Darkness Affinity
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Strangler -- WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), WiloftheC-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), WiloftheC-EndRdx/Rchg(13), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), WiloftheC-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(23), WiloftheC-Rchg/Dam%(27)
Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(5), TchoftheN-Acc/Heal(7), TchoftheN-Acc/EndRdx/Rchg(7)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(34)
Level 4: Roots -- GrvAnc-Immob/EndRdx(A), GrvAnc-Immob/Rchg(34), GrvAnc-Acc/Immob/Rchg(34), GrvAnc-Acc/Rchg(37), GrvAnc-Hold%(37)
Level 6: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(9), DarWtcDsp-ToHitdeb/Rchg/EndRdx(9), DarWtcDsp-ToHitDeb/EndRdx(11)
Level 8: Seeds of Confusion -- Acc-I(A)
Level 10: Howling Twilight -- RechRdx-I(A), RechRdx-I(43)
Level 12: Spirit Tree -- DctWnd-Heal(A), DctWnd-Heal/Rchg(46), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Rchg(50)
Level 14: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(17)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(19)
Level 18: Vines -- UnbCns-Hold(A), UnbCns-Hold/Rchg(37), UnbCns-Acc/Hold/Rchg(40), UnbCns-Acc/Rchg(40), UnbCns-EndRdx/Hold(40)
Level 20: Fade -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(23)
Level 22: Fly -- BlsoftheZ-ResKB(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(27)
Level 26: Carrion Creepers -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg/EndRdx(43), PstBls-Acc/Dmg(45), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(46)
Level 28: Soul Absorption -- DctWnd-Heal(A), DctWnd-Heal/Rchg(29), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Rchg(31), DctWnd-EndRdx/Rchg(31), EndMod-I(31)
Level 30: Tactics -- GssSynFr--Build%(A)
Level 32: Fly Trap -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33)
Level 35: Dark Embrace -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx/Rchg(36), RctArm-ResDam/EndRdx(36), RctArm-ResDam(36)
Level 38: Dark Servant -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(39), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), Acc-I(39)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43)
Level 44: Soul Drain -- Acc-I(A), RechRdx-I(46)
Level 47: Summon Seer -- CaltoArm-+Def(Pets)(A), CaltoArm-EndRdx/Dmg/Rchg(48), CaltoArm-Acc/Dmg(48), CaltoArm-Acc/Dmg/Rchg(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3), PrfShf-EndMod(5)
------------

 

 

 

 

Midnight Thorn, Overlord of Ivory Tower.  (Everlasting)

Posted

This is an extremely expensive Plants/Dark/Soul build that has Perma-Hasten as well as softcapped defenses with Fade (also Perma) and extremely high recovery via Soul Absorption (Also also perma). In order to get these numbers, I did need to the Alpha slot for T4 Core Spiritual, but the other Incarnate slots don't matter so much. If you're taking Destiny suggestions, however, I would recommend Clarion for the Mez protection.

Also Sprint is slotted with a Celerity +Stealth IO, so when you toggle it then you'll be fully invisible. 

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Unhappy Little Tree: Level 50 Science Controller
Primary Power Set: Plant Control
Secondary Power Set: Darkness Affinity
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strangler -- SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(5), SprWntBit-Acc/Dmg:50(15), SprWntBit-Dmg/Rchg:50(43), SprWntBit-Acc/Dmg/EndRdx:50(43), SprWntBit-Acc/Dmg/Rchg:50(43)
Level 1: Twilight Grasp -- TchoftheN-Acc/Heal:50(A), Prv-Heal/EndRdx:50(40), TchoftheN-%Dam:50(46), TchoftheN-Acc/EndRdx/Rchg:50(48), Prv-Absorb%:50(50)
Level 2: Tar Patch -- RechRdx-I:50(A)
Level 4: Fly -- BlsoftheZ-ResKB:50(A)
Level 6: Roots -- SprWiloft-Rchg/Dmg%:50(A), SprOvrPrs-Rchg/Energy Font:50(7), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(7), TraoftheH-Dam%:50(13), PstBls-Dam%:50(15), TraoftheH-Acc/EndRdx:50(37)
Level 8: Seeds of Confusion -- CrcPrs-Conf%:50(A), CrcPrs-Conf/EndRdx:50(9), CrcPrs-Acc/Rchg:50(9), CrcPrs-Acc/Conf/Rchg:50(11), CrcPrs-Conf/Rchg:50(11), CrcPrs-Conf:50(34)
Level 10: Howling Twilight -- RechRdx-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(36)
Level 14: Hover -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(31), Ksm-ToHit+:30(31)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+:50(A), RedFrt-EndRdx:50(17), RedFrt-Def:50(17), RedFrt-Def/EndRdx:50(19), RedFrt-Def/Rchg:50(19), RedFrt-Def/EndRdx/Rchg:50(40)
Level 18: Boxing -- EndRdx-I:50(A)
Level 20: Fade -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(21), LucoftheG-EndRdx/Rchg:50(21), LucoftheG-Def/EndRdx/Rchg:50(40)
Level 22: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(23), HO:Ribo(23)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def/EndRdx/Rchg:50(37)
Level 26: Carrion Creepers -- Rgn-Acc/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(27), Rgn-Dmg/Rchg:50(27), Rgn-Dmg:50(34), Rgn-Dmg/EndRdx:50(37)
Level 28: Soul Absorption -- PrfShf-EndMod/Rchg:50(A), PrfShf-EndMod/Acc/Rchg:50(29), EffAdp-EndMod/Rchg:50(29), EffAdp-EndMod/Acc/Rchg:50(31)
Level 30: Darkest Night -- EndRdx-I:50(A)
Level 32: Fly Trap -- ExpRnf-Acc/Dmg:50(A), ExpRnf-Dmg/EndRdx:50(33), ExpRnf-+Res(Pets):50(33), ExpRnf-Acc/Dmg/Rchg:50(33), SlbAll-Build%:50(34)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(36), ShlWal-ResDam/Re TP:50(36)
Level 38: Dark Servant -- DarWtcDsp-Rchg/EndRdx:50(A), DarWtcDsp-ToHitDeb/EndRdx:50(39), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(39), DarWtcDsp-ToHitDeb/Rchg:50(39)
Level 41: Dark Embrace -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(42), UnbGrd-ResDam:50(42), UnbGrd-ResDam/EndRdx:50(42)
Level 44: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Acc/Dmg:50(45), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(46)
Level 47: Soul Drain -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Acc/Dmg:50(48), SprAvl-Dmg/EndRdx:50(48), SprAvl-Acc/Dmg/EndRdx:50(50), SprAvl-Acc/Dmg/Rchg:50(50)
Level 49: Assault -- EndRdx-I:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Run-I:50(A)
Level 1: Prestige Power Slide -- Run-I:50(A)
Level 1: Prestige Power Quick -- Run-I:50(A)
Level 1: Prestige Power Rush -- Run-I:50(A)
Level 1: Prestige Power Surge -- Run-I:50(A)
Level 1: Sprint -- Clr-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Pnc-Heal/+End:50(3), Mrc-Rcvry+:40(5)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50: Spiritual Core Paragon 
------------

 

Posted (edited)

Please excuse the double-post, but here's a Plant/Dark/Energy Controller for comparison. I would personally prefer it, because by using Power Boost before Fade you can softcap your defenses with significantly less investment in set bonuses, allowing you to add more damage to the build.

 

Your lowest baseline positional defense is AoE at 25.8%. Normally with this build, Fade would only boost that by 13.5%, to a total of 39% (which is below the 45% softcap). Using power Boost, however, changes Fade's buff to a global 25% global defense, which brings your baseline 25.8% AoE Defense and brings it up to over 50% (which is honestly a bit too much). 

 

A much more adept person could probably take this and make it a good deal beefier, but I like it for the amount of effort I put into it for a side-by-side comparison. 

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Unhappy Little Primal Tree: Level 50 Science Controller
Primary Power Set: Plant Control
Secondary Power Set: Darkness Affinity
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Strangler -- Dcm-Build%:40(A), Dcm-Acc/Dmg/Rchg:40(37), Dcm-Acc/Dmg:40(42), Dcm-Acc/EndRdx/Rchg:40(42), Dcm-Dmg/EndRdx:40(43), GldNet-Dam%:50(43)
Level 1: Twilight Grasp -- Prv-Absorb%:50(A), Prv-Heal/EndRdx:50(40), TchoftheN-Acc/Heal:50(40), TchoftheN-Acc/EndRdx/Rchg:50(40), TchoftheN-%Dam:50(42)
Level 2: Tar Patch -- RechRdx-I:50(A)
Level 4: Roots -- SprOvrPrs-Rchg/Energy Font:50(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(5), PstBls-Dam%:50(7), TraoftheH-Dam%:50(7), PstBls-Acc/Dmg/EndRdx:50(13), Ann-ResDeb%:50(19)
Level 6: Fly -- BlsoftheZ-ResKB:50(A)
Level 8: Seeds of Confusion -- CrcPrs-Conf%:50(A), CrcPrs-Conf/EndRdx:50(9), CrcPrs-Acc/Rchg:50(9), CrcPrs-Acc/Conf/Rchg:50(11), CrcPrs-Conf/Rchg:50(11)
Level 10: Howling Twilight -- RechRdx-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(31)
Level 14: Hover -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(15), Ksm-ToHit+:30(15)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(17), LucoftheG-Def/EndRdx/Rchg:50(17), LucoftheG-Def:50(19)
Level 18: Kick -- Empty(A)
Level 20: Fade -- LucoftheG-Def/Rchg+:50(A), LucoftheG-EndRdx/Rchg:50(21), LucoftheG-Def/EndRdx/Rchg:50(21), LucoftheG-Def/Rchg:50(37)
Level 22: Tough -- GldArm-3defTpProc:50(A), StdPrt-ResDam/Def+:30(23), HO:Ribo(23), HO:Ribo(37)
Level 24: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def/EndRdx/Rchg:50(34)
Level 26: Carrion Creepers -- PstBls-Dam%:50(A), PstBls-Dmg/Rchg:50(27), ImpSwf-Dam%:30(27), TraoftheH-Dam%:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(31), SprWiloft-Rchg/Dmg%:50(34)
Level 28: Soul Absorption -- EffAdp-EndMod/Rchg:50(A), PrfShf-EndMod/Rchg:50(29), RechRdx-I:50(29)
Level 30: Darkest Night -- EndRdx-I:50(A)
Level 32: Fly Trap -- ExpRnf-+Res(Pets):50(A), ExpRnf-Acc/Dmg/Rchg:50(33), ExpRnf-Dmg/EndRdx:50(33), ExpRnf-Acc/Dmg:50(33), SlbAll-Build%:50(34)
Level 35: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(36), ShlWal-ResDam/Re TP:50(36), ShlWal-Def/EndRdx:50(36)
Level 38: Dark Servant -- DarWtcDsp-Rchg/EndRdx:50(A), DarWtcDsp-ToHitDeb/Rchg:50(39), DarWtcDsp-ToHitDeb/EndRdx:50(39), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(39)
Level 41: Power Blast -- Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(43), Apc-Acc/Rchg:50(46), Apc-Acc/Dmg/Rchg:50(46), Apc-Dmg/Rchg:50(46), GldJvl-Dam%:50(50)
Level 44: Temp Invulnerability -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(45), UnbGrd-ResDam:50(45), UnbGrd-ResDam/EndRdx:50(45)
Level 47: Energy Torrent -- OvrFrc-Dam/KB:50(A), OvrFrc-Acc/Dmg/End/Rech:50(48), OvrFrc-Dmg/End/Rech:50(48), OvrFrc-Acc/Dmg/End:50(48), OvrFrc-Acc/Dmg:50(50), FrcFdb-Rechg%:50(50)
Level 49: Power Boost -- RechRdx-I:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(3), Mrc-Rcvry+:40(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(3)
Level 50: Spiritual Core Paragon 
------------

 

Edited by Mercurias
Posted
On 10/20/2019 at 10:20 PM, Mercurias said:

Please excuse the double-post, but here's a Plant/Dark/Energy Controller for comparison. I would personally prefer it, because by using Power Boost before Fade you can softcap your defenses with significantly less investment in set bonuses, allowing you to add more damage to the build.

 

I'd 2nd Energy Epic for it's Powerboost being the way to go.   It's gives a massive boost the Defense in Fade, which means it benefits you're entire team, and even for soloing that means pets, including Lore Incarnate.   You should be able to easily fill in missing Endurance needs with procs, Endurance buff from Alpha, and if needed  Destiny Ageless. 

 

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