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nicoliy

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Everything posted by nicoliy

  1. If they’d set the test server back to free incarnate abilities I’d copy mine over and try some. I still haven’t unlocked everything on my Pb so I’m not at my top yet. I’ll do all of these eventually just for the fun of it. All but WS pylon, fuck that thing I can’t seem to stay alive on it.
  2. Do you care if we edit them down here and there, like between groups
  3. Seriously lol. I haven’t had much play time to grind out incarnate these last few days so I’m still behind.
  4. Congrats Abe!! We should have a who completed list. I don't really care about the Inf so much as just doing it. We can see how many of us can do it. I'm still practicing and just opened Alpha slot, so getting my shift sometime in the near future I hope.
  5. I like the idea of the hit lists, various groups or AVs as mentioned above as well.
  6. I sometimes jump in Nova if I need the extra AOE. I mostly work a rotation in human, and dwarf is just as needed for kd and heals really. What was happening earlier is I'd come in buffed, pop dawn strike and as it was animating I'd get the held message. I'd shift to lobster, kd, heal, and then try to get back to human. Death wasn't too far off. If I could keep from dying so fast I think I'd have it no issue. I may try again later tonight at maybe a 53/6 and work my way up (bump to 54 when I get first level shift).
  7. Where you have 135% I have 81.3%, sleep is 135.7%, nothing in Taunt/Placate. Protections are the same. Full Build: http://www.cohplanner.com/mids/download.php?uc=1695&c=765&a=1530&f=HEX&dc=78DA6594DD4F527118C77F077E070335950382A9A8248A10086A6D95CD55AE97858BE2A24B4678541681036DADBB2EBAEBA6B7759156B7DDF42754D6BFD145ADCB325D5ADADB4E0FE7FB4C4EE36CEC03DFE7FDF0FC7E3337A75B5E9EBD3D2514F7E962AE5ACDA6F55C5EBF5A2994E6F54A53265FD04B795DD49E26FA84ACD6ECC5B939BD542DDCD0E3A9E5EB855279B99A3D45399606FFF39AD61BBC4E2E5772C2952E978BF1CCA2AECFB69A5FCF14E6179628A6CDFC95D273B37AA5BA505874C35AAEE4F56C792E7BA5502C0A3F3593A4CF2F55F06308F1CE4EA214EB354D3135458C41EBF191D02BC56F954DC25095A4CDB4F963353A853F0E1E186526C09E35A226C506C5DA9157D84790EF0F6968C150D427F00BAC827F55BCB45AADA6286A0538572082DCFD61E630ECFDD784C920053A79066754983E034C83F23623AFADF905E206CCDAE4B382FC0AC5B7C2C7DE9A2604A5387889799999016DE4DBC6EFB0CDA047DC0D09D1C19D779C4085C1A3E874F018F3383834C99CC29BDEA2EE34CEA6FD84B64D9A973BF67E8636F4051C9E514C7E271F1FC7F97852E910A20B9AEC4A49F87F629E0347CE33EFA0CF0E9AA69B6B757B917B640BB52217C00FD44C2FD7EA651F956AF5F1CC7D5C23B2C25C050F3D653E633E071D141BE43E831F5123B6817E629BCC6FE0E816B84BF386F00FCBD036624677983FC0E42EB3B66DC3526C524C98FB0EB3A6D1BC51DEC0286F6092B7C043B638FBC779CE1DCA91602DB16EC786CBBD536417BC2D1EDE964EDE964EDE9680E95B6BDC30C2D272FADE63AE885533B729D1A0241B94F10665A24149352869B9779A85622ACE763AA3508C0C599D6C75F2F4EB2E8AE033ACC4B0651B566D006FFCAB550BC36FD3AA3DC6B44EB977FE853A499076E1B26A33D890E6BAA6AABC5DB657A8657B0DCA37CC35D0F1166CA9C74A750C751DE3E0BE09E661D07504F448CB294CE24EF1D63545E3D3E2BA055B67DD26B547E8AFE51EF33EB8FF01F321E8B3D6E846AFFEBA66D77893DA7993DA7993DCBC495D755F9BC6B7829B6F050FDF0AFF00E595FDE0
  8. Man that carnie challenge hates me. I don't have any incarnate yet, so I tried both 4/8 and 3/8 (to simulate a level shift). Ate it hard. Even in light form they can hold me and the psi damage adds quick with a couple master illusionists or other illusionists (37% psi resist global). I'm not sure how much the incarnates will help that for me, but I guess I'll have to wait and see. At present I don't think my PB can take the 4/8 Carnies on.
  9. How do I export logs? I see others dumping a txt file to see when gauntlet triggers.
  10. I think I may have to do the carnie mission on my PB now that I hit 50. Though I have no incarnates unlocked and no +1 level, so could be trouble lol.
  11. If I test this will you bring Kheldian changes to the next batch of changes :). j/k I'll try to get on tonight.
  12. What times are those for the dps challenges on the pylons? Test server is a good idea.
  13. I’m game, but need a level and a half on my Pb to hit 50, not to speak of incarnate abilities. Plenty of you will have a chance to take this before me as a result. I’m not touching the WS pylon test, I’ve tried a few times and always die.
  14. Hey all. We usually talk about WS/PB at end game, but I thought I'd share how they can be strong long before then. Below is my leveling build for 39+ on my PB, and a video of it running a +2/4 mission. The idea here is to start transitioning into my end game rotation and so I pick the powers and slots to support that. Everything post 39 is incremental power gains or powers for convenience. Generally I embrace the Tri-form as a use the power that makes the most sense that second. If it's in Dwarf, go Dwarf, if it's human, be human, whatever. You'll notice, for example, that usually as light form is fading I shift to Dwarf and knock things down to buy some breathing room long enough to finish the cool down. I also have a Force Feedback proc in the power to help with this. I do have a build for sub 39, but really it was just a focus on the two forms due to slot crunch at lower levels. http://www.cohplanner.com/mids/download.php?uc=1663&c=730&a=1460&f=HEX&dc=78DA65944B4F13611486BF997E532C945BA7A5DC0AB450B9950AEADE08041642ACB270D9541860924A490BC6B873E146116F0B54F407B871A3467F8C311A97CA25168508381EE6BC61066792C9D379CFFD4CBF99BC351A7C337EE782504223F95CA994CD18B969E37AD15C98338ADA646ECE9C16475705DD49B72D7B7976D6582899378DF4C4F20D73A1B05CCA0E5386A5AE135EA386C7EBE27231272A3385423E3DB5681833D5F6CF31736E7E89626AEDA709233763144BF3E66288AD85E2B4912DCC66AF99F9BC68A46686E8FEA3095C96104F7D42744BB171A429B6A688B3AC0DF42A36F7359884259535616B9DCF985DCFC117E03A738B627CA8E1EB67ED80340D35B497AA10BA14DDEBCC046DAA826D6A05FC2BC14EF090E203E823902124A468BC025E65364F31BB3FF30C16C554718C5AF55FCDBED7AAEDA350ED6AF6F155236F0A7953C89B425E957C6B3157AD459758490A518FAEEAF73963DB0178C8ECF80B5ACC3275A563137A8AA73B836DEF902D828E23DF798A861FE024FB7C218728BA884658937E219AD047D337696BCD77B95EEB303FB78E30DBC698F5344D0BB6DE823C0397F0F6CB4C9D7C629C5789BDC2E6B0418D6AB6B34D6BFFCAFE1DD8411C3B88630771ECA0133B0853DE046648A0F61ECD9EE47E647287F39DFE0DEE827BBE13FBF2530F3D98BB0773F76E718DDE6DF027B3AFCCFC4575FA51BB1FFFAE4DD2D27827E928FD88393576C93608FFC10DAEDF2A5DA7C8FE27B4D9CA510ACBEA715B3FA1BA2762D0A30C7994731EE5BC4799F02819797C6685622B81BAE313694DC9E3932402D8FD46254528EE882DB712E7A9373D5EDB6E658D270D507E0DF9B5184EB35B1BE7F754E5689AB6CA15D487E023A67C0C3E61FAF18E834EACD4DE720DFF3BE6A9F7E007D4FEC80C538C8E1EF421D6228EA6E8382FC1DB6C6B706C525FE5BA35F79875F7C11566E80133EAAED1C23D373A9A4FC71726842F4C185F9830BE304D8EAFAAE3FC0771FE6B70FEFF01FC6D0A41 The Vid:
  15. I have, use, and love unchain; and can agree it is one power that is not vital. At the same time that’s what makes warshades fun, the ability to have tweaks like this in the build.
  16. I love Kheldians, enough so that I'm planning my Peacebringer now and already have a very expensive built out WS (both a human only and tri form build). This archetype is a bit of a do what you want to do with it. You may notice a few of us here, and on discord, that talk about all sorts of different builds and play styles. On a classic AT you tend to know what you are getting into and you might only have a couple powers from your primary and secondary that differ from most others playing the same set. On Kheldians you will find us all having a few staple powers, but tons of diversity otherwise. As an example, you will find Doom tends to focus more on his tank form for WS whereas I pushed human attacks more. Some rely on gravimetric emanation where I might do unchained essence, etc. It's the kind of AT where when you hit 50 you start realizing you can completely change how you approach the game play based on a couple powers or sets, and you will experiment constantly.
  17. It's more of a complete mix and match option. Like if everything was open to pick as you'd like. Since this is all hypothetical why not go for broke.
  18. As it stands now I'd almost want the proton seekers, or at least for essences to blow up when they die since they are so suicidal lol. You could actually do a decent DPS chain if you had Radiant Strike and Gravity well with D. Mire. I almost need to set up my own server so I can break things apart and try that 🙂
  19. I could get on board with it from a concept perspective. I'm still internally debating the usefulness, but that's from a min/max perspective. Conceptually it's basically a yin yang with a light/dark or dark/light mix. I'd also like to see epic or patrons opened up. Not like they aren't around to Paragon to get training. It would also need a change to inherent travel power. Maybe make that a power pick thing. You wouldn't want the shade TP and then end up with Luminous Aura with useless powers. Now that I think about it, I could almost see a separate power pool for kheldians to pick that and remove the movement based powers from the secondaries.
  20. I’d have to ponder this for a bit. Light form on WS sounds interesting, but I’d lose out on dwarf mire.
  21. Ok Here's my current build: Let me say that WS are always an experiment in finding what you want. Like this version I added fly and more def versus older builds I had. It performs very well. Some key features are the usual perma eclipse and max resistances with 5 targets, 32.5 S/L defense in all forms (one purple snack from softcap), .9 seconds off of perma hasten before any incarnate alpha slot considerations. Gwell is proc-ed out. Also, here is an old unedited test video of the build. Not my best gameplay, but if you skip to the 1:15 mark where I do the second group you will get an idea of how it plays. Tons of form shifting. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Leadership Hero Profile: Level 1: Ebon Eye -- Empty(A) Level 1: Absorption -- StdPrt-ResDam/Def+(A) Level 2: Gravity Shield -- GldArm-3defTpProc(A) Level 4: Hover -- LucoftheG-Def/Rchg+(A) Level 6: Dark Nova -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(50) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 10: Fly -- Flight-I(A) Level 12: Sunless Mire -- SprEssTrn-Rchg/Global Heal(A), SprEssTrn-Dmg/Rchg(17), SprEssTrn-Acc/Dmg/Rchg(17) Level 14: Afterburner -- LucoftheG-Def/Rchg+(A) Level 16: Shadow Cloak -- LucoftheG-Def/Rchg+(A) Level 18: Gravity Well -- UnbCns-Dam%(A), Hct-Dam%(19), Mk'Bit-Dam%(19), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Dmg/EndRdx(23) Level 20: Black Dwarf -- ResDam-I(A) Level 22: Stygian Circle -- EffAdp-EndMod(A) Level 24: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 26: Gravitic Emanation -- FrcFdb-Rechg%(A), AbsAmz-Acc/Stun/Rchg(36) Level 28: Unchain Essence -- OvrFrc-Dam/KB(A), PstBls-Dam%(37), PstBls-Acc/Dmg(37), PstBls-Dmg/EndRdx(37), PstBls-Dmg/Rchg(40), PstBls-Acc/Dmg/EndRdx(40) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 32: Dark Extraction -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), SlbAll-Dmg/Rchg(34), SlbAll-Build%(34) Level 35: Quasar -- SuddAcc--KB/+KD(A), SprAvl-Acc/Dmg(40), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45) Level 38: Eclipse -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(39), UnbGrd-EndRdx/Rchg(39), UnbGrd-ResDam/EndRdx/Rchg(39) Level 41: Shadow Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(42), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), ImpSwf-Dam%(43) Level 44: Stygian Return -- SprKhlGrc-Rchg/FormBuff(A) Level 47: Nebulous Form -- RechRdx-I(A) Level 49: Tactics -- RctRtc-Pcptn(A), RctRtc-ToHit(50) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50) Level 1: Dark Sustenance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Shadow Step -- BlsoftheZ-ResKB(A) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 10: Shadow Recall -- RechRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 6: Dark Nova Blast -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/EndRdx/Rchg(36), SprEssTrn-Acc/Dmg/EndRdx/Rchg(46) Level 6: Dark Nova Bolt -- HO:Nucle(A) Level 6: Dark Nova Detonation -- SuddAcc--KB/+KD(A), PstBls-Acc/Dmg(27), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(29), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dam%(31) Level 6: Dark Nova Emanation -- Rgn-Knock%(A), Rgn-Dmg/Rchg(31), Rgn-Acc/Dmg/Rchg(31), Rgn-Acc/Rchg(34), Rgn-Dmg/EndRdx(36) Level 20: Black Dwarf Antagonize -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(25) Level 20: Black Dwarf Drain -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48) Level 20: Black Dwarf Mire -- FuroftheG-ResDeb%(A), Arm-Dam%(7), Arm-Acc/Rchg(9), Arm-Dmg/Rchg(9), Arm-Acc/Dmg/Rchg(11), Arm-Dmg/EndRdx(11) Level 20: Black Dwarf Smite -- Mk'Bit-Dam%(A), SprBlsCol-Acc/Dmg(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7) Level 20: Black Dwarf Step -- WntGif-ResSlow(A) Level 20: Black Dwarf Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15) ------------ ------------
  22. Oh no no, figured as much. Was thinking is this like a couple weeks or month sort of thing. Are we there yet!
  23. With the new patch out, how long do we usually go before the planner gets updated? Want to play with my new tanker values lol.
  24. Doom has some good builds and mine is also purpled out and fully boosted to boot. I’m at work so can’t post but I’ll try to remember to drop it tonight.
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