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Ice/Ice/Cold Build


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I'm almost 50 with my Blaster and I want to get a build together.  Here is what I have come up with so far:


Any feedback would be appreciated.  Thanks!


Hero Plan by Mids' Hero Designer 2.22

Click this DataLink to open the build!

Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Ice Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Acc/Dmg/EndRdx/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Dmg/Rchg(23), Dvs-Hold%(42)
Level 1: Chilblain -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/EndRdx(3), EnfOpr-Acc/Immob/Rchg(13), EnfOpr-Acc/Immob(23)
Level 2: Ice Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(5), Dcm-Dmg/Rchg(11), Dcm-Acc/EndRdx/Rchg(27), Dcm-Acc/Dmg/Rchg(27), Dcm-Build%(50)
Level 4: Fly -- Flight-I(A)
Level 6: Frost Breath -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(9), Ann-Acc/Dmg/EndRdx(11), Ann-Acc/Dmg/EndRdx/Rchg(17), Ann-ResDeb%(21)
Level 8: Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(33), SprDfnBrr-Rchg/+Status Protect(34)
Level 10: Frigid Protection -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(50)
Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(21)
Level 14: Ice Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(40), SprBlsCol-Rchg/HoldProc(42)
Level 16: Aim -- GssSynFr--Build%(A), RctRtc-ToHit(17), RctRtc-ToHit/Rchg(31)
Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(29), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), SprWntBit-Rchg/SlowProc(34)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Kick -- Empty(A)
Level 24: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(25)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 28: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43), GldArm-ResDam(45)
Level 30: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(31), PstBls-Dam%(40), PstBls-Dmg/Rchg(42), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dmg/Rng(43)
Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(36), SprBlsWrt-Acc/Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(37), SprBlsWrt-Rchg/Dmg%(45)
Level 35: Freezing Touch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(39)
Level 38: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
Level 41: Snow Storm -- TmpRdn-EndRdx/Rchg/Slow(A)
Level 44: Frozen Armor -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Rchg+(46), ShlWal-Def(46), ShlWal-ResDam/Re TP(46)
Level 47: Hoarfrost -- RctArm-ResDam(A), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(48)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance 
Level 4: Ninja Run 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(25), Pnc-Heal/+End(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(29)

Edited by Verkain
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Looks pretty good. The only thing I'd really change is the Hoarfrost slotting, it's much more valuable as a heal than as a mule for some weak set bonuses. If you can't find the slots to 6-slot it, you can just frankenslot it with the slots you already have using +5 Heal/Recharge IOs from three different sets.


Aside from that, you don't have any knockback protection, but you can get that by putting a Blessing of the Zephyr in Fly. Fly's capped for speed completely unslotted, so that Fly speed IO is doing nothing for you anyway. Or you could six-slot Overwhelming Force in Ice Bolt or Frost Breath, get the KB protection there, and put a Winter's Gift Unique in Fly.


Also, for Aim and Build Up, are you a stacker, or an alternater? If you like to alternate them, that slotting is good. But if you like to use them at the same time and stack them, the Chance for Build Up should go in Build Up.

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Thanks for the feedback!  I had totally forgot about KB protection.  As for Aim and BU, I like to alternate them and occasionally stack them if I am fighting an EB or AV.


Now I just have to get to 50 pay for all of it!  I'm about two thirds of the way there.  The Winter event sets are a bit extra but they fit thematically so i couldn't resist using them.

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9 hours ago, Vanden said:

If you like to use them at the same time and stack them, the Chance for Build Up should go in Build Up.

I'm curious, why?


I am the sort of person to use both at the same time, so this is something I'd genuinely like to know.

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1 hour ago, Ekimmak said:

I'm curious, why?


I am the sort of person to use both at the same time, so this is something I'd genuinely like to know.

The Build Up from Chance for Build Up, Boost Up, only lasts 5 seconds. You don't want to spend any of those 5 seconds casting Aim or Build Up, you want to be attacking, so it's best in the one you use second. And since Build Up is the stronger damage buff, you want to use it second; if you Aim, then Build Up, you're only using up some of the less-valuable Aim time to cast Build Up.

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