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Erratic1

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Posts posted by Erratic1

  1. 1 hour ago, Infinitum said:

    If your agro is good enough - doesnt matter where you appear they wont attack anyone else - run through the whole map you will drag them with you.

     

    Tanker tools and roles are at odds with close to hide level stealthing - they will negate it quickly.

     

    That first word is the big conditional in the sentence.

     

    People have all sorts of skill levels and all sorts of ways to play the game.

  2. I think the problems with the entire, "shouldn't be stealthing thing" is that if you're going that way Scrappers and Brutes, who are there to deal damage, shouldn't be sneaking around either--things know you're there when you're sinking claws or swords into them. And just as sneaking around is used to get into position to deal damage so too sneaking around can be used to get into position to draw aggro (I'm now behind the guys so they will all turn and face me, for example).

  3. 1 minute ago, BrandX said:

     

    Well, I'm sure when it comes down to it "It looks cool!" is what they're going for.  Or one could call such instance of those extreme times of strength as being power stunts or spending that hero point.  😛

    So you're saying Spiderman emptied his inspiration tray? 😁

  4. Just now, BrandX said:

    I know.  I was just stating Spider-Man's as well. 🙂

    Gotcha!

     

    And a thing to keep in mind MCUwise is Thanos beats Thor and the Hulk. So that Spiderman is able to make Thanos struggle means Spiderman is not much behind (if at all) Thor and the Hulk in MCU.

     

    In the comics of course Thanos would not be someone Spiderman would really stand a chance against short of writer fiat. Of course there was that time when Cannonball defeated Gladiator....

    • Haha 1
  5. On 12/16/2020 at 9:53 AM, BrandX said:

    Spider-Man has gone far past the 10 tons lifting.  Though, that can be the writers being terrible at math.  Stopping a train for instance is way more than 10 tons. 😛  Or any heavy object and put some speed on it 😛

     

     Spider Man was originally in the 10 ton strength class but is currently considered to be in the 25 ton strength class (as a result of Mephisto altering reality).

  6. One more from the wayback days...

     

    The costume is really not that good, but the character is a teen so perhaps the lack of...refinement is fitting. I was definitely less in love with the costume than the character concept and how I approached the bio. I present my Electric Melee/Regen Brute, Solar Arc!

     

    980113008_SolarArc.thumb.png.8e56cfdb939fa6ef9fc947ca59389a63.png

    I do not actually have a screenshot of the bio, but have a character xml file from back when there was hope characters might be restored at some point in the future:

     

    Q: Did you enjoy getting powers? 
    A: No, I hated my powers at first. I was big into sports and you can't play if you have powers that give an unfair advantage. Even in non-contact sports my regenerative powers disqualified me. 
     
    Q: But you came to like them? 
    A: Dealing with villains is a sport of its own. Also flying is pretty cool. 
     
    Q: Are you ever afraid when dealing with super villains? 
    A: Of course. But they can't just be allowed to do what they want. I would rather fight and take the consequences than just let them hurt people. 
     
    Q: How do you keep your costume on? 
    A: Its mostly metal and I maintain a charge on it and an opposite charge on my chest. Attraction does the rest. 
     
    Catch the rest of the interview with Solar Arc in next month's Superteen Beat!

     

    • Like 2
  7. From the live servers, my fist successful (as in I liked him) Tanker and first Tanker to level 50 (and then they shut the servers down), Pitchfire.

     

    I inverted the colors you'd expect for Dark Armor and Fire Melee, making Dark Armor orange and reddish and the Fire Melee effects shadowy. In the lower image you can see more of the Dark Armor as well as more of how the character actually looks when the illusion MAGI supplied him with falters. 😊 

     

    Pitch50.thumb.png.1d4dae06482e121e5ce6883c6882b100.png 

     

    Pitch.thumb.jpg.1372fe7d12bda85a0945653b0b2cd4a8.jpg

    • Like 3
  8. On 12/25/2020 at 5:39 PM, noxyoursox said:

    Hmm, one of my early magic characters was possessed by a spirit and all of their power was actually the spirit working through them. Would "medium" be a 5th type or would that count as type 4?

     

    Its a version of number four if you consider "granted it" to be "channel it". In this case the channel is unwilling but they are still the channel.

  9. Don't forget Beta Decay is screwing around with nearby (8 ft radius) opponent's ability to hit and you can set Particle Shielding as your auto power for an absorption shield which recycles every 40ish seconds or so by the build listed.

     

    There is also a bit of loss of action by your opponents by needing to stand up after you use Mass Levitate. 😀

    • Like 1
  10. 56 minutes ago, Six-Six said:

    Haven't tried the new Combat TP yet, but on my Dark/Martial dom (which I play like a blapper), I open with Envenomed Blades-Masterful Throw-Jaunt-Spinning Kick. I hit jaunt while the snipe is animating and by the time it fires, I'm up in his face to finish him off with a kick (insert squee here). Little joys CoH has provided us with. Incidentally, I bet seeing BR's Disintigrate spread is just icing on top of the awesome sauce. (sounds ew in RL, but you get the idea) 😃

     

    Yeah, I really want to try Combat TP. Problem being I am trying desperately not to make another character (got as far as only needing a name yesterday before I stopped the process). I really want to work more of my characters in their 30s and 40s to 50 before starting something new.

  11. 50 minutes ago, Six-Six said:

    I'm not from the min-maxer camp either. To me concept is king.

    Quibble: I know terms evolve and their usage and meaning shifts, but min-maxing has nothing to do with following a concept or not. The term which used to be opposed to concept/role-play was power gamer (at least 35-40ish years ago after I'd been involved with RPing for a few years). Min-maxing is a tool to achieve an end. It can further concept building just like it can further power gaming. 

     

    For example, point based systems often did not  give one enough points to fully represent a character. You might min-max to further your points so that you could pick up some extra skill/power to match the concept. Of course you could also do the same to try to end up with a more powerful character too.

     

    Don't even get me started on "Pay to Win"  and how that term has shifted. Then I will become a true, crotchety, "Get off my lawn!" codger. 😊

    • Like 2
  12. Heaven knows I tried and tried to find a Blaster I could love. My accounts (Homecoming and original) are/were littered with the attempts. It was not their frailty nor susceptibility to control that was an issue. I would start a blaster, really enjoy the low level play and then usually in the 20s and less often the 30s grow bored with them. It just felt too...repetitive. I tried making them more controllery and I really thought I was going to enjoy my Sonic/Ice blaster but nope, got tired of it. 

     

    And then I came across Beam/Martial which kept my attention and enjoyment all the way. He is my first and only level 50 Blaster. Something about seeing DISINTEGRATION sends me to a happy place and was enough to get me over the 30s hump.

     

    I've made two more blasters since, but neither is out of their 30s yes. We'll see....

    • Like 1
  13. There ain't no shame in liking what you like.

     

    When I first started it was all about the Defenders. Then after a few disappointments attempting scrappers I came up with my DM/Inv scrapper. Tankers were something I had no interest in and avoided for seven years. Now I've got several. And it was only with Homecoming that I finally found a Blaster I enjoyed enough to run all the way to 50 (and I tried dozens).

     

    Play what is fun. You may never get around to some ATs but who knows. . . .you might.

  14. You may want to reconsider skipping Divine Avalanche. 

     

    The thing about the Defense bonus it gives is that the bonus stacks. Each stack lasts only 10 seconds but you're using Energy Aura, which has Entropic Aura that gives you a bonus to Recharge based on the number of opponents nearby. Its not hard to get a couple of stacks up. 

     

    The upper screenshot shows you will have 0% base Melee Defense. The bottom screenshot shows Melee Defense at 35.21%--5.21% from Energy Cloak and 30% from having used Divine Avalanche again within the 10 second window of the previous usage. With a base recharge of 3s before you consider any Recharge bonus from Entropic Aura, its not hard to get to Melee Defense cap with no Recharge enhancements slotted. 

     

    KatEA.jpg

    KatEA.jpg

     

    Being capped on Melee Defense means you really only need to worry about AoE and Ranged. The type of attacks that come from range are quite often going to be the damage types Energy Aura works on. You will have to ask someone else the distribution of AoE attacks but I suspect that is a less rosy situation. 

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