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Miss Honey

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  1. I'm tired so I forgot about the bug subforum and posted this in the release candidate thread, but anyhow: none of the contacts in kallisti have map markers for me, and aside from the story arc contacts being available through the "find a contact" mechanism the repeatable contacts are nigh impossible for me to find. this might be a client-side issue, but it has persisted through updates and closed/open beta.
  2. I have an issue where none of the contacts in kallisti have map markers. It's nigh impossible to find the repeatable contacts as a result. I don't know if this is just client-side or not.
  3. I'm one of the aforementioned farmers. I power level to 50 and kit myself out. I also never really do exemplar content so I don't catalyze my builds or anything like that.
  4. I don't normally like to necro threads, but an expanded color palette or some kind of advanced color options with a picker or slider would be fantastic.
  5. I dunno if this has been suggested or is on the dev radar but I figured I'd make the suggestion. Anyway, I've often encountered an issue where I make a character, make some costumes, get them some levels, and then realize I don't like their scales. The problem is that if I want to update the scales for the other costumes, I have to load one costume on all of those slots, and then I have to go through the process of fixing those slots, color selections, etc. So, I think it'd be neat if you could save and load costume scales like you can costumes and power customization.
  6. Huh. I thought the Freakshow resurrects got nerfed because people were using them for farms.
  7. I don't think the Council needed a buff tbh. But also I don't think I'd mind it as much if not for the Freem thing, which I find incredibly annoying and unfun, and the tedium of having to fight the bosses 2-3 times, because I could swear I've had bosses resurrect and then when I get them low again they turn into warwolves, and I'm just like... who thought that this would be fun? I also assume that the resurrected mobs don't give any rewards, but I honestly zone out pretty hard when I have to deal with a mob just refusing to stay down. But if the Freakshow bosses don't give XP after they resurrect, I figure it's probably the same for the council, which just adds to the tedium.
  8. if the previously stated justifications for the nerfs really is the reason behind all of this, hoo boy. isthisanoutofseasonaprilfoolsjoke.mp4
  9. if the issue is people pulling in insane merits via afk farming then this whole thing could have been solved with a rules change. but, who knows? AFAIK the dev diaries still aren't out. Still, I really, really don't like the idea of being punished for something I've never once done.
  10. this is basically the same as the previous change except it screws everyone over. still leaves me about where I said the previous change left me, in the other thread.
  11. Nope. Incarnate materials aren't the issue. Again, I use the emp merits to help fund my character builds. If I lose that funding, then I also lose interest in building new characters, because I am not going to endlessly grind inf to make up for it.
  12. This is about where I sit. I use the emp merits I get through farming to help fund character builds and if I can't get them anymore I just don't see myself making or leveling new characters much, if at all. And that also removes a lot of my reason for doing regular teaming as well, since I won't have new characters that need to do Tinpex/iTrials.
  13. the AE changes with respect to veteran levels and emp merits is bad and will not have the desired outcome. it's just going to make the people who like to do that stop playing.
  14. IDK about slang but I recommend against typing an accent. It never works. Just note the accent in your bio or something.
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